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- /*
- Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifdef ENCODER_ENABLE
- #include "encoders.h"
- #include USERSPACE_H
- encoder_action_t encoder_actions[] = {
- #include "encoders.def"
- };
- uint8_t NUM_ENCODER_ACTIONS = sizeof(encoder_actions) / sizeof(encoder_action_t);
- bool encoder_update_user(uint8_t index, bool clockwise) {
- // do it twice, once for layer actions, once for non layer specific actions.
- if (!do_encoder_action(index, clockwise, true)){
- do_encoder_action(index, clockwise, false);
- }
- return false;
- }
- bool do_encoder_action(uint8_t index, bool clockwise, bool layer_actions) {
- uint8_t mods = get_mods();
- encoder_action_t *action;
- // look for a match.
- // on the layer, not on any layer.
- // with the mods, or no mods.
- for (int i = 0; i < NUM_ENCODER_ACTIONS; ++i) {
- action = &encoder_actions[i];
- // this encoder, or another.
- if (action->index != index)
- continue;
- // skip non layer specific actions and visa versa
- // two pass system, once for layers, again for
- // actions without layers.
- if (layer_actions){
- if (action->layer == LAYER_NONE ||
- action->layer != biton32(layer_state)){
- continue;
- }
- }else if (action->layer != LAYER_NONE)
- continue;
- // no mods, or these mods.
- if ((mods && (action->mods == MOD_NONE)) ||
- (mods && (mods != action->mods)))
- continue;
- // found one.
- if (clockwise) {
- if (action->clockwise != 0) {
- tap_code16(action->clockwise);
- } else if (action->cw_func != NULL) {
- action->cw_func();
- }
- } else {
- if (action->counter_clockwise != 0) {
- tap_code16(action->counter_clockwise);
- } else if (action->ccw_func != NULL) {
- action->ccw_func();
- }
- }
- }
- return false;
- }
- #endif
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