config.h 4.2 KB

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  1. /*
  2. Copyright 2021 Danny Nguyen <danny@keeb.io>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* key matrix size */
  17. #define MATRIX_ROWS 1
  18. #define MATRIX_COLS 12
  19. /* key matrix pins */
  20. #define DIRECT_PINS { \
  21. { F4, B6, B5, B4, E6, D7, F6, F7, B1, B3, B2, F5 } \
  22. }
  23. #define ENCODERS_PAD_A { D1, D4 }
  24. #define ENCODERS_PAD_B { D0, C6 }
  25. /* WS2812 RGB LED */
  26. #define RGB_DI_PIN D3
  27. #ifdef RGB_DI_PIN
  28. # define RGBLED_NUM 12
  29. # define RGBLIGHT_HUE_STEP 8
  30. # define RGBLIGHT_SAT_STEP 8
  31. # define RGBLIGHT_VAL_STEP 8
  32. # define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  33. # define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  34. # define RGBLIGHT_EFFECT_BREATHING
  35. # define RGBLIGHT_EFFECT_RAINBOW_MOOD
  36. # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  37. # define RGBLIGHT_EFFECT_SNAKE
  38. # define RGBLIGHT_EFFECT_KNIGHT
  39. # define RGBLIGHT_EFFECT_CHRISTMAS
  40. # define RGBLIGHT_EFFECT_STATIC_GRADIENT
  41. # define RGBLIGHT_EFFECT_RGB_TEST
  42. # define RGBLIGHT_EFFECT_ALTERNATING
  43. # define RGBLIGHT_EFFECT_TWINKLE
  44. // RGB Matrix
  45. # ifdef RGB_MATRIX_ENABLE
  46. # define RGB_MATRIX_LED_COUNT RGBLED_NUM
  47. // RGB Matrix Animation modes. Explicitly enabled
  48. // For full list of effects, see:
  49. // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
  50. # define ENABLE_RGB_MATRIX_ALPHAS_MODS
  51. # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  52. # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
  53. # define ENABLE_RGB_MATRIX_BREATHING
  54. # define ENABLE_RGB_MATRIX_BAND_SAT
  55. # define ENABLE_RGB_MATRIX_BAND_VAL
  56. # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
  57. # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
  58. # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
  59. # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
  60. # define ENABLE_RGB_MATRIX_CYCLE_ALL
  61. # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  62. # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
  63. # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  64. # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
  65. # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
  66. # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
  67. # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
  68. # define ENABLE_RGB_MATRIX_DUAL_BEACON
  69. # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
  70. # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  71. # define ENABLE_RGB_MATRIX_RAINDROPS
  72. # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  73. # define ENABLE_RGB_MATRIX_HUE_BREATHING
  74. # define ENABLE_RGB_MATRIX_HUE_PENDULUM
  75. # define ENABLE_RGB_MATRIX_HUE_WAVE
  76. # define ENABLE_RGB_MATRIX_PIXEL_RAIN
  77. # define ENABLE_RGB_MATRIX_PIXEL_FLOW
  78. # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
  79. // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
  80. # define ENABLE_RGB_MATRIX_TYPING_HEATMAP
  81. # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
  82. // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
  83. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  84. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
  85. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  86. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  87. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  88. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  89. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  90. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  91. # define ENABLE_RGB_MATRIX_SPLASH
  92. # define ENABLE_RGB_MATRIX_MULTISPLASH
  93. # define ENABLE_RGB_MATRIX_SOLID_SPLASH
  94. # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
  95. # endif
  96. #endif
  97. /* COL2ROW or ROW2COL */
  98. #define DIODE_DIRECTION COL2ROW
  99. #define TAPPING_TERM 200