process_unicode_common.c 11 KB

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  1. /* Copyright 2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "process_unicode_common.h"
  17. #include "eeprom.h"
  18. #include <ctype.h>
  19. #include <string.h>
  20. unicode_config_t unicode_config;
  21. uint8_t unicode_saved_mods;
  22. bool unicode_saved_caps_lock;
  23. bool unicode_saved_num_lock;
  24. #if UNICODE_SELECTED_MODES != -1
  25. static uint8_t selected[] = {UNICODE_SELECTED_MODES};
  26. static int8_t selected_count = sizeof selected / sizeof *selected;
  27. static int8_t selected_index;
  28. #endif
  29. void unicode_input_mode_init(void) {
  30. unicode_config.raw = eeprom_read_byte(EECONFIG_UNICODEMODE);
  31. #if UNICODE_SELECTED_MODES != -1
  32. # if UNICODE_CYCLE_PERSIST
  33. // Find input_mode in selected modes
  34. int8_t i;
  35. for (i = 0; i < selected_count; i++) {
  36. if (selected[i] == unicode_config.input_mode) {
  37. selected_index = i;
  38. break;
  39. }
  40. }
  41. if (i == selected_count) {
  42. // Not found: input_mode isn't selected, change to one that is
  43. unicode_config.input_mode = selected[selected_index = 0];
  44. }
  45. # else
  46. // Always change to the first selected input mode
  47. unicode_config.input_mode = selected[selected_index = 0];
  48. # endif
  49. #endif
  50. dprintf("Unicode input mode init to: %u\n", unicode_config.input_mode);
  51. }
  52. uint8_t get_unicode_input_mode(void) { return unicode_config.input_mode; }
  53. void set_unicode_input_mode(uint8_t mode) {
  54. unicode_config.input_mode = mode;
  55. persist_unicode_input_mode();
  56. dprintf("Unicode input mode set to: %u\n", unicode_config.input_mode);
  57. }
  58. void cycle_unicode_input_mode(int8_t offset) {
  59. #if UNICODE_SELECTED_MODES != -1
  60. selected_index = (selected_index + offset) % selected_count;
  61. if (selected_index < 0) {
  62. selected_index += selected_count;
  63. }
  64. unicode_config.input_mode = selected[selected_index];
  65. # if UNICODE_CYCLE_PERSIST
  66. persist_unicode_input_mode();
  67. # endif
  68. dprintf("Unicode input mode cycle to: %u\n", unicode_config.input_mode);
  69. #endif
  70. }
  71. void persist_unicode_input_mode(void) { eeprom_update_byte(EECONFIG_UNICODEMODE, unicode_config.input_mode); }
  72. __attribute__((weak)) void unicode_input_start(void) {
  73. unicode_saved_caps_lock = host_keyboard_led_state().caps_lock;
  74. unicode_saved_num_lock = host_keyboard_led_state().num_lock;
  75. // Note the order matters here!
  76. // Need to do this before we mess around with the mods, or else
  77. // UNICODE_KEY_LNX (which is usually Ctrl-Shift-U) might not work
  78. // correctly in the shifted case.
  79. if (unicode_config.input_mode == UC_LNX && unicode_saved_caps_lock) {
  80. tap_code(KC_CAPS_LOCK);
  81. }
  82. unicode_saved_mods = get_mods(); // Save current mods
  83. clear_mods(); // Unregister mods to start from a clean state
  84. switch (unicode_config.input_mode) {
  85. case UC_MAC:
  86. register_code(UNICODE_KEY_MAC);
  87. break;
  88. case UC_LNX:
  89. tap_code16(UNICODE_KEY_LNX);
  90. break;
  91. case UC_WIN:
  92. // For increased reliability, use numpad keys for inputting digits
  93. if (!unicode_saved_num_lock) {
  94. tap_code(KC_NUM_LOCK);
  95. }
  96. register_code(KC_LEFT_ALT);
  97. tap_code(KC_KP_PLUS);
  98. break;
  99. case UC_WINC:
  100. tap_code(UNICODE_KEY_WINC);
  101. tap_code(KC_U);
  102. break;
  103. }
  104. wait_ms(UNICODE_TYPE_DELAY);
  105. }
  106. __attribute__((weak)) void unicode_input_finish(void) {
  107. switch (unicode_config.input_mode) {
  108. case UC_MAC:
  109. unregister_code(UNICODE_KEY_MAC);
  110. break;
  111. case UC_LNX:
  112. tap_code(KC_SPACE);
  113. if (unicode_saved_caps_lock) {
  114. tap_code(KC_CAPS_LOCK);
  115. }
  116. break;
  117. case UC_WIN:
  118. unregister_code(KC_LEFT_ALT);
  119. if (!unicode_saved_num_lock) {
  120. tap_code(KC_NUM_LOCK);
  121. }
  122. break;
  123. case UC_WINC:
  124. tap_code(KC_ENTER);
  125. break;
  126. }
  127. set_mods(unicode_saved_mods); // Reregister previously set mods
  128. }
  129. __attribute__((weak)) void unicode_input_cancel(void) {
  130. switch (unicode_config.input_mode) {
  131. case UC_MAC:
  132. unregister_code(UNICODE_KEY_MAC);
  133. break;
  134. case UC_LNX:
  135. tap_code(KC_ESCAPE);
  136. if (unicode_saved_caps_lock) {
  137. tap_code(KC_CAPS_LOCK);
  138. }
  139. break;
  140. case UC_WINC:
  141. tap_code(KC_ESCAPE);
  142. break;
  143. case UC_WIN:
  144. unregister_code(KC_LEFT_ALT);
  145. if (!unicode_saved_num_lock) {
  146. tap_code(KC_NUM_LOCK);
  147. }
  148. break;
  149. }
  150. set_mods(unicode_saved_mods); // Reregister previously set mods
  151. }
  152. // clang-format off
  153. static void send_nibble_wrapper(uint8_t digit) {
  154. if (unicode_config.input_mode == UC_WIN) {
  155. uint8_t kc = digit < 10
  156. ? KC_KP_1 + (10 + digit - 1) % 10
  157. : KC_A + (digit - 10);
  158. tap_code(kc);
  159. return;
  160. }
  161. send_nibble(digit);
  162. }
  163. // clang-format on
  164. void register_hex(uint16_t hex) {
  165. for (int i = 3; i >= 0; i--) {
  166. uint8_t digit = ((hex >> (i * 4)) & 0xF);
  167. send_nibble_wrapper(digit);
  168. }
  169. }
  170. void register_hex32(uint32_t hex) {
  171. bool onzerostart = true;
  172. for (int i = 7; i >= 0; i--) {
  173. if (i <= 3) {
  174. onzerostart = false;
  175. }
  176. uint8_t digit = ((hex >> (i * 4)) & 0xF);
  177. if (digit == 0) {
  178. if (!onzerostart) {
  179. send_nibble_wrapper(digit);
  180. }
  181. } else {
  182. send_nibble_wrapper(digit);
  183. onzerostart = false;
  184. }
  185. }
  186. }
  187. void register_unicode(uint32_t code_point) {
  188. if (code_point > 0x10FFFF || (code_point > 0xFFFF && unicode_config.input_mode == UC_WIN)) {
  189. // Code point out of range, do nothing
  190. return;
  191. }
  192. unicode_input_start();
  193. if (code_point > 0xFFFF && unicode_config.input_mode == UC_MAC) {
  194. // Convert code point to UTF-16 surrogate pair on macOS
  195. code_point -= 0x10000;
  196. uint32_t lo = code_point & 0x3FF, hi = (code_point & 0xFFC00) >> 10;
  197. register_hex32(hi + 0xD800);
  198. register_hex32(lo + 0xDC00);
  199. } else {
  200. register_hex32(code_point);
  201. }
  202. unicode_input_finish();
  203. }
  204. // clang-format off
  205. void send_unicode_hex_string(const char *str) {
  206. if (!str) {
  207. return;
  208. }
  209. while (*str) {
  210. // Find the next code point (token) in the string
  211. for (; *str == ' '; str++); // Skip leading spaces
  212. size_t n = strcspn(str, " "); // Length of the current token
  213. char code_point[n+1];
  214. strncpy(code_point, str, n); // Copy token into buffer
  215. code_point[n] = '\0'; // Make sure it's null-terminated
  216. // Normalize the code point: make all hex digits lowercase
  217. for (char *p = code_point; *p; p++) {
  218. *p = tolower((unsigned char)*p);
  219. }
  220. // Send the code point as a Unicode input string
  221. unicode_input_start();
  222. send_string(code_point);
  223. unicode_input_finish();
  224. str += n; // Move to the first ' ' (or '\0') after the current token
  225. }
  226. }
  227. // clang-format on
  228. // Borrowed from https://nullprogram.com/blog/2017/10/06/
  229. static const char *decode_utf8(const char *str, int32_t *code_point) {
  230. const char *next;
  231. if (str[0] < 0x80) { // U+0000-007F
  232. *code_point = str[0];
  233. next = str + 1;
  234. } else if ((str[0] & 0xE0) == 0xC0) { // U+0080-07FF
  235. *code_point = ((int32_t)(str[0] & 0x1F) << 6) | ((int32_t)(str[1] & 0x3F) << 0);
  236. next = str + 2;
  237. } else if ((str[0] & 0xF0) == 0xE0) { // U+0800-FFFF
  238. *code_point = ((int32_t)(str[0] & 0x0F) << 12) | ((int32_t)(str[1] & 0x3F) << 6) | ((int32_t)(str[2] & 0x3F) << 0);
  239. next = str + 3;
  240. } else if ((str[0] & 0xF8) == 0xF0 && (str[0] <= 0xF4)) { // U+10000-10FFFF
  241. *code_point = ((int32_t)(str[0] & 0x07) << 18) | ((int32_t)(str[1] & 0x3F) << 12) | ((int32_t)(str[2] & 0x3F) << 6) | ((int32_t)(str[3] & 0x3F) << 0);
  242. next = str + 4;
  243. } else {
  244. *code_point = -1;
  245. next = str + 1;
  246. }
  247. // part of a UTF-16 surrogate pair - invalid
  248. if (*code_point >= 0xD800 && *code_point <= 0xDFFF) {
  249. *code_point = -1;
  250. }
  251. return next;
  252. }
  253. void send_unicode_string(const char *str) {
  254. if (!str) {
  255. return;
  256. }
  257. while (*str) {
  258. int32_t code_point = 0;
  259. str = decode_utf8(str, &code_point);
  260. if (code_point >= 0) {
  261. register_unicode(code_point);
  262. }
  263. }
  264. }
  265. // clang-format off
  266. static void audio_helper(void) {
  267. #ifdef AUDIO_ENABLE
  268. switch (get_unicode_input_mode()) {
  269. # ifdef UNICODE_SONG_MAC
  270. static float song_mac[][2] = UNICODE_SONG_MAC;
  271. case UC_MAC:
  272. PLAY_SONG(song_mac);
  273. break;
  274. # endif
  275. # ifdef UNICODE_SONG_LNX
  276. static float song_lnx[][2] = UNICODE_SONG_LNX;
  277. case UC_LNX:
  278. PLAY_SONG(song_lnx);
  279. break;
  280. # endif
  281. # ifdef UNICODE_SONG_WIN
  282. static float song_win[][2] = UNICODE_SONG_WIN;
  283. case UC_WIN:
  284. PLAY_SONG(song_win);
  285. break;
  286. # endif
  287. # ifdef UNICODE_SONG_BSD
  288. static float song_bsd[][2] = UNICODE_SONG_BSD;
  289. case UC_BSD:
  290. PLAY_SONG(song_bsd);
  291. break;
  292. # endif
  293. # ifdef UNICODE_SONG_WINC
  294. static float song_winc[][2] = UNICODE_SONG_WINC;
  295. case UC_WINC:
  296. PLAY_SONG(song_winc);
  297. break;
  298. # endif
  299. }
  300. #endif
  301. }
  302. // clang-format on
  303. bool process_unicode_common(uint16_t keycode, keyrecord_t *record) {
  304. if (record->event.pressed) {
  305. bool shifted = get_mods() & MOD_MASK_SHIFT;
  306. switch (keycode) {
  307. case UNICODE_MODE_FORWARD:
  308. cycle_unicode_input_mode(shifted ? -1 : +1);
  309. audio_helper();
  310. break;
  311. case UNICODE_MODE_REVERSE:
  312. cycle_unicode_input_mode(shifted ? +1 : -1);
  313. audio_helper();
  314. break;
  315. case UNICODE_MODE_MAC ... UNICODE_MODE_WINC: {
  316. // Keycodes and input modes follow the same ordering
  317. uint8_t delta = keycode - UNICODE_MODE_MAC;
  318. set_unicode_input_mode(UC_MAC + delta);
  319. audio_helper();
  320. break;
  321. }
  322. }
  323. }
  324. #if defined(UNICODE_ENABLE)
  325. return process_unicode(keycode, record);
  326. #elif defined(UNICODEMAP_ENABLE)
  327. return process_unicodemap(keycode, record);
  328. #elif defined(UCIS_ENABLE)
  329. return process_ucis(keycode, record);
  330. #else
  331. return true;
  332. #endif
  333. }