123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266 |
- /* Copyright 2017 Jason Williams
- * Copyright 2017 Jack Humbert
- * Copyright 2018 Yiancar
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- #include <stdint.h>
- #include <stdbool.h>
- #include "rgb_matrix_types.h"
- #include "color.h"
- #include "quantum.h"
- #ifdef IS31FL3731
- # include "is31fl3731.h"
- #elif defined(IS31FL3733)
- # include "is31fl3733.h"
- #elif defined(IS31FL3737)
- # include "is31fl3737.h"
- #elif defined(IS31FL3741)
- # include "is31fl3741.h"
- #elif defined(IS31FLCOMMON)
- # include "is31flcommon.h"
- #elif defined(CKLED2001)
- # include "ckled2001.h"
- #elif defined(AW20216)
- # include "aw20216.h"
- #elif defined(WS2812)
- # include "ws2812.h"
- #endif
- #ifndef RGB_MATRIX_LED_FLUSH_LIMIT
- # define RGB_MATRIX_LED_FLUSH_LIMIT 16
- #endif
- #ifndef RGB_MATRIX_LED_PROCESS_LIMIT
- # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5
- #endif
- #if defined(RGB_MATRIX_LED_PROCESS_LIMIT) && RGB_MATRIX_LED_PROCESS_LIMIT > 0 && RGB_MATRIX_LED_PROCESS_LIMIT < RGB_MATRIX_LED_COUNT
- # if defined(RGB_MATRIX_SPLIT)
- # define RGB_MATRIX_USE_LIMITS(min, max) \
- uint8_t min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter; \
- uint8_t max = min + RGB_MATRIX_LED_PROCESS_LIMIT; \
- if (max > RGB_MATRIX_LED_COUNT) max = RGB_MATRIX_LED_COUNT; \
- uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT; \
- if (is_keyboard_left() && (max > k_rgb_matrix_split[0])) max = k_rgb_matrix_split[0]; \
- if (!(is_keyboard_left()) && (min < k_rgb_matrix_split[0])) min = k_rgb_matrix_split[0];
- # else
- # define RGB_MATRIX_USE_LIMITS(min, max) \
- uint8_t min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter; \
- uint8_t max = min + RGB_MATRIX_LED_PROCESS_LIMIT; \
- if (max > RGB_MATRIX_LED_COUNT) max = RGB_MATRIX_LED_COUNT;
- # endif
- #else
- # if defined(RGB_MATRIX_SPLIT)
- # define RGB_MATRIX_USE_LIMITS(min, max) \
- uint8_t min = 0; \
- uint8_t max = RGB_MATRIX_LED_COUNT; \
- const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT; \
- if (is_keyboard_left() && (max > k_rgb_matrix_split[0])) max = k_rgb_matrix_split[0]; \
- if (!(is_keyboard_left()) && (min < k_rgb_matrix_split[0])) min = k_rgb_matrix_split[0];
- # else
- # define RGB_MATRIX_USE_LIMITS(min, max) \
- uint8_t min = 0; \
- uint8_t max = RGB_MATRIX_LED_COUNT;
- # endif
- #endif
- #define RGB_MATRIX_INDICATOR_SET_COLOR(i, r, g, b) \
- if (i >= led_min && i < led_max) { \
- rgb_matrix_set_color(i, r, g, b); \
- }
- #define RGB_MATRIX_TEST_LED_FLAGS() \
- if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) continue
- enum rgb_matrix_effects {
- RGB_MATRIX_NONE = 0,
- // --------------------------------------
- // -----Begin rgb effect enum macros-----
- #define RGB_MATRIX_EFFECT(name, ...) RGB_MATRIX_##name,
- #include "rgb_matrix_effects.inc"
- #undef RGB_MATRIX_EFFECT
- #if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER)
- # define RGB_MATRIX_EFFECT(name, ...) RGB_MATRIX_CUSTOM_##name,
- # ifdef RGB_MATRIX_CUSTOM_KB
- # include "rgb_matrix_kb.inc"
- # endif
- # ifdef RGB_MATRIX_CUSTOM_USER
- # include "rgb_matrix_user.inc"
- # endif
- # undef RGB_MATRIX_EFFECT
- #endif
- // --------------------------------------
- // -----End rgb effect enum macros-------
- RGB_MATRIX_EFFECT_MAX
- };
- void eeconfig_update_rgb_matrix_default(void);
- void eeconfig_update_rgb_matrix(void);
- uint8_t rgb_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i);
- uint8_t rgb_matrix_map_row_column_to_led(uint8_t row, uint8_t column, uint8_t *led_i);
- void rgb_matrix_set_color(int index, uint8_t red, uint8_t green, uint8_t blue);
- void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue);
- void process_rgb_matrix(uint8_t row, uint8_t col, bool pressed);
- void rgb_matrix_task(void);
- // This runs after another backlight effect and replaces
- // colors already set
- void rgb_matrix_indicators(void);
- bool rgb_matrix_indicators_kb(void);
- bool rgb_matrix_indicators_user(void);
- void rgb_matrix_indicators_advanced(effect_params_t *params);
- bool rgb_matrix_indicators_advanced_kb(uint8_t led_min, uint8_t led_max);
- bool rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max);
- void rgb_matrix_init(void);
- void rgb_matrix_reload_from_eeprom(void);
- void rgb_matrix_set_suspend_state(bool state);
- bool rgb_matrix_get_suspend_state(void);
- void rgb_matrix_toggle(void);
- void rgb_matrix_toggle_noeeprom(void);
- void rgb_matrix_enable(void);
- void rgb_matrix_enable_noeeprom(void);
- void rgb_matrix_disable(void);
- void rgb_matrix_disable_noeeprom(void);
- uint8_t rgb_matrix_is_enabled(void);
- void rgb_matrix_mode(uint8_t mode);
- void rgb_matrix_mode_noeeprom(uint8_t mode);
- uint8_t rgb_matrix_get_mode(void);
- void rgb_matrix_step(void);
- void rgb_matrix_step_noeeprom(void);
- void rgb_matrix_step_reverse(void);
- void rgb_matrix_step_reverse_noeeprom(void);
- void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
- void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val);
- HSV rgb_matrix_get_hsv(void);
- uint8_t rgb_matrix_get_hue(void);
- uint8_t rgb_matrix_get_sat(void);
- uint8_t rgb_matrix_get_val(void);
- void rgb_matrix_increase_hue(void);
- void rgb_matrix_increase_hue_noeeprom(void);
- void rgb_matrix_decrease_hue(void);
- void rgb_matrix_decrease_hue_noeeprom(void);
- void rgb_matrix_increase_sat(void);
- void rgb_matrix_increase_sat_noeeprom(void);
- void rgb_matrix_decrease_sat(void);
- void rgb_matrix_decrease_sat_noeeprom(void);
- void rgb_matrix_increase_val(void);
- void rgb_matrix_increase_val_noeeprom(void);
- void rgb_matrix_decrease_val(void);
- void rgb_matrix_decrease_val_noeeprom(void);
- void rgb_matrix_set_speed(uint8_t speed);
- void rgb_matrix_set_speed_noeeprom(uint8_t speed);
- uint8_t rgb_matrix_get_speed(void);
- void rgb_matrix_increase_speed(void);
- void rgb_matrix_increase_speed_noeeprom(void);
- void rgb_matrix_decrease_speed(void);
- void rgb_matrix_decrease_speed_noeeprom(void);
- led_flags_t rgb_matrix_get_flags(void);
- void rgb_matrix_set_flags(led_flags_t flags);
- void rgb_matrix_set_flags_noeeprom(led_flags_t flags);
- #ifndef RGBLIGHT_ENABLE
- # define eeconfig_update_rgblight_current eeconfig_update_rgb_matrix
- # define rgblight_reload_from_eeprom rgb_matrix_reload_from_eeprom
- # define rgblight_toggle rgb_matrix_toggle
- # define rgblight_toggle_noeeprom rgb_matrix_toggle_noeeprom
- # define rgblight_enable rgb_matrix_enable
- # define rgblight_enable_noeeprom rgb_matrix_enable_noeeprom
- # define rgblight_disable rgb_matrix_disable
- # define rgblight_disable_noeeprom rgb_matrix_disable_noeeprom
- # define rgblight_is_enabled rgb_matrix_is_enabled
- # define rgblight_mode rgb_matrix_mode
- # define rgblight_mode_noeeprom rgb_matrix_mode_noeeprom
- # define rgblight_get_mode rgb_matrix_get_mode
- # define rgblight_get_hue rgb_matrix_get_hue
- # define rgblight_get_sat rgb_matrix_get_sat
- # define rgblight_get_val rgb_matrix_get_val
- # define rgblight_get_hsv rgb_matrix_get_hsv
- # define rgblight_step rgb_matrix_step
- # define rgblight_step_noeeprom rgb_matrix_step_noeeprom
- # define rgblight_step_reverse rgb_matrix_step_reverse
- # define rgblight_step_reverse_noeeprom rgb_matrix_step_reverse_noeeprom
- # define rgblight_sethsv rgb_matrix_sethsv
- # define rgblight_sethsv_noeeprom rgb_matrix_sethsv_noeeprom
- # define rgblight_increase_hue rgb_matrix_increase_hue
- # define rgblight_increase_hue_noeeprom rgb_matrix_increase_hue_noeeprom
- # define rgblight_decrease_hue rgb_matrix_decrease_hue
- # define rgblight_decrease_hue_noeeprom rgb_matrix_decrease_hue_noeeprom
- # define rgblight_increase_sat rgb_matrix_increase_sat
- # define rgblight_increase_sat_noeeprom rgb_matrix_increase_sat_noeeprom
- # define rgblight_decrease_sat rgb_matrix_decrease_sat
- # define rgblight_decrease_sat_noeeprom rgb_matrix_decrease_sat_noeeprom
- # define rgblight_increase_val rgb_matrix_increase_val
- # define rgblight_increase_val_noeeprom rgb_matrix_increase_val_noeeprom
- # define rgblight_decrease_val rgb_matrix_decrease_val
- # define rgblight_decrease_val_noeeprom rgb_matrix_decrease_val_noeeprom
- # define rgblight_set_speed rgb_matrix_set_speed
- # define rgblight_set_speed_noeeprom rgb_matrix_set_speed_noeeprom
- # define rgblight_get_speed rgb_matrix_get_speed
- # define rgblight_increase_speed rgb_matrix_increase_speed
- # define rgblight_increase_speed_noeeprom rgb_matrix_increase_speed_noeeprom
- # define rgblight_decrease_speed rgb_matrix_decrease_speed
- # define rgblight_decrease_speed_noeeprom rgb_matrix_decrease_speed_noeeprom
- #endif
- typedef struct {
- /* Perform any initialisation required for the other driver functions to work. */
- void (*init)(void);
- /* Set the colour of a single LED in the buffer. */
- void (*set_color)(int index, uint8_t r, uint8_t g, uint8_t b);
- /* Set the colour of all LEDS on the keyboard in the buffer. */
- void (*set_color_all)(uint8_t r, uint8_t g, uint8_t b);
- /* Flush any buffered changes to the hardware. */
- void (*flush)(void);
- } rgb_matrix_driver_t;
- static inline bool rgb_matrix_check_finished_leds(uint8_t led_idx) {
- #if defined(RGB_MATRIX_SPLIT)
- if (is_keyboard_left()) {
- uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;
- return led_idx < k_rgb_matrix_split[0];
- } else
- return led_idx < RGB_MATRIX_LED_COUNT;
- #else
- return led_idx < RGB_MATRIX_LED_COUNT;
- #endif
- }
- extern const rgb_matrix_driver_t rgb_matrix_driver;
- extern rgb_config_t rgb_matrix_config;
- extern uint32_t g_rgb_timer;
- extern led_config_t g_led_config;
- #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
- extern last_hit_t g_last_hit_tracker;
- #endif
- #ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
- extern uint8_t g_rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
- #endif
|