process_combo.c 18 KB

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  1. /* Copyright 2016 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "print.h"
  17. #include "process_combo.h"
  18. #include "action_tapping.h"
  19. #ifdef COMBO_COUNT
  20. __attribute__((weak)) combo_t key_combos[COMBO_COUNT];
  21. uint16_t COMBO_LEN = COMBO_COUNT;
  22. #else
  23. extern combo_t key_combos[];
  24. extern uint16_t COMBO_LEN;
  25. #endif
  26. __attribute__((weak)) void process_combo_event(uint16_t combo_index, bool pressed) {}
  27. #ifdef COMBO_MUST_HOLD_PER_COMBO
  28. __attribute__((weak)) bool get_combo_must_hold(uint16_t index, combo_t *combo) { return false; }
  29. #endif
  30. #ifdef COMBO_MUST_TAP_PER_COMBO
  31. __attribute__((weak)) bool get_combo_must_tap(uint16_t index, combo_t *combo) { return false; }
  32. #endif
  33. #ifdef COMBO_TERM_PER_COMBO
  34. __attribute__((weak)) uint16_t get_combo_term(uint16_t index, combo_t *combo) { return COMBO_TERM; }
  35. #endif
  36. #ifdef COMBO_PROCESS_KEY_RELEASE
  37. __attribute__((weak)) bool process_combo_key_release(uint16_t combo_index, combo_t *combo, uint8_t key_index, uint16_t keycode) { return false; }
  38. #endif
  39. #ifndef COMBO_NO_TIMER
  40. static uint16_t timer = 0;
  41. #endif
  42. static bool b_combo_enable = true; // defaults to enabled
  43. static uint16_t longest_term = 0;
  44. typedef struct {
  45. keyrecord_t record;
  46. uint16_t combo_index;
  47. uint16_t keycode;
  48. } queued_record_t;
  49. static uint8_t key_buffer_size = 0;
  50. static queued_record_t key_buffer[COMBO_KEY_BUFFER_LENGTH];
  51. typedef struct {
  52. uint16_t combo_index;
  53. } queued_combo_t;
  54. static uint8_t combo_buffer_write= 0;
  55. static uint8_t combo_buffer_read = 0;
  56. static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH];
  57. #define INCREMENT_MOD(i) i = (i + 1) % COMBO_BUFFER_LENGTH
  58. #define COMBO_KEY_POS ((keypos_t){.col=254, .row=254})
  59. #ifndef EXTRA_SHORT_COMBOS
  60. /* flags are their own elements in combo_t struct. */
  61. # define COMBO_ACTIVE(combo) (combo->active)
  62. # define COMBO_DISABLED(combo) (combo->disabled)
  63. # define COMBO_STATE(combo) (combo->state)
  64. # define ACTIVATE_COMBO(combo) do {combo->active = true;}while(0)
  65. # define DEACTIVATE_COMBO(combo) do {combo->active = false;}while(0)
  66. # define DISABLE_COMBO(combo) do {combo->disabled = true;}while(0)
  67. # define RESET_COMBO_STATE(combo) do { \
  68. combo->disabled = false; \
  69. combo->state = 0; \
  70. }while(0)
  71. #else
  72. /* flags are at the two high bits of state. */
  73. # define COMBO_ACTIVE(combo) (combo->state & 0x80)
  74. # define COMBO_DISABLED(combo) (combo->state & 0x40)
  75. # define COMBO_STATE(combo) (combo->state & 0x3F)
  76. # define ACTIVATE_COMBO(combo) do {combo->state |= 0x80;}while(0)
  77. # define DEACTIVATE_COMBO(combo) do {combo->state &= ~0x80;}while(0)
  78. # define DISABLE_COMBO(combo) do {combo->state |= 0x40;}while(0)
  79. # define RESET_COMBO_STATE(combo) do {combo->state &= ~0x7F;}while(0)
  80. #endif
  81. static inline void release_combo(uint16_t combo_index, combo_t *combo) {
  82. if (combo->keycode) {
  83. keyrecord_t record = {
  84. .event = {
  85. .key = COMBO_KEY_POS,
  86. .time = timer_read()|1,
  87. .pressed = false,
  88. },
  89. .keycode = combo->keycode,
  90. };
  91. #ifndef NO_ACTION_TAPPING
  92. action_tapping_process(record);
  93. #else
  94. process_record(&record);
  95. #endif
  96. } else {
  97. process_combo_event(combo_index, false);
  98. }
  99. DEACTIVATE_COMBO(combo);
  100. }
  101. static inline bool _get_combo_must_hold(uint16_t combo_index, combo_t *combo) {
  102. #ifdef COMBO_NO_TIMER
  103. return false;
  104. #elif defined(COMBO_MUST_HOLD_PER_COMBO)
  105. return get_combo_must_hold(combo_index, combo);
  106. #elif defined(COMBO_MUST_HOLD_MODS)
  107. return (KEYCODE_IS_MOD(combo->keycode) ||
  108. (combo->keycode >= QK_MOMENTARY && combo->keycode <= QK_MOMENTARY_MAX));
  109. #endif
  110. return false;
  111. }
  112. static inline uint16_t _get_wait_time(uint16_t combo_index, combo_t *combo ) {
  113. if (_get_combo_must_hold(combo_index, combo)
  114. #ifdef COMBO_MUST_TAP_PER_COMBO
  115. || get_combo_must_tap(combo_index, combo)
  116. #endif
  117. ) {
  118. if (longest_term < COMBO_HOLD_TERM) {
  119. return COMBO_HOLD_TERM;
  120. }
  121. }
  122. return longest_term;
  123. }
  124. static inline uint16_t _get_combo_term(uint16_t combo_index, combo_t *combo) {
  125. #if defined(COMBO_TERM_PER_COMBO)
  126. return get_combo_term(combo_index, combo);
  127. #endif
  128. return COMBO_TERM;
  129. }
  130. void clear_combos(void) {
  131. uint16_t index = 0;
  132. longest_term = 0;
  133. for (index = 0; index < COMBO_LEN; ++index) {
  134. combo_t *combo = &key_combos[index];
  135. if (!COMBO_ACTIVE(combo)) {
  136. RESET_COMBO_STATE(combo);
  137. }
  138. }
  139. }
  140. static inline void dump_key_buffer(void) {
  141. /* First call start from 0 index; recursive calls need to start from i+1 index */
  142. static uint8_t key_buffer_next = 0;
  143. if (key_buffer_size == 0) {
  144. return;
  145. }
  146. for (uint8_t key_buffer_i = key_buffer_next; key_buffer_i < key_buffer_size; key_buffer_i++) {
  147. key_buffer_next = key_buffer_i + 1;
  148. queued_record_t *qrecord = &key_buffer[key_buffer_i];
  149. keyrecord_t *record = &qrecord->record;
  150. if (IS_NOEVENT(record->event)) {
  151. continue;
  152. }
  153. if (!record->keycode && qrecord->combo_index != (uint16_t)-1) {
  154. process_combo_event(qrecord->combo_index, true);
  155. } else {
  156. #ifndef NO_ACTION_TAPPING
  157. action_tapping_process(*record);
  158. #else
  159. process_record(record);
  160. #endif
  161. }
  162. record->event.time = 0;
  163. }
  164. key_buffer_next = key_buffer_size = 0;
  165. }
  166. #define NO_COMBO_KEYS_ARE_DOWN (0 == COMBO_STATE(combo))
  167. #define ALL_COMBO_KEYS_ARE_DOWN(state, key_count) (((1 << key_count) - 1) == state)
  168. #define ONLY_ONE_KEY_IS_DOWN(state) !(state & (state - 1))
  169. #define KEY_NOT_YET_RELEASED(state, key_index) ((1 << key_index) & state)
  170. #define KEY_STATE_DOWN(state, key_index) \
  171. do { \
  172. state |= (1 << key_index); \
  173. } while (0)
  174. #define KEY_STATE_UP(state, key_index) \
  175. do { \
  176. state &= ~(1 << key_index); \
  177. } while (0)
  178. static inline void _find_key_index_and_count(const uint16_t *keys, uint16_t keycode, uint16_t *key_index, uint8_t *key_count) {
  179. while (true) {
  180. uint16_t key = pgm_read_word(&keys[*key_count]);
  181. if (keycode == key) *key_index = *key_count;
  182. if (COMBO_END == key) break;
  183. (*key_count)++;
  184. }
  185. }
  186. void drop_combo_from_buffer(uint16_t combo_index) {
  187. /* Mark a combo as processed from the buffer. If the buffer is in the
  188. * beginning of the buffer, drop it. */
  189. uint8_t i = combo_buffer_read;
  190. while (i != combo_buffer_write) {
  191. queued_combo_t *qcombo = &combo_buffer[i];
  192. if (qcombo->combo_index == combo_index) {
  193. combo_t *combo = &key_combos[combo_index];
  194. DISABLE_COMBO(combo);
  195. if (i == combo_buffer_read) {
  196. INCREMENT_MOD(combo_buffer_read);
  197. }
  198. break;
  199. }
  200. INCREMENT_MOD(i);
  201. }
  202. }
  203. void apply_combo(uint16_t combo_index, combo_t *combo) {
  204. /* Apply combo's result keycode to the last chord key of the combo and
  205. * disable the other keys. */
  206. if (COMBO_DISABLED(combo)) { return; }
  207. // state to check against so we find the last key of the combo from the buffer
  208. #if defined(EXTRA_EXTRA_LONG_COMBOS)
  209. uint32_t state = 0;
  210. #elif defined(EXTRA_LONG_COMBOS)
  211. uint16_t state = 0;
  212. #else
  213. uint8_t state = 0;
  214. #endif
  215. for (uint8_t key_buffer_i = 0; key_buffer_i < key_buffer_size; key_buffer_i++) {
  216. queued_record_t *qrecord = &key_buffer[key_buffer_i];
  217. keyrecord_t *record = &qrecord->record;
  218. uint16_t keycode = qrecord->keycode;
  219. uint8_t key_count = 0;
  220. uint16_t key_index = -1;
  221. _find_key_index_and_count(combo->keys, keycode, &key_index, &key_count);
  222. if (-1 == (int16_t)key_index) {
  223. // key not part of this combo
  224. continue;
  225. }
  226. KEY_STATE_DOWN(state, key_index);
  227. if (ALL_COMBO_KEYS_ARE_DOWN(state, key_count)) {
  228. // this in the end executes the combo when the key_buffer is dumped.
  229. record->keycode = combo->keycode;
  230. record->event.key = COMBO_KEY_POS;
  231. qrecord->combo_index = combo_index;
  232. ACTIVATE_COMBO(combo);
  233. break;
  234. } else {
  235. // key was part of the combo but not the last one, "disable" it
  236. // by making it a TICK event.
  237. record->event.time = 0;
  238. }
  239. }
  240. drop_combo_from_buffer(combo_index);
  241. }
  242. static inline void apply_combos(void) {
  243. // Apply all buffered normal combos.
  244. for (uint8_t i = combo_buffer_read;
  245. i != combo_buffer_write;
  246. INCREMENT_MOD(i)) {
  247. queued_combo_t *buffered_combo = &combo_buffer[i];
  248. combo_t *combo = &key_combos[buffered_combo->combo_index];
  249. #ifdef COMBO_MUST_TAP_PER_COMBO
  250. if (get_combo_must_tap(buffered_combo->combo_index, combo)) {
  251. // Tap-only combos are applied on key release only, so let's drop 'em here.
  252. drop_combo_from_buffer(buffered_combo->combo_index);
  253. continue;
  254. }
  255. #endif
  256. apply_combo(buffered_combo->combo_index, combo);
  257. }
  258. dump_key_buffer();
  259. clear_combos();
  260. }
  261. combo_t* overlaps(combo_t *combo1, combo_t *combo2) {
  262. /* Checks if the combos overlap and returns the combo that should be
  263. * dropped from the combo buffer.
  264. * The combo that has less keys will be dropped. If they have the same
  265. * amount of keys, drop combo1. */
  266. uint8_t idx1 = 0, idx2 = 0;
  267. uint16_t key1, key2;
  268. bool overlaps = false;
  269. while ((key1 = pgm_read_word(&combo1->keys[idx1])) != COMBO_END) {
  270. idx2 = 0;
  271. while ((key2 = pgm_read_word(&combo2->keys[idx2])) != COMBO_END) {
  272. if (key1 == key2) overlaps = true;
  273. idx2 += 1;
  274. }
  275. idx1 += 1;
  276. }
  277. if (!overlaps) return NULL;
  278. if (idx2 < idx1) return combo2;
  279. return combo1;
  280. }
  281. static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record, uint16_t combo_index) {
  282. uint8_t key_count = 0;
  283. uint16_t key_index = -1;
  284. _find_key_index_and_count(combo->keys, keycode, &key_index, &key_count);
  285. /* Continue processing if key isn't part of current combo. */
  286. if (-1 == (int16_t)key_index) {
  287. return false;
  288. }
  289. bool key_is_part_of_combo = !COMBO_DISABLED(combo) && is_combo_enabled();
  290. if (record->event.pressed && key_is_part_of_combo) {
  291. uint16_t time = _get_combo_term(combo_index, combo);
  292. if (!COMBO_ACTIVE(combo)) {
  293. KEY_STATE_DOWN(combo->state, key_index);
  294. if (longest_term < time) {
  295. longest_term = time;
  296. }
  297. }
  298. if (ALL_COMBO_KEYS_ARE_DOWN(COMBO_STATE(combo), key_count)) {
  299. /* Combo was fully pressed */
  300. /* Buffer the combo so we can fire it after COMBO_TERM */
  301. #ifndef COMBO_NO_TIMER
  302. /* Don't buffer this combo if its combo term has passed. */
  303. if (timer && timer_elapsed(timer) > time) {
  304. DISABLE_COMBO(combo);
  305. return true;
  306. } else
  307. #endif
  308. {
  309. // disable readied combos that overlap with this combo
  310. combo_t *drop = NULL;
  311. for (uint8_t combo_buffer_i = combo_buffer_read;
  312. combo_buffer_i != combo_buffer_write;
  313. INCREMENT_MOD(combo_buffer_i)) {
  314. queued_combo_t *qcombo = &combo_buffer[combo_buffer_i];
  315. combo_t *buffered_combo = &key_combos[qcombo->combo_index];
  316. if ((drop = overlaps(buffered_combo, combo))) {
  317. DISABLE_COMBO(drop);
  318. if (drop == combo) {
  319. // stop checking for overlaps if dropped combo was current combo.
  320. break;
  321. } else if (combo_buffer_i == combo_buffer_read && drop == buffered_combo) {
  322. /* Drop the disabled buffered combo from the buffer if
  323. * it is in the beginning of the buffer. */
  324. INCREMENT_MOD(combo_buffer_read);
  325. }
  326. }
  327. }
  328. if (drop != combo) {
  329. // save this combo to buffer
  330. combo_buffer[combo_buffer_write] = (queued_combo_t){
  331. .combo_index=combo_index,
  332. };
  333. INCREMENT_MOD(combo_buffer_write);
  334. // get possible longer waiting time for tap-/hold-only combos.
  335. longest_term = _get_wait_time(combo_index, combo);
  336. }
  337. } // if timer elapsed end
  338. }
  339. } else {
  340. // chord releases
  341. if (!COMBO_ACTIVE(combo) && ALL_COMBO_KEYS_ARE_DOWN(COMBO_STATE(combo), key_count)) {
  342. /* First key quickly released */
  343. if (COMBO_DISABLED(combo) || _get_combo_must_hold(combo_index, combo)) {
  344. // combo wasn't tappable, disable it and drop it from buffer.
  345. drop_combo_from_buffer(combo_index);
  346. key_is_part_of_combo = false;
  347. }
  348. #ifdef COMBO_MUST_TAP_PER_COMBO
  349. else if (get_combo_must_tap(combo_index, combo)) {
  350. // immediately apply tap-only combo
  351. apply_combo(combo_index, combo);
  352. apply_combos(); // also apply other prepared combos and dump key buffer
  353. # ifdef COMBO_PROCESS_KEY_RELEASE
  354. if (process_combo_key_release(combo_index, combo, key_index, keycode)) {
  355. release_combo(combo_index, combo);
  356. }
  357. # endif
  358. }
  359. #endif
  360. } else if (COMBO_ACTIVE(combo)
  361. && ONLY_ONE_KEY_IS_DOWN(COMBO_STATE(combo))
  362. && KEY_NOT_YET_RELEASED(COMBO_STATE(combo), key_index)
  363. ) {
  364. /* last key released */
  365. release_combo(combo_index, combo);
  366. key_is_part_of_combo = true;
  367. #ifdef COMBO_PROCESS_KEY_RELEASE
  368. process_combo_key_release(combo_index, combo, key_index, keycode);
  369. #endif
  370. } else if (COMBO_ACTIVE(combo)
  371. && KEY_NOT_YET_RELEASED(COMBO_STATE(combo), key_index)
  372. ) {
  373. /* first or middle key released */
  374. key_is_part_of_combo = true;
  375. #ifdef COMBO_PROCESS_KEY_RELEASE
  376. if (process_combo_key_release(combo_index, combo, key_index, keycode)) {
  377. release_combo(combo_index, combo);
  378. }
  379. #endif
  380. } else {
  381. /* The released key was part of an incomplete combo */
  382. key_is_part_of_combo = false;
  383. }
  384. KEY_STATE_UP(combo->state, key_index);
  385. }
  386. return key_is_part_of_combo;
  387. }
  388. bool process_combo(uint16_t keycode, keyrecord_t *record) {
  389. bool is_combo_key = false;
  390. bool no_combo_keys_pressed = true;
  391. if (keycode == CMB_ON && record->event.pressed) {
  392. combo_enable();
  393. return true;
  394. }
  395. if (keycode == CMB_OFF && record->event.pressed) {
  396. combo_disable();
  397. return true;
  398. }
  399. if (keycode == CMB_TOG && record->event.pressed) {
  400. combo_toggle();
  401. return true;
  402. }
  403. #ifdef COMBO_ONLY_FROM_LAYER
  404. /* Only check keycodes from one layer. */
  405. keycode = keymap_key_to_keycode(COMBO_ONLY_FROM_LAYER, record->event.key);
  406. #endif
  407. for (uint16_t idx = 0; idx < COMBO_LEN; ++idx) {
  408. combo_t *combo = &key_combos[idx];
  409. is_combo_key |= process_single_combo(combo, keycode, record, idx);
  410. no_combo_keys_pressed = no_combo_keys_pressed && (NO_COMBO_KEYS_ARE_DOWN || COMBO_ACTIVE(combo) || COMBO_DISABLED(combo));
  411. }
  412. if (record->event.pressed && is_combo_key) {
  413. #ifndef COMBO_NO_TIMER
  414. # ifdef COMBO_STRICT_TIMER
  415. if (!timer) {
  416. // timer is set only on the first key
  417. timer = timer_read();
  418. }
  419. # else
  420. timer = timer_read();
  421. # endif
  422. #endif
  423. if (key_buffer_size < COMBO_KEY_BUFFER_LENGTH) {
  424. key_buffer[key_buffer_size++] = (queued_record_t){
  425. .record = *record,
  426. .keycode = keycode,
  427. .combo_index = -1, // this will be set when applying combos
  428. };
  429. }
  430. } else {
  431. if (combo_buffer_read != combo_buffer_write) {
  432. // some combo is prepared
  433. apply_combos();
  434. } else {
  435. // reset state if there are no combo keys pressed at all
  436. dump_key_buffer();
  437. #ifndef COMBO_NO_TIMER
  438. timer = 0;
  439. #endif
  440. clear_combos();
  441. }
  442. }
  443. return !is_combo_key;
  444. }
  445. void combo_task(void) {
  446. if (!b_combo_enable) {
  447. return;
  448. }
  449. #ifndef COMBO_NO_TIMER
  450. if (timer && timer_elapsed(timer) > longest_term) {
  451. if (combo_buffer_read != combo_buffer_write) {
  452. apply_combos();
  453. longest_term = 0;
  454. timer = 0;
  455. } else {
  456. dump_key_buffer();
  457. timer = 0;
  458. clear_combos();
  459. }
  460. }
  461. #endif
  462. }
  463. void combo_enable(void) { b_combo_enable = true; }
  464. void combo_disable(void) {
  465. #ifndef COMBO_NO_TIMER
  466. timer = 0;
  467. #endif
  468. b_combo_enable = false;
  469. combo_buffer_read = combo_buffer_write;
  470. clear_combos();
  471. dump_key_buffer();
  472. }
  473. void combo_toggle(void) {
  474. if (b_combo_enable) {
  475. combo_disable();
  476. } else {
  477. combo_enable();
  478. }
  479. }
  480. bool is_combo_enabled(void) { return b_combo_enable; }