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- /*
- Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /**********************************************_**********************************/
- /* KEYPADS. Mostly all in Bepo and Qwerty versions */
- /* 4 row Pads: */
- /* * The BEAKL 15,19 Number pad, for the left hand. */
- /* * The BEAKL Wi hex pad, Number pad. */
- /* * Regular Number pad, for the right hand. */
- /* * 12 Function pad. */
- /* 3 row pads: */
- /* keypad */
- /* function pad - 3x4, 12 function keys. */
- /* */
- /* LAYERS: */
- /* 4 Row: */
- /* * BEAKL with a compact FuncPad on the right. */
- /* * Funcpad on the left, keypad on the right. */
- /* 3 Row: */
- /* * Funcpad on the left, keypad on the right. */
- /* * BEAKL with a compact FuncPad on the right. */
- /* */
- /********************************************************************************/
- // BEAKL 15 (numpad layer):
- /* +=* ^%~ */
- /* ↹523: */
- /* - 7.104 */
- /* /698, */
- /* BEAKL27 (numpad layer): */
- /* ↹+/\*= yxz */
- /* -523: ~FED */
- /* 7.104 {CBA} */
- /* ,698⏎ []% */
- // Keypads
- #define ___KEYPAD_BEAKL_L1___ ___, _PLUS, _SLSH, _ASTR, _EQL
- #define ___KEYPAD_BEAKL_L2___ _MINS, _5, _2, _3, _COLN
- #define ___KEYPAD_BEAKL_L3___ _7, _DOT, _1, _0, _4
- #define ___KEYPAD_BEAKL_L4___ _COMM, _6, _9, _8, _COMM
- #define ___6KEYPAD_BEAKL_L1___ ___, KEYPAD_BEAKL_L1
- #define ___6KEYPAD_BEAKL_L2___ ___, KEYPAD_BEAKL_L2
- #define ___6KEYPAD_BEAKL_L3___ KC_MINS, KEYPAD_BEAKL_L3
- #define ___6KEYPAD_BEAKL_L4___ ___, KEYPAD_BEAKL_L4
- // if there's room. the top row on the right.
- #define ___KEYPAD_BEAKL_R1___ ___, KC_CIRC, KC_PERC, KC_TILD, ___
- /// parts is parts.
- #define ___KP_BKL_WI_L1___ _X_, HEX_A, HEX_B, HEX_C, _X_
- #define ___KP_BKL_WI_L2___ _X_, HEX_D, HEX_E, HEX_F, _X_
- #define ___KP_BKL_WI_L3___ _X_, L_BRKT, R_BRKT, DELIM, _X_
- #define ___KP_BKL_WI_R1___ _SLSH, _4, _5, _9, _ASTR
- #define ___KP_BKL_WI_R2___ _DOT , _1, _2, _3, _MINS
- #define ___KP_BKL_WI_R3___ _COMM, _8, _6, _7, _PLUS
- #define ___KEYPAD_1___ ___, _7, _8, _9, _PSLS
- #define ___KEYPAD_2___ _DOT, _4, _5, _6, _PAST
- #define ___KEYPAD_3___ _0, _1, _2, _3, _PMNS
- #define ___KEYPAD_miryoku_1___ _LBRC, _7, _8, _9, _RBRC, ____5_
- #define ___KEYPAD_miryoku_2___ _SCLN, _4, _5, _6, _EQUAL, ____5_
- #define ___KEYPAD_miryoku_3___ _GRV, _1, _2, _3, _BSLS, ____5_
- // 4 Row keypads
- #define ___5KEYPAD_1___ _X_, ___KEYPAD_1___
- #define ___5KEYPAD_2___ _X_, ___KEYPAD_2___
- #define ___5KEYPAD_3___ _X_, ___KEYPAD_3___
- #define ___5KEYPAD_4___ _X_, _0, _DOT, _PEQL, _PPLS
- // Function pad. Same idea as above, but for function keys.
- // Funcpads are a bit weird. THey are KC values, so for
- // this to work, there are BP_ versions of the F keys.
- // I don't really use this, so maybe it'll go away in favor
- // of something more useful.
- // 4x3 and 3x4 funcpads.
- // Only 4 columns, so the fifth can be added to either end.
- #define ___4_FUNCPAD_1___ _F9, _F10, _F11, _F12
- #define ___4_FUNCPAD_2___ _F5, _F6, _F7, _F8
- #define ___4_FUNCPAD_3___ _F1, _F2, _F3, _F4
- #define ___FUNCPAD_miryoku_1___ KC_F12, KC_F7, KC_F8, KC_F9, KC_PRINT_SCREEN
- #define ___FUNCPAD_miryoku_2___ KC_F11, KC_F4, KC_F5, KC_F6, KC_SCROLL_LOCK
- #define ___FUNCPAD_miryoku_3___ KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUSE
- // For the left or right side.
- #define ___5x4_FUNCPAD_T___ _TRNS, _F10, _F11, _F12, _TRNS
- #define ___5x4_FUNCPAD_1___ _TRNS, _F7, _F8, _F9, _TRNS
- #define ___5x4_FUNCPAD_2___ _TRNS, _F4, _F5, _F6, _TRNS
- #define ___5x4_FUNCPAD_3___ _TRNS, _F1, _F2, _F3, _TRNS
- /********************************************************************************/
- /* FUNCPAD and Keypad Layer chunks */
- /********************************************************************************/
- // beakl wi is a hexpad numpad.
- /* Beakle Wi, Hexpad and keypad - needs a zero somewhere.*/
- #define CARTE_KP_BKL_WI \
- carte_de_map( " ABC /459* ", \
- " DEF .123- ", \
- " {}| ,867+ ")
- #define ___KP_BKL_WI_3x10___ \
- CHUNK_LANG_MAP(___KP_BKL_WI_L1___, ___KP_BKL_WI_R1___, \
- ___KP_BKL_WI_L2___, ___KP_BKL_WI_R2___, \
- ___KP_BKL_WI_L3___, ___KP_BKL_WI_R3___)
- // BEAKL 15 and a f1-f12 funcpad
- #define CARTE_KP_BKL_FUNC \
- carte_de_map(" 523: F9-12", \
- " -7.104 F5-8", \
- " /798, F1-4")
- #define ___KP_BKL_FUNC_3x10___ \
- CHUNK_LANG_MAP(___KEYPAD_BEAKL_L2___, _TRNS, ___4_FUNCPAD_1___, \
- ___KEYPAD_BEAKL_L3___, _TRNS, ___4_FUNCPAD_2___, \
- ___KEYPAD_BEAKL_L4___, _TRNS, ___4_FUNCPAD_3___)
- // BEAKL 15 and mods.
- #define CARTE_KP_BKL_MODS \
- carte_de_map(" 523: SL Mods", \
- " -7.104 OS Mods", \
- " /798, Enter")
- #define ___KP_BKL_MODS_3x10___ \
- CHUNK_LANG_MAP(___KEYPAD_BEAKL_L2___, _TRNS, ___SML_MODS_R___, \
- ___KEYPAD_BEAKL_L3___, ___OS_MODS_R___, \
- ___KEYPAD_BEAKL_L4___, _TRNS, _ENT, _ENT, _ENT, _TRNS)
- // 4 rows, BEAKL 15 and a f1-f12 funcpad
- #define ___KP_BKL_FUNC_4x10___ \
- CHUNK_LANG_ROW(___KEYPAD_BEAKL_L1___, ___KEYPAD_BEAKL_R1___), \
- CHUNK_LANG_MAP(___KP_BKL_FUNC_3x10___)
- // 4 rows, funcpad, regular keypad on right.
- #define ___FP_KP_4x10___ \
- CHUNK_LANG_ROW(___5x4_FUNCPAD_T___, ___5KEYPAD_1___), \
- CHUNK_LANG_MAP(___5x4_FUNCPAD_1___, ___5KEYPAD_2___, \
- ___5x4_FUNCPAD_2___, ___5KEYPAD_3___, \
- ___5x4_FUNCPAD_3___, ___5KEYPAD_4___)
- #define CARTE_FP_KP \
- carte_de_map(" F9-12 789+", \
- " F5-8 .456*", \
- " F1-4 0123-")
- // funcpad, regular keypad on right.
- #define ___FP_KP_3x10___ \
- CHUNK_LANG_MAP(___4_FUNCPAD_1___, ___, ___5KEYPAD_1___, \
- ___4_FUNCPAD_2___, ___, ___5KEYPAD_2___, \
- ___4_FUNCPAD_3___, ___, ___5KEYPAD_3___)
- #define CARTE_KP_FP \
- carte_de_map(" 789+ F9-12", \
- " .456* F5-8", \
- " 0123- F1-4")
- // regular keypad on left.
- #define ___KP_FP_3x10___ \
- CHUNK_LANG_MAP(___5KEYPAD_1___, ___, ___4_FUNCPAD_1___, \
- ___5KEYPAD_2___, ___, ___4_FUNCPAD_2___, \
- ___5KEYPAD_3___, ___, ___4_FUNCPAD_3___)
- #define CARTE_MODS_KP \
- carte_de_map(" SMods 789+", \
- " OSMods .456*", \
- " F1-4 0123-")
- // funcpad, regular keypad on right.
- #define ___MODS_KP_3x10___ \
- CHUNK_LANG_MAP(___SML_MODS_L___, ___, ___5KEYPAD_1___, \
- ___OS_MODS_L___, ___5KEYPAD_2___, \
- ___5___, ___5KEYPAD_3___)
- #define CARTE_KP_MODS \
- carte_de_map(" 789+ SMods", \
- " .456* OSMods", \
- " 0123- ")
- // regular keypad on left.
- #define ___KP_MODS_3x10___ \
- CHUNK_LANG_MAP(___5KEYPAD_1___, ___, ___SML_MODS_R___, \
- ___5KEYPAD_2___, ___OS_MODS_L___, \
- ___5KEYPAD_3___, ___, ___4___)
- #define CARTE_FUN \
- carte_de_map(" F9-F12 SMods", \
- " F5-F8 OSMods", \
- " F1-F4 ")
- #define ___FUN_3x10___ \
- CHUNK_LANG_MAP(___4_FUNCPAD_1___, ___, ___, ___SML_MODS_R___, \
- ___4_FUNCPAD_2___, ___, ___OS_MODS_R___, \
- ___4_FUNCPAD_3___, ___, ___5___)
- #define CARTE_FUN_MIRYOKU \
- carte_de_map("F12 F7-F9 prt SMods", \
- "F11 F4-F6 scr OSMods", \
- "F10 F1-F3 pse ")
- #define ___FP_MIRYOKU_3x10___ \
- ___FUNCPAD_miryoku_1___, ___, ___SML_MODS_R___, \
- ___FUNCPAD_miryoku_2___, ___OS_MODS_R___, \
- ___FUNCPAD_miryoku_3___, ___5___
- // wants . and 0 on left thumb.
- #define CARTE_KP_MIRYOKU \
- carte_de_map(" [789]", \
- " ;456=", \
- " `123\\")
- #define ___KP_MIRYOKU_3x10___ \
- CHUNK_LANG_MAP(___KEYPAD_miryoku_1___, \
- ___KEYPAD_miryoku_2___, \
- ___KEYPAD_miryoku_3___)
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