config.h 1.1 KB

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  1. #pragma once
  2. #include "config_common.h"
  3. /* key matrix size */
  4. #define MATRIX_ROWS 6
  5. #define MATRIX_COLS 5
  6. /* key matrix pins */
  7. #define MATRIX_ROW_PINS { D7, E6, B4, B1, B3, B2 }
  8. #define MATRIX_COL_PINS { D2, D4, C6, F6, F5 }
  9. /* COL2ROW or ROW2COL */
  10. #define DIODE_DIRECTION COL2ROW
  11. /* number of backlight levels */
  12. #define BACKLIGHT_PIN B5
  13. #ifdef BACKLIGHT_PIN
  14. #define BACKLIGHT_LEVELS 3
  15. #endif
  16. /* Set 0 if debouncing isn't needed */
  17. #define DEBOUNCE 5
  18. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  19. #define LOCKING_SUPPORT_ENABLE
  20. /* Locking resynchronize hack */
  21. #define LOCKING_RESYNC_ENABLE
  22. #ifdef RGB_DI_PIN
  23. #define RGBLIGHT_EFFECT_BREATHING
  24. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  25. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  26. #define RGBLIGHT_EFFECT_SNAKE
  27. #define RGBLIGHT_EFFECT_KNIGHT
  28. #define RGBLIGHT_EFFECT_CHRISTMAS
  29. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  30. #define RGBLIGHT_EFFECT_RGB_TEST
  31. #define RGBLIGHT_EFFECT_ALTERNATING
  32. #define RGBLIGHT_EFFECT_TWINKLE
  33. #define RGBLIGHT_HUE_STEP 8
  34. #define RGBLIGHT_SAT_STEP 8
  35. #define RGBLIGHT_VAL_STEP 8
  36. #endif
  37. #define RGB_DI_PIN D3
  38. #define RGBLED_NUM 10