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- /* Copyright 2019 Cole Markham
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include QMK_KEYBOARD_H
- #ifdef RGBLIGHT_ENABLE
- //Following line allows macro to read current RGB settings
- extern rgblight_config_t rgblight_config;
- #endif
- enum layer_names {
- _QWERTY,
- _COLEMAK,
- _DVORAK,
- _LOWER,
- _RAISE,
- _ADJUST
- };
- enum custom_keycodes {
- QWERTY = SAFE_RANGE,
- COLEMAK,
- DVORAK,
- LOWER,
- RAISE,
- ADJUST,
- };
- // define variables for reactive RGB
- bool TOG_STATUS = false;
- int RGB_current_mode;
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_QWERTY] = LAYOUT_all(
- KC_F1, KC_F2, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSPC, KC_DEL, KC_PGUP,
- KC_F3, KC_F4, KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN,
- KC_F5, KC_F6, KC_CAPS,KC_A,KC_S,KC_D,KC_F, KC_G, KC_H,KC_J,KC_K,KC_L, KC_SCLN,KC_QUOT,KC_ENT, KC_HOME,
- KC_F7, KC_F8, KC_LSFT,KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLASH,KC_RSFT,KC_UP,KC_END,
- KC_F9, KC_F10, KC_LCTL,KC_LGUI,KC_LALT, RAISE, KC_SPACE, LOWER, KC_RALT,KC_APP,KC_RCTRL,KC_LEFT,KC_DOWN,KC_RIGHT),
- [_RAISE] = LAYOUT_all(
- RGB_MOD, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
- _______, _______, _______,_______,_______, _______, _______, _______, _______,_______,_______,_______,_______,_______),
- [_LOWER] = LAYOUT_all(
- RGB_MOD, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
- _______, _______, _______,_______,_______, _______, _______, _______, _______,_______,_______,_______,_______,_______),
- [_ADJUST] = LAYOUT_all(
- QK_BOOT, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
- _______, _______, _______,_______,_______, _______, _______, _______, _______,_______,_______,_______,_______,_______)
- };
- // Setting ADJUST layer RGB back to default
- void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
- if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
- #ifdef RGBLIGHT_ENABLE
- rgblight_mode(RGB_current_mode);
- #endif
- layer_on(layer3);
- } else {
- layer_off(layer3);
- }
- }
- #ifdef AUDIO_ENABLE
- float tone_qwerty[][2] = SONG(QWERTY_SOUND);
- #endif
- bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case LOWER:
- if (record->event.pressed) {
- //not sure how to have keyboard check mode and set it to a variable, so my work around
- //uses another variable that would be set to true after the first time a reactive key is pressed.
- if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
- } else {
- TOG_STATUS = !TOG_STATUS;
- #ifdef RGBLIGHT_ENABLE
- rgblight_mode(16);
- #endif
- }
- layer_on(_LOWER);
- update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
- } else {
- #ifdef RGBLIGHT_ENABLE
- rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
- #endif
- TOG_STATUS = false;
- layer_off(_LOWER);
- update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
- }
- return false;
- break;
- case RAISE:
- if (record->event.pressed) {
- //not sure how to have keyboard check mode and set it to a variable, so my work around
- //uses another variable that would be set to true after the first time a reactive key is pressed.
- if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
- } else {
- TOG_STATUS = !TOG_STATUS;
- #ifdef RGBLIGHT_ENABLE
- rgblight_mode(15);
- #endif
- }
- layer_on(_RAISE);
- update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
- } else {
- #ifdef RGBLIGHT_ENABLE
- rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
- #endif
- layer_off(_RAISE);
- TOG_STATUS = false;
- update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
- }
- return false;
- break;
- case ADJUST:
- // FIXME add RGB feedback
- if (record->event.pressed) {
- layer_on(_ADJUST);
- } else {
- layer_off(_ADJUST);
- }
- return false;
- break;
- break;
- //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
- #ifdef RGBLIGHT_ENABLE
- case RGB_MOD:
- if (record->event.pressed) {
- rgblight_mode(RGB_current_mode);
- rgblight_step();
- RGB_current_mode = rgblight_config.mode;
- }
- return false;
- break;
- #endif
- }
- return true;
- }
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