keymap.c 7.3 KB

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  1. #include "ergodox_ez.h"
  2. #include "debug.h"
  3. #include "action_layer.h"
  4. #include "keymap_extras/keymap_neo2.h"
  5. // Layer names
  6. #define BASE 0 // default layer
  7. #define MDIA 1 // media keys
  8. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  9. /* Keymap 0: Basic layer
  10. *
  11. * ,--------------------------------------------------. ,--------------------------------------------------.
  12. * | ^ | 1 | 2 | 3 | 4 | 5 | Play | | Next | 6 | 7 | 8 | 9 | 0 |BackSpce|
  13. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  14. * | Del | X | V | L | C | W | L1 | | L1 | K | H | G | F | Q | ß |
  15. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  16. * | Caps | U | I | A | E | O |------| |------| S | N | R | T | D | Y |
  17. * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
  18. * | LShift |Ü/Ctrl| Ö/C-S| Ä/Alt| P | Z | | | | B | M | , | . | J | RShift |
  19. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  20. * | L1 | Home | PgDn | PgUp | End | | Right| Down | Up | Left | Esc |
  21. * `----------------------------------' `----------------------------------'
  22. * ,-------------. ,-------------.
  23. * | App | LGui | | Alt |Ctrl/Esc|
  24. * ,------+------+------| |------+--------+------.
  25. * | | |NeoL2 | |NeoL2 | | |
  26. * | Tab |Backsp|------| |------| Space |Enter |
  27. * | |ace |NeoL1 | |NeoL1 | | |
  28. * `--------------------' `----------------------'
  29. */
  30. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  31. // Otherwise, it needs KC_*
  32. [BASE] = KEYMAP( // layer 0 : default
  33. // left hand
  34. KC_CIRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MPLY,
  35. KC_DELT, NEO_X, NEO_V, NEO_L, NEO_C, NEO_W, TG(1),
  36. KC_CAPS, NEO_U, NEO_I, NEO_A, NEO_E, NEO_O,
  37. KC_LSFT, CTL_T(NEO_UE), C_S_T(NEO_OE), ALT_T(NEO_AE), NEO_P, NEO_Z, ALL_T(KC_NO),
  38. DE_LESS, KC_HOME, KC_PGDN, KC_PGUP, KC_END,
  39. ALT_T(KC_APP),KC_LGUI,
  40. NEO_L2_L,
  41. KC_TAB,KC_BSPC,NEO_L1_L,
  42. // right hand
  43. KC_MNXT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
  44. TG(1), NEO_K, NEO_H, NEO_G, NEO_F, NEO_Q, NEO_SS,
  45. NEO_S, NEO_N, NEO_R, NEO_T, NEO_D, NEO_Y,
  46. MEH_T(KC_NO),NEO_B, NEO_M, KC_COMM, KC_DOT, NEO_J, KC_RSFT,
  47. KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_ESC,
  48. KC_LALT,CTL_T(KC_ESC),
  49. NEO_L2_R,
  50. NEO_L1_R,KC_SPC, KC_ENT
  51. ),
  52. /* Keymap 1: Media and mouse keys
  53. *
  54. * ,--------------------------------------------------. ,--------------------------------------------------.
  55. * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
  56. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  57. * | | | Lclk | MsUp | Rclk | | | | | |VolDwn| Mute |VolUp | | F12 |
  58. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  59. * | | Btn4 |MsLeft|MsDown|MsRght| Btn5 |------| |------| | Prev | Stop | Play | Next | |
  60. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  61. * | |WhRght|WhDown| WhUp |WhLeft|WhClk | | | |BwSrch|BwBack|BwHome|BwRefr|BwFwd | |
  62. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  63. * | | |MsAcl0|MsAcl1|MsAcl2| | | | | | |
  64. * `----------------------------------' `----------------------------------'
  65. * ,-------------. ,-------------.
  66. * | | | | | |
  67. * ,------|------|------| |------+------+------.
  68. * | | | | | |Brwser|Brwser|
  69. * | Lclk | Rclk |------| |------|Back |Forwd |
  70. * | | | | | | | |
  71. * `--------------------' `--------------------'
  72. */
  73. // MEDIA AND MOUSE
  74. [MDIA] = KEYMAP(
  75. KC_TRNS, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_TRNS,
  76. KC_TRNS, KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS,
  77. KC_TRNS, KC_BTN4, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN5,
  78. KC_TRNS, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, KC_BTN3, KC_TRNS,
  79. KC_TRNS, KC_TRNS, KC_ACL0, KC_ACL1, KC_ACL2,
  80. KC_TRNS, KC_TRNS,
  81. KC_TRNS,
  82. KC_BTN1, KC_BTN2, KC_TRNS,
  83. // right hand
  84. KC_TRNS, KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11,
  85. KC_TRNS, KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_F12,
  86. KC_TRNS, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, KC_TRNS,
  87. KC_TRNS, KC_WSCH, KC_WBAK, KC_WHOM, KC_WREF, KC_WFWD, KC_TRNS,
  88. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
  89. KC_TRNS, KC_TRNS,
  90. KC_TRNS,
  91. KC_TRNS, KC_WBAK, KC_WFWD
  92. ),
  93. };
  94. const uint16_t PROGMEM fn_actions[] = {
  95. /* [1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols) */
  96. };
  97. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  98. {
  99. // MACRODOWN only works in this function
  100. switch(id) {
  101. case 0:
  102. if (record->event.pressed) {
  103. register_code(KC_RSFT);
  104. } else {
  105. unregister_code(KC_RSFT);
  106. }
  107. break;
  108. }
  109. return MACRO_NONE;
  110. };
  111. // Runs just one time when the keyboard initializes.
  112. void matrix_init_user(void) {
  113. };
  114. // Runs constantly in the background, in a loop.
  115. void matrix_scan_user(void) {
  116. uint8_t layer = biton32(layer_state);
  117. ergodox_board_led_off();
  118. ergodox_right_led_1_off();
  119. ergodox_right_led_2_off();
  120. ergodox_right_led_3_off();
  121. switch (layer) {
  122. case MDIA:
  123. ergodox_right_led_2_on();
  124. break;
  125. default:
  126. ergodox_board_led_off();
  127. break;
  128. }
  129. };