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- #ifdef ENABLE_RGB_MATRIX_RAINDROPS
- RGB_MATRIX_EFFECT(RAINDROPS)
- # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
- static void raindrops_set_color(int i, effect_params_t* params) {
- if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
- HSV hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v};
- // Take the shortest path between hues
- int16_t deltaH = ((rgb_matrix_config.hsv.h + 180) % 360 - rgb_matrix_config.hsv.h) / 4;
- if (deltaH > 127) {
- deltaH -= 256;
- } else if (deltaH < -127) {
- deltaH += 256;
- }
- hsv.h = rgb_matrix_config.hsv.h + (deltaH * (random8() & 0x03));
- RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
- rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
- }
- bool RAINDROPS(effect_params_t* params) {
- RGB_MATRIX_USE_LIMITS(led_min, led_max);
- if (!params->init) {
- // Change one LED every tick, make sure speed is not 0
- if (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 16)) % 10 == 0) {
- raindrops_set_color(random8() % RGB_MATRIX_LED_COUNT, params);
- }
- } else {
- for (int i = led_min; i < led_max; i++) {
- raindrops_set_color(i, params);
- }
- }
- return rgb_matrix_check_finished_leds(led_max);
- }
- # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
- #endif // ENABLE_RGB_MATRIX_RAINDROPS
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