matrix.c 7.7 KB

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  1. /*
  2. Copyright 2012 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include <stdbool.h>
  16. #include "wait.h"
  17. #include "util.h"
  18. #include "matrix.h"
  19. #include "split_util.h"
  20. #include "config.h"
  21. #include "quantum.h"
  22. #include "debounce.h"
  23. #include "transport.h"
  24. #ifdef ENCODER_ENABLE
  25. # include "encoder.h"
  26. #endif
  27. #define ERROR_DISCONNECT_COUNT 5
  28. #define ROWS_PER_HAND (MATRIX_ROWS / 2)
  29. #ifdef DIRECT_PINS
  30. static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
  31. #else
  32. static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
  33. static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
  34. #endif
  35. /* matrix state(1:on, 0:off) */
  36. extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
  37. extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values
  38. // row offsets for each hand
  39. uint8_t thisHand, thatHand;
  40. // user-defined overridable functions
  41. __attribute__((weak)) void matrix_slave_scan_user(void) {}
  42. // matrix code
  43. #ifdef DIRECT_PINS
  44. static void init_pins(void) {
  45. for (int row = 0; row < MATRIX_ROWS; row++) {
  46. for (int col = 0; col < MATRIX_COLS; col++) {
  47. pin_t pin = direct_pins[row][col];
  48. if (pin != NO_PIN) {
  49. setPinInputHigh(pin);
  50. }
  51. }
  52. }
  53. }
  54. static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
  55. matrix_row_t last_row_value = current_matrix[current_row];
  56. current_matrix[current_row] = 0;
  57. for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
  58. pin_t pin = direct_pins[current_row][col_index];
  59. if (pin != NO_PIN) {
  60. current_matrix[current_row] |= readPin(pin) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
  61. }
  62. }
  63. return (last_row_value != current_matrix[current_row]);
  64. }
  65. #elif defined(DIODE_DIRECTION)
  66. # if (DIODE_DIRECTION == COL2ROW)
  67. static void select_row(uint8_t row) {
  68. setPinOutput(row_pins[row]);
  69. writePinLow(row_pins[row]);
  70. }
  71. static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); }
  72. static void unselect_rows(void) {
  73. for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
  74. setPinInputHigh(row_pins[x]);
  75. }
  76. }
  77. static void init_pins(void) {
  78. unselect_rows();
  79. for (uint8_t x = 0; x < MATRIX_COLS; x++) {
  80. setPinInputHigh(col_pins[x]);
  81. }
  82. }
  83. static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
  84. // Store last value of row prior to reading
  85. matrix_row_t last_row_value = current_matrix[current_row];
  86. // Clear data in matrix row
  87. current_matrix[current_row] = 0;
  88. // Select row and wait for row selecton to stabilize
  89. select_row(current_row);
  90. wait_us(30);
  91. // For each col...
  92. for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
  93. // Populate the matrix row with the state of the col pin
  94. current_matrix[current_row] |= readPin(col_pins[col_index]) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
  95. }
  96. // Unselect row
  97. unselect_row(current_row);
  98. return (last_row_value != current_matrix[current_row]);
  99. }
  100. # elif (DIODE_DIRECTION == ROW2COL)
  101. static void select_col(uint8_t col) {
  102. setPinOutput(col_pins[col]);
  103. writePinLow(col_pins[col]);
  104. }
  105. static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); }
  106. static void unselect_cols(void) {
  107. for (uint8_t x = 0; x < MATRIX_COLS; x++) {
  108. setPinInputHigh(col_pins[x]);
  109. }
  110. }
  111. static void init_pins(void) {
  112. unselect_cols();
  113. for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
  114. setPinInputHigh(row_pins[x]);
  115. }
  116. }
  117. static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
  118. bool matrix_changed = false;
  119. // Select col and wait for col selecton to stabilize
  120. select_col(current_col);
  121. wait_us(30);
  122. // For each row...
  123. for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
  124. // Store last value of row prior to reading
  125. matrix_row_t last_row_value = current_matrix[row_index];
  126. // Check row pin state
  127. if (readPin(row_pins[row_index])) {
  128. // Pin HI, clear col bit
  129. current_matrix[row_index] &= ~(MATRIX_ROW_SHIFTER << current_col);
  130. } else {
  131. // Pin LO, set col bit
  132. current_matrix[row_index] |= (MATRIX_ROW_SHIFTER << current_col);
  133. }
  134. // Determine if the matrix changed state
  135. if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
  136. matrix_changed = true;
  137. }
  138. }
  139. // Unselect col
  140. unselect_col(current_col);
  141. return matrix_changed;
  142. }
  143. # else
  144. # error DIODE_DIRECTION must be one of COL2ROW or ROW2COL!
  145. # endif
  146. #else
  147. # error DIODE_DIRECTION is not defined!
  148. #endif
  149. void matrix_init(void) {
  150. keyboard_split_setup();
  151. // Set pinout for right half if pinout for that half is defined
  152. if (!isLeftHand) {
  153. #ifdef DIRECT_PINS_RIGHT
  154. const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT;
  155. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  156. for (uint8_t j = 0; j < MATRIX_COLS; j++) {
  157. direct_pins[i][j] = direct_pins_right[i][j];
  158. }
  159. }
  160. #endif
  161. #ifdef MATRIX_ROW_PINS_RIGHT
  162. const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
  163. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  164. row_pins[i] = row_pins_right[i];
  165. }
  166. #endif
  167. #ifdef MATRIX_COL_PINS_RIGHT
  168. const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
  169. for (uint8_t i = 0; i < MATRIX_COLS; i++) {
  170. col_pins[i] = col_pins_right[i];
  171. }
  172. #endif
  173. }
  174. thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
  175. thatHand = ROWS_PER_HAND - thisHand;
  176. // initialize key pins
  177. init_pins();
  178. // initialize matrix state: all keys off
  179. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  180. raw_matrix[i] = 0;
  181. matrix[i] = 0;
  182. }
  183. debounce_init(ROWS_PER_HAND);
  184. matrix_init_quantum();
  185. }
  186. void matrix_post_scan(void) {
  187. if (is_keyboard_master()) {
  188. static uint8_t error_count;
  189. if (!transport_master(matrix + thatHand)) {
  190. error_count++;
  191. if (error_count > ERROR_DISCONNECT_COUNT) {
  192. // reset other half if disconnected
  193. for (int i = 0; i < ROWS_PER_HAND; ++i) {
  194. matrix[thatHand + i] = 0;
  195. }
  196. }
  197. } else {
  198. error_count = 0;
  199. }
  200. matrix_scan_quantum();
  201. } else {
  202. transport_slave(matrix + thisHand);
  203. #ifdef ENCODER_ENABLE
  204. encoder_read();
  205. #endif
  206. matrix_slave_scan_user();
  207. }
  208. }
  209. uint8_t matrix_scan(void) {
  210. bool changed = false;
  211. #if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
  212. // Set row, read cols
  213. for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
  214. changed |= read_cols_on_row(raw_matrix, current_row);
  215. }
  216. #elif (DIODE_DIRECTION == ROW2COL)
  217. // Set col, read rows
  218. for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
  219. changed |= read_rows_on_col(raw_matrix, current_col);
  220. }
  221. #endif
  222. debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
  223. matrix_post_scan();
  224. return (uint8_t)changed;
  225. }