process_magic.c 7.7 KB

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  1. /* Copyright 2019 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "process_magic.h"
  17. #ifdef AUDIO_ENABLE
  18. # ifndef AG_NORM_SONG
  19. # define AG_NORM_SONG SONG(AG_NORM_SOUND)
  20. # endif
  21. # ifndef AG_SWAP_SONG
  22. # define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
  23. # endif
  24. # ifndef CG_NORM_SONG
  25. # define CG_NORM_SONG SONG(AG_NORM_SOUND)
  26. # endif
  27. # ifndef CG_SWAP_SONG
  28. # define CG_SWAP_SONG SONG(AG_SWAP_SOUND)
  29. # endif
  30. float ag_norm_song[][2] = AG_NORM_SONG;
  31. float ag_swap_song[][2] = AG_SWAP_SONG;
  32. float cg_norm_song[][2] = CG_NORM_SONG;
  33. float cg_swap_song[][2] = CG_SWAP_SONG;
  34. #endif
  35. /**
  36. * MAGIC actions (BOOTMAGIC without the boot)
  37. */
  38. bool process_magic(uint16_t keycode, keyrecord_t *record) {
  39. // skip anything that isn't a keyup
  40. if (record->event.pressed) {
  41. switch (keycode) {
  42. case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_ALT_GUI:
  43. case MAGIC_SWAP_LCTL_LGUI ... MAGIC_EE_HANDS_RIGHT:
  44. case MAGIC_TOGGLE_GUI:
  45. case MAGIC_TOGGLE_CONTROL_CAPSLOCK:
  46. /* keymap config */
  47. keymap_config.raw = eeconfig_read_keymap();
  48. switch (keycode) {
  49. case MAGIC_SWAP_CONTROL_CAPSLOCK:
  50. keymap_config.swap_control_capslock = true;
  51. break;
  52. case MAGIC_CAPSLOCK_TO_CONTROL:
  53. keymap_config.capslock_to_control = true;
  54. break;
  55. case MAGIC_SWAP_LALT_LGUI:
  56. keymap_config.swap_lalt_lgui = true;
  57. break;
  58. case MAGIC_SWAP_RALT_RGUI:
  59. keymap_config.swap_ralt_rgui = true;
  60. break;
  61. case MAGIC_SWAP_LCTL_LGUI:
  62. keymap_config.swap_lctl_lgui = true;
  63. break;
  64. case MAGIC_SWAP_RCTL_RGUI:
  65. keymap_config.swap_rctl_rgui = true;
  66. break;
  67. case MAGIC_NO_GUI:
  68. keymap_config.no_gui = true;
  69. break;
  70. case MAGIC_SWAP_GRAVE_ESC:
  71. keymap_config.swap_grave_esc = true;
  72. break;
  73. case MAGIC_SWAP_BACKSLASH_BACKSPACE:
  74. keymap_config.swap_backslash_backspace = true;
  75. break;
  76. case MAGIC_HOST_NKRO:
  77. clear_keyboard(); // clear first buffer to prevent stuck keys
  78. keymap_config.nkro = true;
  79. break;
  80. case MAGIC_SWAP_ALT_GUI:
  81. keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = true;
  82. #ifdef AUDIO_ENABLE
  83. PLAY_SONG(ag_swap_song);
  84. #endif
  85. break;
  86. case MAGIC_SWAP_CTL_GUI:
  87. keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = true;
  88. #ifdef AUDIO_ENABLE
  89. PLAY_SONG(cg_swap_song);
  90. #endif
  91. break;
  92. case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
  93. keymap_config.swap_control_capslock = false;
  94. break;
  95. case MAGIC_UNCAPSLOCK_TO_CONTROL:
  96. keymap_config.capslock_to_control = false;
  97. break;
  98. case MAGIC_UNSWAP_LALT_LGUI:
  99. keymap_config.swap_lalt_lgui = false;
  100. break;
  101. case MAGIC_UNSWAP_RALT_RGUI:
  102. keymap_config.swap_ralt_rgui = false;
  103. break;
  104. case MAGIC_UNSWAP_LCTL_LGUI:
  105. keymap_config.swap_lctl_lgui = false;
  106. break;
  107. case MAGIC_UNSWAP_RCTL_RGUI:
  108. keymap_config.swap_rctl_rgui = false;
  109. break;
  110. case MAGIC_UNNO_GUI:
  111. keymap_config.no_gui = false;
  112. break;
  113. case MAGIC_UNSWAP_GRAVE_ESC:
  114. keymap_config.swap_grave_esc = false;
  115. break;
  116. case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
  117. keymap_config.swap_backslash_backspace = false;
  118. break;
  119. case MAGIC_UNHOST_NKRO:
  120. clear_keyboard(); // clear first buffer to prevent stuck keys
  121. keymap_config.nkro = false;
  122. break;
  123. case MAGIC_UNSWAP_ALT_GUI:
  124. keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = false;
  125. #ifdef AUDIO_ENABLE
  126. PLAY_SONG(ag_norm_song);
  127. #endif
  128. break;
  129. case MAGIC_UNSWAP_CTL_GUI:
  130. keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = false;
  131. #ifdef AUDIO_ENABLE
  132. PLAY_SONG(cg_norm_song);
  133. #endif
  134. break;
  135. case MAGIC_TOGGLE_ALT_GUI:
  136. keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
  137. keymap_config.swap_ralt_rgui = keymap_config.swap_lalt_lgui;
  138. #ifdef AUDIO_ENABLE
  139. if (keymap_config.swap_ralt_rgui) {
  140. PLAY_SONG(ag_swap_song);
  141. } else {
  142. PLAY_SONG(ag_norm_song);
  143. }
  144. #endif
  145. break;
  146. case MAGIC_TOGGLE_CTL_GUI:
  147. keymap_config.swap_lctl_lgui = !keymap_config.swap_lctl_lgui;
  148. keymap_config.swap_rctl_rgui = keymap_config.swap_lctl_lgui;
  149. #ifdef AUDIO_ENABLE
  150. if (keymap_config.swap_rctl_rgui) {
  151. PLAY_SONG(cg_swap_song);
  152. } else {
  153. PLAY_SONG(cg_norm_song);
  154. }
  155. #endif
  156. break;
  157. case MAGIC_TOGGLE_NKRO:
  158. clear_keyboard(); // clear first buffer to prevent stuck keys
  159. keymap_config.nkro = !keymap_config.nkro;
  160. break;
  161. case MAGIC_EE_HANDS_LEFT:
  162. eeconfig_update_handedness(true);
  163. break;
  164. case MAGIC_EE_HANDS_RIGHT:
  165. eeconfig_update_handedness(false);
  166. break;
  167. case MAGIC_TOGGLE_GUI:
  168. keymap_config.no_gui = !keymap_config.no_gui;
  169. break;
  170. case MAGIC_TOGGLE_CONTROL_CAPSLOCK:
  171. keymap_config.swap_control_capslock = !keymap_config.swap_control_capslock;
  172. break;
  173. }
  174. eeconfig_update_keymap(keymap_config.raw);
  175. clear_keyboard(); // clear to prevent stuck keys
  176. return false;
  177. }
  178. }
  179. // Not a magic keycode so continue processing
  180. return true;
  181. }