keymap.c 8.0 KB

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  1. /* Copyright 2015-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. #include "drashna.h"
  18. #ifdef RGB_MATRIX_ENABLE
  19. extern bool g_suspend_state;
  20. #endif
  21. #ifdef BACKLIGHT_ENABLE
  22. enum planck_keycodes {
  23. BACKLIT = NEW_SAFE_RANGE,
  24. };
  25. #else
  26. #define BACKLIT OSM(MOD_LSFT)
  27. #endif
  28. #define LAYOUT_ortho_4x12_base( \
  29. K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
  30. K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
  31. K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
  32. ) \
  33. LAYOUT_ortho_4x12_wrapper( \
  34. KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSPC, \
  35. KC_TAB, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, \
  36. KC_MLSF, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, CTL_T(K2A), KC_ENT, \
  37. BACKLIT, OS_LCTL, OS_LALT, OS_LGUI, SP_LWER, BK_LWER, DL_RAIS, ET_RAIS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  38. )
  39. #define LAYOUT_ortho_4x12_base_wrapper(...) LAYOUT_ortho_4x12_base(__VA_ARGS__)
  40. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  41. [_QWERTY] = LAYOUT_ortho_4x12_base_wrapper(
  42. _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
  43. _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
  44. _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
  45. ),
  46. [_COLEMAK] = LAYOUT_ortho_4x12_base_wrapper(
  47. _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
  48. _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
  49. _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
  50. ),
  51. [_DVORAK] = LAYOUT_ortho_4x12_base_wrapper(
  52. _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
  53. _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
  54. _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
  55. ),
  56. [_WORKMAN] = LAYOUT_ortho_4x12_base_wrapper(
  57. _________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
  58. _________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
  59. _________________WORKMAN_L3________________, _________________WORKMAN_R3________________
  60. ),
  61. [_MODS] = LAYOUT_ortho_4x12_wrapper(
  62. _______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
  63. _______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
  64. KC_LSFT, ___________________BLANK___________________, ___________________BLANK___________________, _______,
  65. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  66. ),
  67. [_LOWER] = LAYOUT_ortho_4x12_wrapper(
  68. KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_BSPC,
  69. KC_DEL, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE,
  70. _______, _________________LOWER_L3__________________, _________________LOWER_R3__________________, _______,
  71. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  72. ),
  73. [_RAISE] = LAYOUT_ortho_4x12_wrapper(
  74. KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_BSPC,
  75. KC_DEL, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
  76. _______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______,
  77. _______, _______, _______, _______, _______, _______, _______, _________________RAISE_R3__________________
  78. ),
  79. [_ADJUST] = LAYOUT_ortho_4x12_wrapper(
  80. KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RST,
  81. VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST,
  82. _______, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, TG_MODS,
  83. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  84. )
  85. };
  86. bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  87. switch (keycode) {
  88. #ifdef BACKLIGHT_ENABLE
  89. case BACKLIT:
  90. if (record->event.pressed) {
  91. register_code(KC_RSFT);
  92. #ifdef BACKLIGHT_ENABLE
  93. backlight_step();
  94. #endif
  95. PORTE &= ~(1<<6);
  96. } else {
  97. unregister_code(KC_RSFT);
  98. PORTE |= (1<<6);
  99. }
  100. return false;
  101. break;
  102. #endif
  103. }
  104. return true;
  105. }
  106. bool music_mask_user(uint16_t keycode) {
  107. switch (keycode) {
  108. case RAISE:
  109. case LOWER:
  110. case BK_LWER:
  111. case SP_LWER:
  112. case DL_RAIS:
  113. case ET_RAIS:
  114. return false;
  115. default:
  116. return true;
  117. }
  118. }
  119. #ifdef RGB_MATRIX_ENABLE
  120. void suspend_power_down_keymap(void)
  121. {
  122. rgb_matrix_set_suspend_state(true);
  123. }
  124. void suspend_wakeup_init_keymap(void)
  125. {
  126. rgb_matrix_set_suspend_state(false);
  127. }
  128. void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
  129. rgb_led led;
  130. for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
  131. led = g_rgb_leds[i];
  132. if (led.matrix_co.raw < 0xFF) {
  133. if (led.modifier) {
  134. rgb_matrix_set_color( i, red, green, blue );
  135. }
  136. }
  137. }
  138. }
  139. void rgb_matrix_indicators_user(void) {
  140. uint8_t this_mod = get_mods();
  141. uint8_t this_led = host_keyboard_leds();
  142. uint8_t this_osm = get_oneshot_mods();
  143. if (!g_suspend_state) {
  144. switch (biton32(layer_state)) {
  145. case _RAISE:
  146. rgb_matrix_layer_helper(0xFF, 0xFF, 0x00, false); break;
  147. case _LOWER:
  148. rgb_matrix_layer_helper(0x00, 0xFF, 0x00, false); break;
  149. case _ADJUST:
  150. rgb_matrix_layer_helper(0xFF, 0x00, 0x00, false); break;
  151. default:
  152. switch (biton32(default_layer_state)) {
  153. case _QWERTY:
  154. rgb_matrix_layer_helper(0x00, 0xFF, 0xFF, true); break;
  155. case _COLEMAK:
  156. rgb_matrix_layer_helper(0xFF, 0x00, 0xFF, true); break;
  157. case _DVORAK:
  158. rgb_matrix_layer_helper(0x00, 0xFF, 0x00, true); break;
  159. case _WORKMAN:
  160. rgb_matrix_layer_helper(0xD9, 0xA5, 0x21, true); break;
  161. }
  162. }
  163. }
  164. switch (biton32(default_layer_state)) {
  165. case _QWERTY:
  166. rgb_matrix_set_color(42, 0x00, 0xFF, 0xFF); break;
  167. case _COLEMAK:
  168. rgb_matrix_set_color(42, 0xFF, 0x00, 0xFF); break;
  169. case _DVORAK:
  170. rgb_matrix_set_color(42, 0x00, 0xFF, 0x00); break;
  171. case _WORKMAN:
  172. rgb_matrix_set_color(42, 0xD9, 0xA5, 0x21); break;
  173. }
  174. if (this_mod & MODS_SHIFT_MASK || this_led & (1<<USB_LED_CAPS_LOCK) || this_osm & MODS_SHIFT_MASK) {
  175. rgb_matrix_set_color(24, 0x00, 0xFF, 0x00);
  176. rgb_matrix_set_color(36, 0x00, 0xFF, 0x00);
  177. }
  178. if (this_mod & MODS_CTRL_MASK || this_osm & MODS_CTRL_MASK) {
  179. rgb_matrix_set_color(25, 0xFF, 0x00, 0x00);
  180. rgb_matrix_set_color(34, 0xFF, 0x00, 0x00);
  181. rgb_matrix_set_color(37, 0xFF, 0x00, 0x00);
  182. }
  183. if (this_mod & MODS_GUI_MASK || this_osm & MODS_GUI_MASK) {
  184. rgb_matrix_set_color(39, 0xFF, 0xD9, 0x00);
  185. }
  186. if (this_mod & MODS_ALT_MASK || this_osm & MODS_ALT_MASK) {
  187. rgb_matrix_set_color(38, 0x00, 0x00, 0xFF);
  188. }
  189. }
  190. void matrix_init_keymap(void) {
  191. rgblight_mode(RGB_MATRIX_MULTISPLASH);
  192. }
  193. #endif //RGB_MATRIX_INIT