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- // Copyright 2021 Victor Toni (@vitoni)
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "rgb_matrix_effects.h"
- #include <rgb_matrix.h>
- #include <lib/lib8tion/lib8tion.h>
- #include "utils.h"
- /*
- Offset used to start at the right point in th curve to avoid big jumps in brightness
- 0 => 0% (signed) => 50% (unsigned)
- 64 => 100% (signed) => 100% (unsigned)
- 128 => 0% (signed) => 50% (unsigned)
- 192 => -100% (signed) => 0% (unsigned)
- */
- enum PHASE {
- PHASE_ZERO_RAISING
- ,PHASE_HIGH
- ,PHASE_ZERO_FALLING
- ,PHASE_LOW
- };
- /**
- * @brief Calculates the offset so that a specific time is aligned to a specific point in the sine curve.
- * @param[in] time The time for which the offset shopuld be calculated.
- * @param[in] phase Phase which should be reached with the offset
- * @see PHASE
- */
- uint8_t offset_for_time(const uint8_t time, const uint8_t phase) {
- switch (phase) {
- case PHASE_ZERO_RAISING:
- return 0 - time;
- case PHASE_HIGH:
- return 64 - time;
- case PHASE_ZERO_FALLING:
- return 128 - time;
- case PHASE_LOW:
- return 192 - time;
- default:
- return 0;
- }
- }
- /**
- * @brief Scales down `g_rgb_timer` so that it can be used for RGB effects.
- * @return scaled down timer
- * @see rgb_time_2_scale_w_factor()
- */
- uint8_t rgb_time_2_scale(void) {
- static const uint8_t factor = 1;
- return rgb_time_2_scale_w_factor(factor);
- }
- /*
- * Used to slow down RGB speed.
- */
- static const uint8_t rgb_speed_divisor = 8;
- /**
- * @brief Scales down `g_rgb_timer` so that it can be used for RGB effects.
- * @details Usually these calculations aredone internally by some RGB effects.
- This method exposed to scaling so that all effects to have same timebase. If `rgb_matrix_config.speed` all effects are affected the same.
- * @param[in] factor The factor can be used to speed up some operations in relation to others.
- * @return scaled down timer taking into account the given factor
- * @see g_rgb_timer
- * @see rgb_matrix_config.speed
- */
- uint8_t rgb_time_2_scale_w_factor(const uint8_t rgb_speed_factor) {
- const uint8_t scaled_time = scale16by8(g_rgb_timer, rgb_matrix_config.speed * rgb_speed_factor / rgb_speed_divisor);
- return scaled_time;
- }
- /**
- * @brief Inverse function to calculate time required to execute `timer` steps.
- * @details This method allows calculation of the time needed to execute N `timer`steps.
- Usefull when using a scaled down time but requiring the time needed to perform these steps.
- * @param[in] scaled_time scaled down timer to inverse to time
- * @return time corresponding to scaled down time
- * @see rgb_time_2_scale()
- */
- uint16_t scale_2_rgb_time(const uint8_t scaled_time) {
- const uint16_t time = scaled_time * rgb_speed_divisor * UINT8_MAX / rgb_matrix_config.speed;
- return time;
- }
- bool fade_in_ranged(const uint8_t time, const uint8_t range_min, const uint8_t range_max) {
- static const uint8_t max_delta = 1;
- return scaled_sin_up(time, range_min, range_max, max_delta, &(rgb_matrix_config.hsv.v));
- }
- bool fade_out_ranged(const uint8_t time, const uint8_t range_min, const uint8_t range_max) {
- static const uint8_t max_delta = 1;
- return scaled_sin_down(time, range_min, range_max, max_delta, &(rgb_matrix_config.hsv.v));
- }
- /**
- * @brief Convenience method to eventually skip the value part when setting HSV.
- * @details When setting HSV this includes the value/brightness.
- As changing brightness might interfer with fading or breathing effects,
- this method can skip the value part of HSV (depending on the preprocessor flag: RGB_FADE_IN).
- * @param[in] hue Hue
- * @param[in] sat Saturation
- * @param[in] hue Value (brightness)
- * @see rgb_matrix_sethsv_noeeprom()
- */
- void rgb_matrix_sethsv_noeeprom_user(const uint16_t hue, const uint8_t sat, const uint8_t val) {
- #if defined(RGB_FADE_IN) || defined(RGB_IDLE_TIMEOUT)
- rgb_matrix_config.hsv.h = hue;
- rgb_matrix_config.hsv.s = sat;
- // omitting setting the value to avoid interfering with effects
- // rgb_matrix_config.hsv.v = val;
- #else
- rgb_matrix_sethsv_noeeprom(hue, sat, val);
- #endif
- }
- #if defined(RGB_FADE_IN) || defined(RGB_IDLE_TIMEOUT)
- /**
- * @brief Calculates the time offset required by fade in.
- * @details Using an arbitrary timer any point on the sine curve might be pointed to.
- * The offest is calculated so that
- * a) the point is at the lowest point in the curve and the curve is raising
- * b) the point is near the current brightness (eg. fade in might be called while fading out and the lowest value has not yet been reached).
- * @param[in] time Current time usually represented by (usually scaled) timer
- * @return Offset required so that time matches the current brightness
- */
- uint8_t calc_fade_in_offset(const uint8_t time) {
- static const uint8_t max_steps = UINT8_MAX/2;
- static const uint8_t range_min = 0;
- static const uint8_t range_max = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
- // start at the right point in the sine curve
- uint8_t time_offset = offset_for_time(time, PHASE_LOW);
- // find the right offset to match the current brightness
- for (int i = 1; i < max_steps; i++) {
- const uint8_t value = scaled_sin(time + time_offset + 1, range_min, range_max);
- if (in_range(value, range_min, range_max) && value < rgb_matrix_config.hsv.v) {
- time_offset++;
- } else {
- break;
- }
- }
- return time_offset;
- }
- /**
- * @brief Increases value/brightness until reaching RGB_MATRIX_MAXIMUM_BRIGHTNESS based on given timer.
- * @param[in] time A (usually scaled) timer
- * @return Returns `true` if RGB_MATRIX_MAXIMUM_BRIGHTNESS has been reached, `false` otherwise.
- */
- bool fade_in(const uint8_t time) {
- static const uint8_t range_min = 0;
- static const uint8_t range_max = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
- return fade_in_ranged(time, range_min, range_max);
- }
- #endif
- #if defined(RGB_DISABLE_WITH_FADE_OUT) || defined(RGB_IDLE_TIMEOUT)
- /**
- * @brief Calculates the time offset required by fade out.
- * @details Using an arbitrary timer any point on the Sinus curve might be pointed to.
- * The offest is calculated so that
- * a) the point is at the highest point in the curve and the curve is failing
- * b) the point is near the current brightness (eg. fade out might be called while on breath effect).
- * @param[in] time Current time usually represented by a(usually scaled) timer
- * @return Offset required so that time matches the current brightness
- */
- uint8_t calc_fade_out_offset(const uint8_t time) {
- static const uint8_t range_min = 0;
- static const uint8_t range_max = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
- // start at the right point in the sin() curve
- uint8_t time_offset = offset_for_time(time, PHASE_HIGH);
- // find the right offset to match the current brightness
- for (int i = 1; i < 127; i++) {
- const uint8_t value = scaled_sin(time + time_offset + 1, range_min, range_max);
- if (in_range(value, range_min, range_max) && rgb_matrix_config.hsv.v < value) {
- time_offset++;
- } else {
- break;
- }
- }
- return time_offset;
- }
- #endif
- #if defined(RGB_DISABLE_WITH_FADE_OUT)
- /**
- * @brief Decreases value/brightness until reaching 0 based on given timer.
- * @param[in] time A (usually scaled) timer
- * @return Returns `true` if 0 has been reached, `false` otherwise.
- */
- bool fade_out(const uint8_t time) {
- static const uint8_t range_min = 0;
- static const uint8_t range_max = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
- return fade_out_ranged(time, range_min, range_max);
- }
- #endif
- #if defined(RGB_IDLE_TIMEOUT)
- /**
- * @brief Decreases value/brightness until reaching `RGB_IDLE_MINIMUM_BRIGHTNESS` based on given timer.
- * @param[in] time A (usually scaled) timer
- * @return Returns `true` if `RGB_IDLE_MINIMUM_BRIGHTNESS` has been reached, `false` otherwise.
- */
- bool idle_fade_out(const uint8_t time) {
- static const uint8_t range_min = RGB_IDLE_MINIMUM_BRIGHTNESS;
- static const uint8_t range_max = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
- return fade_out_ranged(time, range_min, range_max);
- }
- #if defined(RGB_IDLE_BREATHE)
- /**
- * @brief Changes value/brightness to create a breathing effect based on given timer.
- * @details Brightness will breathe in the range starting from `RGB_IDLE_MINIMUM_BRIGHTNESS` to `RGB_IDLE_MAXIMUM_BRIGHTNESS`.
- * @param[in] time A (usually scaled) timer
- */
- void idle_breathe(const uint8_t time) {
- static const uint8_t range_min = RGB_IDLE_MINIMUM_BRIGHTNESS;
- static const uint8_t range_max = RGB_IDLE_MAXIMUM_BRIGHTNESS;
- rgb_matrix_config.hsv.v = scaled_sin(time, range_min, range_max);
- }
- #endif // RGB_IDLE_BREATHE
- #endif // RGB_IDLE_TIMEOUT
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