bamfk4.c 1.0 KB

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  1. // Copyright 2022 Danny Nguyen (@nooges)
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include "bamfk4.h"
  4. #ifdef RGB_MATRIX_ENABLE
  5. led_config_t g_led_config = { {
  6. // Key Matrix to LED Index
  7. { NO_LED, NO_LED, NO_LED, NO_LED },
  8. }, {
  9. // LED Index to Physical Position
  10. //through switch
  11. { 26.6, 10 }, { 4.3, 10 }, { 3.8, 49.3 }, { 23.3, 49.3 },
  12. { 69.4, 49.3 }, { 68.9, 10 }, { 90.6, 10 }, { 89.5, 49.3 },
  13. { 134, 49.3 }, { 132.9, 10 }, { 155.7, 10 }, { 155.1, 49.3 },
  14. { 199.6, 49.3 }, { 199.6, 10 }, { 219.1, 10 }, { 219.1, 49.3 },
  15. //underglow
  16. { 218, 62.2 }, { 188.7, 62.2 }, { 159.5, 62.2 }, { 123.7, 62.2 }, //bottom right
  17. { 100.3, 62.2 }, { 59.1, 62.2 }, { 35.3, 62.2 }, { 5.4, 62.2 }, //bottom left
  18. { 6, 6.4 }, { 35.3, 6.4 }, { 59.1, 6.4 }, { 100.3, 6.4 }, //top left
  19. { 123.7, 6.4 }, { 159.5, 6.4 }, { 188.7, 6.4 }, { 218, 6.4 } //top right
  20. }, {
  21. // LED Index to Flag
  22. 4, 4, 4, 4,
  23. 4, 4, 4, 4,
  24. 4, 4, 4, 4,
  25. 4, 4, 4, 4,
  26. 2, 2, 2, 2,
  27. 2, 2, 2, 2,
  28. 2, 2, 2, 2,
  29. 2, 2, 2, 2
  30. } };
  31. #endif