keymap.c 19 KB

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  1. #include QMK_KEYBOARD_H
  2. extern keymap_config_t keymap_config;
  3. enum rorschach_layers {
  4. _COLEMAK, // Colemak (default layer)
  5. _QWERTY, // Qwerty
  6. _NUMBERS, // Numbers & Symbols
  7. _NUMBERS2, // Numbers & Function Keys (similar to _NUMBERS; used with _NUMBERS for tri-layer access to _ADJUST)
  8. _FUNCTION, // Function
  9. _FUNCTION2, // Function 2 (identical as _FUNCTION; used to allow for easier use of space and backspace while using function layer arrows)
  10. _NUMPAD, // Numpad
  11. _ADJUST, // Adjust layer, accessed via tri-layer feature)
  12. _ADJUST2 // Second Adjust layer, accessed outside of tri-layer feature)
  13. };
  14. enum rorschach_keycodes {
  15. COLEMAK = SAFE_RANGE,
  16. QWERTY,
  17. NUMPAD = TG(_NUMPAD),
  18. ADJUST = MO(_ADJUST2),
  19. SPCFN = LT(_FUNCTION, KC_SPC),
  20. BSPCFN = LT(_FUNCTION2, KC_BSPC),
  21. ENTNS = LT(_NUMBERS, KC_ENT),
  22. DELNS = LT(_NUMBERS2, KC_DEL),
  23. CTLESC = CTL_T(KC_ESC),
  24. ALTAPP = ALT_T(KC_APP),
  25. NKROTG = MAGIC_TOGGLE_NKRO,
  26. };
  27. //Tap Dance Declarations
  28. enum {
  29. ADJ = 0,
  30. LBCB,
  31. RBCB,
  32. EQPL,
  33. PLEQ,
  34. MNUN,
  35. SLAS,
  36. GVTL,
  37. PPLEQ,
  38. PMNUN,
  39. PSLPAS
  40. };
  41. void dance_LAYER_finished(qk_tap_dance_state_t *state, void *user_data) {
  42. if (state->count == 2) {
  43. layer_on(_ADJUST2);
  44. set_oneshot_layer(_ADJUST2, ONESHOT_START);
  45. }
  46. }
  47. void dance_LAYER_reset(qk_tap_dance_state_t *state, void *user_data) {
  48. if (state->count == 2) {
  49. layer_off(_ADJUST2);
  50. clear_oneshot_layer_state(ONESHOT_PRESSED);
  51. }
  52. }
  53. qk_tap_dance_action_t tap_dance_actions[] = {
  54. [ADJ] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LAYER_finished, dance_LAYER_reset), // Double-tap to activate Adjust layer via oneshot layer
  55. [LBCB] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_LCBR), // Left bracket on a single-tap, left brace on a double-tap
  56. [RBCB] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, KC_RCBR), // Right bracket on a single-tap, right brace on a double-tap
  57. [EQPL] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_PLUS), // Plus sign on a single-tap, equal sign on a double-tap
  58. [PLEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PLUS, KC_EQL), // Equal sign on a single-tap, plus sign on a double-tap
  59. [MNUN] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_UNDS), // Minus sign on a single-tap, underscore on a double-tap
  60. [SLAS] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_ASTR), // Slash in a single-tap, asterisk in a double-tap
  61. [GVTL] = ACTION_TAP_DANCE_DOUBLE(KC_GRV, KC_TILD), // Grave on a single-tap, tilde on a double-tap
  62. [PPLEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PPLS, KC_EQL), // Numpad plus sign on a single-tap, equal sign on a double-tap
  63. [PMNUN] = ACTION_TAP_DANCE_DOUBLE(KC_PMNS, KC_UNDS), // Numpad minus sign on a single-tap, underscore on a double-tap
  64. [PSLPAS] = ACTION_TAP_DANCE_DOUBLE(KC_PSLS, KC_PAST) // Numpad slash on a single-tap, numpad asterisk on a double-tap
  65. };
  66. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  67. /* Colemak
  68. * (Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
  69. * ,-----------------------------------------------. ,-----------------------------------------------.
  70. * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
  71. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
  72. * |Esc/Ctl| A | R | S | T | D | | H | N | E | I | O | ' |
  73. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
  74. * | SC Sft| Z | X | C | V | B | | K | M | , | . | / | SC Sft|
  75. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------'
  76. * | Ins | ` | [ | ] |App/Alt| Spc/FN| |Bsp/Fn2| RGUI | Left | Down | Up | Right |
  77. * `---------------------------------------+-------+-------. ,-------+-------+---------------------------------------'
  78. * | Ent/NS| Bspc | | Enter |Del/NS2|
  79. * `---------------' `---------------'
  80. */
  81. [_COLEMAK] = LAYOUT(
  82. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
  83. CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
  84. SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_RSPC,
  85. KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
  86. ENTNS, KC_BSPC, KC_ENT, DELNS
  87. ),
  88. /* QWERTY
  89. * (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
  90. * ,-----------------------------------------------. ,-----------------------------------------------.
  91. * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
  92. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
  93. * |Esc/Ctl| A | S | D | F | G | | H | J | K | L | ; | ' |
  94. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
  95. * | SC Sft| Z | X | C | V | B | | N | M | , | . | / | SC Sft|
  96. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------'
  97. * | Ins | ` | [ | ] |App/Alt| Spc/FN| |Bsp/Fn2| RGUI | Left | Down | Up | Right |
  98. * `---------------------------------------+-------+-------. ,-------+-------+---------------------------------------'
  99. * | Ent/NS| Bspc | | Enter |Del/NS2|
  100. * `---------------' `---------------'
  101. */
  102. [_QWERTY] = LAYOUT(
  103. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
  104. CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  105. SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_RSPC,
  106. KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
  107. ENTNS, KC_BSPC, KC_ENT, DELNS
  108. ),
  109. /* Number/symbol layer
  110. * (Multiple characters: single-tap for first, double-tap for second)
  111. * ,-----------------------------------------------. ,-----------------------------------------------.
  112. * | | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | |
  113. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
  114. * | | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | |
  115. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
  116. * | | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
  117. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------'
  118. * | ( | ) | [ { | ] } | | | | | | | | | |
  119. * `---------------------------------------+-------+-------. ,-------+-------+---------------------------------------'
  120. * | | | | | |
  121. * `---------------' `---------------'
  122. */
  123. [_NUMBERS] = LAYOUT(
  124. _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
  125. _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
  126. _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
  127. KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______, _______, _______, _______, _______,
  128. _______, _______, _______, _______
  129. ),
  130. /* Number/Function Key layer
  131. * (Multiple characters: single-tap for first, double-tap for second)
  132. * ,-----------------------------------------------. ,-----------------------------------------------.
  133. * | | 6 | 7 | 8 | 9 | 0 | | F7 | F8 | F9 | F10 | F11 | F12 |
  134. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
  135. * | | 1 | 2 | 3 | 4 | 5 | | F1 | F2 | F3 | F4 | F5 | F6 |
  136. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
  137. * | | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
  138. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------'
  139. * | ( | ) | [ { | ] } | | | | | | | | | |
  140. * `---------------------------------------+-------+-------. ,-------+-------+---------------------------------------'
  141. * | | | | | |
  142. * `---------------' `---------------'
  143. */
  144. [_NUMBERS2] = LAYOUT(
  145. _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
  146. _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
  147. _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
  148. KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______, _______, _______, _______, _______,
  149. _______, _______, _______, _______
  150. ),
  151. /* Function layer
  152. * ,-----------------------------------------------. ,-----------------------------------------------.
  153. * | | | | Up | | | | | | Up | Ctrl+Y| | |
  154. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
  155. * | | Ctrl+A| Left | Down | Right |C+A+Tab| | PgUp | Right | Down | Left | Home | |
  156. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
  157. * | | Ctrl+Z| Ctrl+X| Ctrl+C| Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
  158. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------'
  159. * | | | | | | | | | | Prev | Play | Next | Stop |
  160. * `---------------------------------------+-------+-------. ,-------+-------+---------------------------------------'
  161. * | | | | | |
  162. * `---------------' `---------------'
  163. */
  164. [_FUNCTION] = LAYOUT(
  165. _______, _______, _______, KC_UP, _______, _______, _______, _______, KC_UP, LCTL(KC_Y), _______, _______,
  166. _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
  167. _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
  168. _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
  169. _______, _______, _______, _______
  170. ),
  171. [_FUNCTION2] = LAYOUT(
  172. _______, _______, _______, KC_UP, _______, _______, _______, _______, KC_UP, LCTL(KC_Y), _______, _______,
  173. _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
  174. _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
  175. _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
  176. _______, _______, _______, _______
  177. ),
  178. /* Numpad layer
  179. * (Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
  180. * ,-----------------------------------------------. ,-----------------------------------------------.
  181. * | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | NumLk | KP 7 | KP 8 | KP 9 | KP / | |
  182. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
  183. * | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | Tab | KP 4 | KP 5 | KP 6 | KP * | |
  184. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
  185. * | | NumLk | KP . |KP/ KP*| KP- _ | KP+ = | | | KP 1 | KP 2 | KP 3 | KP - | |
  186. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------'
  187. * | ( | ) | [ { | ] } | | | | | KP 0 | = | KP . | KP + | |
  188. * `---------------------------------------+-------+-------. ,-------+-------+---------------------------------------'
  189. * | | | | KP Ent| |
  190. * `---------------' `---------------'
  191. */
  192. [_NUMPAD] = LAYOUT(
  193. _______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, KC_NUM, KC_P7, KC_P8, KC_P9, KC_PSLS, _______,
  194. _______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, KC_TAB, KC_P4, KC_P5, KC_P6, KC_PAST, _______,
  195. _______, KC_NUM, KC_PDOT, TD(PSLPAS), TD(PMNUN), TD(PPLEQ), _______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______,
  196. KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, KC_P0, KC_EQL, KC_PDOT, KC_PPLS, _______,
  197. _______, _______, KC_PENT, _______
  198. ),
  199. /* Adjust layer
  200. * (Enter/Number + Delete/Number2 to access; Numpad is a toggle)
  201. * ,-----------------------------------------------. ,-----------------------------------------------.
  202. * | |Colemak| Qwerty| | | | | Numpad| | | Ctrl+Y| | QK_BOOT |
  203. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
  204. * | | | | | | | | |NKROTog| | | | |
  205. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
  206. * | | | | | | | | | | | | | |
  207. * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------'
  208. * | | | | | | | | | | | | | |
  209. * `---------------------------------------+-------+-------. ,-------+-------+---------------------------------------'
  210. * | | | | | |
  211. * `---------------' `---------------'
  212. */
  213. [_ADJUST] = LAYOUT(
  214. _______, COLEMAK, QWERTY, _______, _______, _______, NUMPAD, _______, _______, _______, _______, QK_BOOT,
  215. _______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______,
  216. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  217. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  218. _______, _______, _______, _______
  219. ),
  220. [_ADJUST2] = LAYOUT(
  221. _______, COLEMAK, QWERTY, _______, _______, _______, NUMPAD, _______, _______, _______, _______, QK_BOOT,
  222. _______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______,
  223. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  224. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  225. _______, _______, _______, _______
  226. )
  227. };
  228. layer_state_t layer_state_set_user(layer_state_t state) {
  229. return update_tri_layer_state(state, _NUMBERS, _NUMBERS2, _ADJUST);
  230. }
  231. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  232. switch (keycode) {
  233. case COLEMAK:
  234. if (record->event.pressed) {
  235. default_layer_set(1UL << _COLEMAK);
  236. layer_off ( _QWERTY);
  237. layer_off ( _NUMBERS);
  238. layer_off ( _NUMBERS2);
  239. layer_off ( _FUNCTION);
  240. layer_off ( _FUNCTION2);
  241. layer_off ( _NUMPAD);
  242. layer_off ( _ADJUST);
  243. layer_off ( _ADJUST2);
  244. }
  245. return false;
  246. break;
  247. case QWERTY:
  248. if (record->event.pressed) {
  249. default_layer_set(1UL << _QWERTY);
  250. layer_off ( _COLEMAK);
  251. layer_off ( _NUMBERS);
  252. layer_off ( _NUMBERS2);
  253. layer_off ( _FUNCTION);
  254. layer_off ( _FUNCTION2);
  255. layer_off ( _NUMPAD);
  256. layer_off ( _ADJUST);
  257. layer_off ( _ADJUST2);
  258. }
  259. return false;
  260. break;
  261. }
  262. return true;
  263. }