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- /*
- Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /********************************************************************************/
- /* MEDIA - Mute, Vol, play, pause, stop, next, prev, etc. */
- /********************************************************************************/
- #define ___PRV_PLAY_NXT_STOP___ KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP
- #define ___VDN_MUTE_VUP___ KC_VOLD, KC_MUTE, KC_VOLU
- #define ___PRV_VDN_VUP_NXT___ KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
- #define ___STOP_PLAY_MUTE___ KC_MSTP, KC_MPLY, KC_MUTE
- #define ___MUTE_PRV_PLAY_NXT_STOP___ KC_MUTE, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP
- #define ___MUTE_PLAY_STOP___ KC_MUTE, KC_MPLY, KC_MSTP
- #define CARTE_MEDIA \
- carte_de_map(" ", \
- " < vdn vup >", \
- " stp play mute")
- // miryoku, to be used with stop play mute on thumbs. - MEDIA thumbs.
- #define ___MEDIA_3x10___ \
- ___5___, ___5___, \
- ___5___, ___, ___PRV_VDN_VUP_NXT___, \
- ___5___, ___5___
- /********************************************************************************/
- /* RGB - Control those lights. */
- /* ___, HUE SAT_INT MOD (UP), | */
- /* ___, HUE SAT INT MOD (DOWN), RGB_TOG | P_B_R_SW_SN___, ___ */
- /* ___6___, | ___, ___RGB_KXGT___, ___ */
- /********************************************************************************/
- // RGB FUNCTION Keysets
- // RGB row for the _FN layer from the redo of the default keymap.c
- #define ___RGB_HUE_SAT_INT_UP___ RGB_HUI, RGB_SAI, RGB_VAI, RGB_RMOD
- #define ___RGB_HUE_SAT_INT_DN___ RGB_HUD, RGB_SAD, RGB_VAD, RGB_MOD
- #define ___RGB_MODE_PRV_NXT___ RGB_RMOD, RGB_MOD
- #define ___RGB_TOGGLE___ RGB_TOG
- #define ___RGB_P_B_R_SW_SN___ RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN
- #define ___RGB_KXGT___ RGB_M_K, RGB_M_X, RGB_M_G, RGB_M_T
- /// An RGB Layer
- #define ___10_RGB_1___ ___RGB_HUE_SAT_INT_UP___, ___, ___5___
- #define ___10_RGB_2___ ___RGB_HUE_SAT_INT_DN___, RGB_TOG, ___RGB_P_B_R_SW_SN___
- #define ___10_RGB_3___ ___5___, ___, ___RGB_KXGT___
- /********************************************************************************/
- /* The RGB LAYER Chunk */
- /********************************************************************************/
- #define ___RGB_3x10___ ___10_RGB_1___, ___10_RGB_2___, ___10_RGB_3___
- /********************************************************************************/
- /* ADJUST - Miscellaneous Melange. */
- /********************************************************************************/
- // For an Adjust layer. Like RBB with audio, flash, etc.
- #define ___ADJUST_L1___ ___RGB_HUE_SAT_INT_UP___, RGB_TOG
- #define ___ADJUST_L2___ MU_TOG, CK_TOGG, AU_ON, AU_OFF, CG_NORM
- #define ___ADJUST_L3___ ___RGB_HUE_SAT_INT_DN___, KC_RGB_T
- #define ___ADJUST_R1___ ___, KC_MAKE, VRSN, MG_NKRO, KC_RESET
- #define ___ADJUST_R2___ EE_CLR, ___PRV_PLAY_NXT_STOP___,
- #define ___ADJUST_R3___ MG_NKRO, ___VDN_MUTE_VUP___, RGB_IDL
- /********************************************************************************/
- /* The Adjust LAYER Chunks */
- /********************************************************************************/
- #define ___ADJUST_3x10___ ___ADJUST_L1___, ___ADJUST_R1___, \
- ___ADJUST_L2___, ___ADJUST_R2___, \
- ___ADJUST_L3___, ___ADJUST_R3___
- /********************************************************************************/
- /* LAYERS - Define a base layer, switch to any layer. Get around. Experiment. */
- /* */
- /* Base Layers on the left hand, */
- /* transient layers on the right. Centered on the home region. */
- /* A good place to attach an experimental layer. */
- /* */
- /********************************************************************************/
- // Base Layers
- // this was kc_dvorak et al. But since its configurable as to who would be here
- // that no longer makes sense. So next keys for locale and base layer. and a set to
- // make it permanent. Cycling of layers is based on current locale.
- #define ___BASE_LAYERS___ ___, KC_SET_BASE, KC_NEXT_BASE_LAYER, KC_NEXT_LOCALE, ___
- // transient layers.
- #define ___5_LAYERS_T___ ___, MO(_NAV), MO_SYMB, MO_KEYPAD, MO_TOPROWS
- #ifdef SECOND_LOCALE
- #undef LANG_IS
- #define LANG_IS SECOND_LOCALE
- #define ___5_LAYERS_T_BP___ ___, MO(_NAV), MO_SYMB, MO_KEYPAD, MO_TOPROWS
- #undef LANG_IS
- #define LANG_IS DEFAULT_LANG
- #else
- #define ___5_LAYERS_T_BP___ ___, MO(_NAV), ___3___
- #endif
- #define ___5_LAYERS_T_CTL___ ___, MO_RGB, ___, ___, MO_ADJUST
- #define CARTE_LAYERS \
- carte_de_map(" |Nv S K TR", \
- " EE Bs Ln|Nv S K TR", \
- " ")
- /// A Layers Layer
- #define ___LAYERS_3x10___ \
- ___5___, ___5_LAYERS_T_BP___, \
- ___BASE_LAYERS___, ___5_LAYERS_T___, \
- ___5___, ___5_LAYERS_T_CTL___
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