encoder_functions.c 1.1 KB

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  1. // Encoder functions to mix and match!
  2. #include "encoder_functions.h"
  3. void enc_move_words(bool cw){ // Move whole words. Hold shift to select while moving.
  4. if (cw) {
  5. tap_code16(A(KC_RGHT));
  6. } else {
  7. tap_code16(A(KC_LEFT));
  8. }
  9. }
  10. void enc_history_scrubbing(bool cw){ // Undo/Redo.
  11. if (cw) {
  12. tap_code16(G(S(KC_Z)));
  13. } else {
  14. tap_code16(G(KC_Z));
  15. }
  16. }
  17. void enc_scrolling(bool cw){ // Scrolling.
  18. if (cw) {
  19. tap_code(KC_MS_WH_DOWN);
  20. } else {
  21. tap_code(KC_MS_WH_UP);
  22. }
  23. }
  24. void enc_scrolling_h(bool cw){ // Scrolling.
  25. if (cw) {
  26. tap_code(KC_MS_WH_RIGHT);
  27. } else {
  28. tap_code(KC_MS_WH_LEFT);
  29. }
  30. }
  31. void enc_volume_knob(bool cw){ // Volume control.
  32. if (cw) {
  33. tap_code(KC_VOLU);
  34. } else {
  35. tap_code(KC_VOLD);
  36. }
  37. }
  38. void enc_move_desktop(bool cw){ // Switch Desktops (Mac).
  39. if (cw) {
  40. tap_code16(C(KC_RIGHT));
  41. } else {
  42. tap_code16(C(KC_LEFT));
  43. }
  44. }
  45. void enc_zoom(bool cw){ // Zoom in/zoom out.
  46. if (cw) {
  47. tap_code16(G(KC_PLUS));
  48. } else {
  49. tap_code16(G(KC_MINUS));
  50. }
  51. }