ps2_mouse.c 10 KB

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  1. /*
  2. Copyright 2011,2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdbool.h>
  15. #include "ps2_mouse.h"
  16. #include "wait.h"
  17. #include "gpio.h"
  18. #include "host.h"
  19. #include "timer.h"
  20. #include "print.h"
  21. #include "report.h"
  22. #include "debug.h"
  23. #include "ps2.h"
  24. /* ============================= MACROS ============================ */
  25. static report_mouse_t mouse_report = {};
  26. static inline void ps2_mouse_print_report(report_mouse_t *mouse_report);
  27. static inline void ps2_mouse_convert_report_to_hid(report_mouse_t *mouse_report);
  28. static inline void ps2_mouse_clear_report(report_mouse_t *mouse_report);
  29. static inline void ps2_mouse_enable_scrolling(void);
  30. static inline void ps2_mouse_scroll_button_task(report_mouse_t *mouse_report);
  31. /* ============================= IMPLEMENTATION ============================ */
  32. /* supports only 3 button mouse at this time */
  33. void ps2_mouse_init(void) {
  34. ps2_host_init();
  35. wait_ms(PS2_MOUSE_INIT_DELAY); // wait for powering up
  36. PS2_MOUSE_SEND(PS2_MOUSE_RESET, "ps2_mouse_init: sending reset");
  37. PS2_MOUSE_RECEIVE("ps2_mouse_init: read BAT");
  38. PS2_MOUSE_RECEIVE("ps2_mouse_init: read DevID");
  39. #ifdef PS2_MOUSE_USE_REMOTE_MODE
  40. ps2_mouse_set_remote_mode();
  41. #else
  42. ps2_mouse_enable_data_reporting();
  43. ps2_mouse_set_stream_mode();
  44. #endif
  45. #ifdef PS2_MOUSE_ENABLE_SCROLLING
  46. ps2_mouse_enable_scrolling();
  47. #endif
  48. #ifdef PS2_MOUSE_USE_2_1_SCALING
  49. ps2_mouse_set_scaling_2_1();
  50. #endif
  51. ps2_mouse_init_user();
  52. }
  53. __attribute__((weak)) void ps2_mouse_init_user(void) {}
  54. __attribute__((weak)) void ps2_mouse_moved_user(report_mouse_t *mouse_report) {}
  55. void ps2_mouse_task(void) {
  56. static uint8_t buttons_prev = 0;
  57. extern int tp_buttons;
  58. /* receives packet from mouse */
  59. #ifdef PS2_MOUSE_USE_REMOTE_MODE
  60. uint8_t rcv;
  61. rcv = ps2_host_send(PS2_MOUSE_READ_DATA);
  62. if (rcv == PS2_ACK) {
  63. mouse_report.buttons = ps2_host_recv_response();
  64. mouse_report.x = ps2_host_recv_response() * PS2_MOUSE_X_MULTIPLIER;
  65. mouse_report.y = ps2_host_recv_response() * PS2_MOUSE_Y_MULTIPLIER;
  66. # ifdef PS2_MOUSE_ENABLE_SCROLLING
  67. mouse_report.v = -(ps2_host_recv_response() & PS2_MOUSE_SCROLL_MASK) * PS2_MOUSE_V_MULTIPLIER;
  68. # endif
  69. } else {
  70. if (debug_mouse) print("ps2_mouse: fail to get mouse packet\n");
  71. }
  72. #else
  73. if (pbuf_has_data()) {
  74. mouse_report.buttons = ps2_host_recv_response();
  75. mouse_report.x = ps2_host_recv_response() * PS2_MOUSE_X_MULTIPLIER;
  76. mouse_report.y = ps2_host_recv_response() * PS2_MOUSE_Y_MULTIPLIER;
  77. # ifdef PS2_MOUSE_ENABLE_SCROLLING
  78. mouse_report.v = -(ps2_host_recv_response() & PS2_MOUSE_SCROLL_MASK) * PS2_MOUSE_V_MULTIPLIER;
  79. # endif
  80. } else {
  81. if (debug_mouse) print("ps2_mouse: fail to get mouse packet\n");
  82. }
  83. #endif
  84. mouse_report.buttons |= tp_buttons;
  85. /* if mouse moves or buttons state changes */
  86. if (mouse_report.x || mouse_report.y || mouse_report.v || ((mouse_report.buttons ^ buttons_prev) & PS2_MOUSE_BTN_MASK)) {
  87. #ifdef PS2_MOUSE_DEBUG_RAW
  88. // Used to debug raw ps2 bytes from mouse
  89. ps2_mouse_print_report(&mouse_report);
  90. #endif
  91. buttons_prev = mouse_report.buttons;
  92. ps2_mouse_convert_report_to_hid(&mouse_report);
  93. #if PS2_MOUSE_SCROLL_BTN_MASK
  94. ps2_mouse_scroll_button_task(&mouse_report);
  95. #endif
  96. if (mouse_report.x || mouse_report.y || mouse_report.v) {
  97. ps2_mouse_moved_user(&mouse_report);
  98. }
  99. #ifdef PS2_MOUSE_DEBUG_HID
  100. // Used to debug the bytes sent to the host
  101. ps2_mouse_print_report(&mouse_report);
  102. #endif
  103. host_mouse_send(&mouse_report);
  104. }
  105. ps2_mouse_clear_report(&mouse_report);
  106. }
  107. void ps2_mouse_disable_data_reporting(void) {
  108. PS2_MOUSE_SEND(PS2_MOUSE_DISABLE_DATA_REPORTING, "ps2 mouse disable data reporting");
  109. }
  110. void ps2_mouse_enable_data_reporting(void) {
  111. PS2_MOUSE_SEND(PS2_MOUSE_ENABLE_DATA_REPORTING, "ps2 mouse enable data reporting");
  112. }
  113. void ps2_mouse_set_remote_mode(void) {
  114. PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_REMOTE_MODE, "ps2 mouse set remote mode");
  115. ps2_mouse_mode = PS2_MOUSE_REMOTE_MODE;
  116. }
  117. void ps2_mouse_set_stream_mode(void) {
  118. PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_STREAM_MODE, "ps2 mouse set stream mode");
  119. ps2_mouse_mode = PS2_MOUSE_STREAM_MODE;
  120. }
  121. void ps2_mouse_set_scaling_2_1(void) {
  122. PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_SCALING_2_1, "ps2 mouse set scaling 2:1");
  123. }
  124. void ps2_mouse_set_scaling_1_1(void) {
  125. PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_SCALING_1_1, "ps2 mouse set scaling 1:1");
  126. }
  127. void ps2_mouse_set_resolution(ps2_mouse_resolution_t resolution) {
  128. PS2_MOUSE_SET_SAFE(PS2_MOUSE_SET_RESOLUTION, resolution, "ps2 mouse set resolution");
  129. }
  130. void ps2_mouse_set_sample_rate(ps2_mouse_sample_rate_t sample_rate) {
  131. PS2_MOUSE_SET_SAFE(PS2_MOUSE_SET_SAMPLE_RATE, sample_rate, "ps2 mouse set sample rate");
  132. }
  133. /* ============================= HELPERS ============================ */
  134. #define X_IS_NEG (mouse_report->buttons & (1 << PS2_MOUSE_X_SIGN))
  135. #define Y_IS_NEG (mouse_report->buttons & (1 << PS2_MOUSE_Y_SIGN))
  136. #define X_IS_OVF (mouse_report->buttons & (1 << PS2_MOUSE_X_OVFLW))
  137. #define Y_IS_OVF (mouse_report->buttons & (1 << PS2_MOUSE_Y_OVFLW))
  138. static inline void ps2_mouse_convert_report_to_hid(report_mouse_t *mouse_report) {
  139. // PS/2 mouse data is '9-bit integer'(-256 to 255) which is comprised of sign-bit and 8-bit value.
  140. // bit: 8 7 ... 0
  141. // sign \8-bit/
  142. //
  143. // Meanwhile USB HID mouse indicates 8bit data(-127 to 127), note that -128 is not used.
  144. //
  145. // This converts PS/2 data into HID value. Use only -127-127 out of PS/2 9-bit.
  146. mouse_report->x = X_IS_NEG ? ((!X_IS_OVF && -127 <= mouse_report->x && mouse_report->x <= -1) ? mouse_report->x : -127) : ((!X_IS_OVF && 0 <= mouse_report->x && mouse_report->x <= 127) ? mouse_report->x : 127);
  147. mouse_report->y = Y_IS_NEG ? ((!Y_IS_OVF && -127 <= mouse_report->y && mouse_report->y <= -1) ? mouse_report->y : -127) : ((!Y_IS_OVF && 0 <= mouse_report->y && mouse_report->y <= 127) ? mouse_report->y : 127);
  148. #ifdef PS2_MOUSE_INVERT_BUTTONS
  149. // swap left & right buttons
  150. uint8_t needs_left = mouse_report->buttons & PS2_MOUSE_BTN_RIGHT;
  151. uint8_t needs_right = mouse_report->buttons & PS2_MOUSE_BTN_LEFT;
  152. mouse_report->buttons = (mouse_report->buttons & ~(PS2_MOUSE_BTN_MASK)) | (needs_left ? PS2_MOUSE_BTN_LEFT : 0) | (needs_right ? PS2_MOUSE_BTN_RIGHT : 0);
  153. #else
  154. // remove sign and overflow flags
  155. mouse_report->buttons &= PS2_MOUSE_BTN_MASK;
  156. #endif
  157. #ifdef PS2_MOUSE_INVERT_X
  158. mouse_report->x = -mouse_report->x;
  159. #endif
  160. #ifndef PS2_MOUSE_INVERT_Y // NOTE if not!
  161. // invert coordinate of y to conform to USB HID mouse
  162. mouse_report->y = -mouse_report->y;
  163. #endif
  164. #ifdef PS2_MOUSE_ROTATE
  165. int8_t x = mouse_report->x;
  166. int8_t y = mouse_report->y;
  167. # if PS2_MOUSE_ROTATE == 90
  168. mouse_report->x = y;
  169. mouse_report->y = -x;
  170. # elif PS2_MOUSE_ROTATE == 180
  171. mouse_report->x = -x;
  172. mouse_report->y = -y;
  173. # elif PS2_MOUSE_ROTATE == 270
  174. mouse_report->x = -y;
  175. mouse_report->y = x;
  176. # endif
  177. #endif
  178. }
  179. static inline void ps2_mouse_clear_report(report_mouse_t *mouse_report) {
  180. mouse_report->x = 0;
  181. mouse_report->y = 0;
  182. mouse_report->v = 0;
  183. mouse_report->h = 0;
  184. mouse_report->buttons = 0;
  185. }
  186. static inline void ps2_mouse_print_report(report_mouse_t *mouse_report) {
  187. if (!debug_mouse) return;
  188. print("ps2_mouse: [");
  189. print_hex8(mouse_report->buttons);
  190. print("|");
  191. print_hex8((uint8_t)mouse_report->x);
  192. print(" ");
  193. print_hex8((uint8_t)mouse_report->y);
  194. print(" ");
  195. print_hex8((uint8_t)mouse_report->v);
  196. print(" ");
  197. print_hex8((uint8_t)mouse_report->h);
  198. print("]\n");
  199. }
  200. static inline void ps2_mouse_enable_scrolling(void) {
  201. PS2_MOUSE_SEND(PS2_MOUSE_SET_SAMPLE_RATE, "Initiaing scroll wheel enable: Set sample rate");
  202. PS2_MOUSE_SEND(200, "200");
  203. PS2_MOUSE_SEND(PS2_MOUSE_SET_SAMPLE_RATE, "Set sample rate");
  204. PS2_MOUSE_SEND(100, "100");
  205. PS2_MOUSE_SEND(PS2_MOUSE_SET_SAMPLE_RATE, "Set sample rate");
  206. PS2_MOUSE_SEND(80, "80");
  207. PS2_MOUSE_SEND(PS2_MOUSE_GET_DEVICE_ID, "Finished enabling scroll wheel");
  208. wait_ms(20);
  209. }
  210. #define PRESS_SCROLL_BUTTONS mouse_report->buttons |= (PS2_MOUSE_SCROLL_BTN_MASK)
  211. #define RELEASE_SCROLL_BUTTONS mouse_report->buttons &= ~(PS2_MOUSE_SCROLL_BTN_MASK)
  212. static inline void ps2_mouse_scroll_button_task(report_mouse_t *mouse_report) {
  213. static enum {
  214. SCROLL_NONE,
  215. SCROLL_BTN,
  216. SCROLL_SENT,
  217. } scroll_state = SCROLL_NONE;
  218. static uint16_t scroll_button_time = 0;
  219. if (PS2_MOUSE_SCROLL_BTN_MASK == (mouse_report->buttons & (PS2_MOUSE_SCROLL_BTN_MASK))) {
  220. // All scroll buttons are pressed
  221. if (scroll_state == SCROLL_NONE) {
  222. scroll_button_time = timer_read();
  223. scroll_state = SCROLL_BTN;
  224. }
  225. // If the mouse has moved, update the report to scroll instead of move the mouse
  226. if (mouse_report->x || mouse_report->y) {
  227. scroll_state = SCROLL_SENT;
  228. mouse_report->v = -mouse_report->y / (PS2_MOUSE_SCROLL_DIVISOR_V);
  229. mouse_report->h = mouse_report->x / (PS2_MOUSE_SCROLL_DIVISOR_H);
  230. mouse_report->x = 0;
  231. mouse_report->y = 0;
  232. #ifdef PS2_MOUSE_INVERT_H
  233. mouse_report->h = -mouse_report->h;
  234. #endif
  235. #ifdef PS2_MOUSE_INVERT_V
  236. mouse_report->v = -mouse_report->v;
  237. #endif
  238. }
  239. } else if (0 == (PS2_MOUSE_SCROLL_BTN_MASK & mouse_report->buttons)) {
  240. // None of the scroll buttons are pressed
  241. #if PS2_MOUSE_SCROLL_BTN_SEND
  242. if (scroll_state == SCROLL_BTN && timer_elapsed(scroll_button_time) < PS2_MOUSE_SCROLL_BTN_SEND) {
  243. PRESS_SCROLL_BUTTONS;
  244. host_mouse_send(mouse_report);
  245. wait_ms(100);
  246. RELEASE_SCROLL_BUTTONS;
  247. }
  248. #endif
  249. scroll_state = SCROLL_NONE;
  250. }
  251. RELEASE_SCROLL_BUTTONS;
  252. }