dshields.c 1.5 KB

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  1. #include "quantum.h"
  2. #include "dshields.h"
  3. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  4. if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX)
  5. || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)
  6. || (keycode >= QK_MODS && keycode <= QK_MODS_MAX)) {
  7. keycode = keycode & 0xFF;
  8. }
  9. if (keycode == KC_ESC && record->event.pressed) {
  10. bool rc = true;
  11. uint8_t mods = 0;
  12. if ((mods = get_oneshot_mods()) && !has_oneshot_mods_timed_out()) {
  13. clear_oneshot_mods();
  14. unregister_mods(mods);
  15. rc = false;
  16. }
  17. if ((mods = get_oneshot_locked_mods())) {
  18. clear_oneshot_locked_mods();
  19. unregister_mods(mods);
  20. rc = false;
  21. }
  22. if (is_oneshot_layer_active()) {
  23. layer_clear();
  24. rc = false;
  25. }
  26. return rc;
  27. }
  28. return true;
  29. }
  30. bool get_tapping_force_hold(uint16_t keycode, keyrecord_t *record) {
  31. switch (keycode) {
  32. case MT_A:
  33. case MT_S:
  34. case MT_D:
  35. case MT_F:
  36. case MT_J:
  37. case MT_K:
  38. case MT_L:
  39. case MT_SCLN:
  40. return true;
  41. default:
  42. return false;
  43. }
  44. }
  45. bool get_permissive_hold(uint16_t keycode, keyrecord_t *record) {
  46. switch (keycode) {
  47. case MT_SPC:
  48. case MT_BSPC:
  49. case MT_ESC:
  50. return true;
  51. default:
  52. return false;
  53. }
  54. }