keymap.c 11 KB

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  1. #include "ergodox.h"
  2. #include "debug.h"
  3. #include "action_layer.h"
  4. #define BASE 0 // default layer
  5. #define PROG 1 // programming
  6. #define NAVI 2 // navigation
  7. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  8. /* Keymap 0: Basic layer
  9. *
  10. * ,--------------------------------------------------. ,--------------------------------------------------.
  11. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | | 6 | 7 | 8 | 9 | 0 | - | BkSpce |
  12. * |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
  13. * | Tab | Q | W | E | R | T | Y | | G | Y | U | I | O | P | Enter |
  14. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  15. * | LCtrl | A | S | D | F | G |------| |------| H | J | K | L | ; | Enter |
  16. * |--------+------+------+------+------+------| H | | B |------+------+------+------+------+--------|
  17. * | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
  18. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  19. * |`/Ctrl| \ | | | LAlt | | RAlt | [ | ] | |'/Ctrl|
  20. * `----------------------------------' `----------------------------------'
  21. * ,-------------. ,-------------.
  22. * | PrtS | PrtS | | CtAl | CtAl |
  23. * ,------+------+------| |------+------+------.
  24. * | | | L1 | | L1 | | |
  25. * | Spce | ~L2 +------| |------+ ~L1 | Spce |
  26. * | | | LGui | | RGui | | |
  27. * `--------------------' `--------------------'
  28. */
  29. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  30. // Otherwise, it needs KC_*
  31. [BASE] = KEYMAP( // layer 0 : default
  32. // left hand
  33. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
  34. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y,
  35. KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G,
  36. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_H,
  37. CTL_T(KC_GRV),KC_NUBS,KC_NO, KC_NO, KC_LALT,
  38. KC_PSCREEN, KC_PSCREEN,
  39. TO(PROG, ON_PRESS),
  40. KC_SPC, MO(NAVI), KC_LGUI,
  41. // right hand
  42. KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC,
  43. KC_G, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENTER,
  44. KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENTER,
  45. KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
  46. KC_RALT,KC_LBRC,KC_RBRC,KC_NO, CTL_T(KC_QUOT),
  47. MT(0x5, KC_NO), MT(0x5, KC_NO),
  48. TO(PROG, ON_PRESS),
  49. KC_RGUI, MO(PROG), KC_SPC
  50. ),
  51. /* Keymap 1: Symbol Layer
  52. *
  53. * ,--------------------------------------------------. ,--------------------------------------------------.
  54. * | | | | | | | | | | | | K/ | K* | K- | = |
  55. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  56. * | | ! | @ | ( | ) | | | | | | | K7 | K8 | K9 | K+ | # |
  57. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  58. * | | # | $ | { | } | ` |------| |------| | K4 | K5 | K6 | K+ | ' |
  59. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  60. * | | % | ^ | [ | ] | ~ | | | | | K1 | K2 | K3 | K= | |
  61. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  62. * | | | | | | | K0 | K0 | K. | K= | |
  63. * `----------------------------------' `----------------------------------'
  64. * ,-------------. ,-------------.
  65. * | | | | | |
  66. * ,------|------|------| |------+------+------.
  67. * | | | L2 | | L2 | | |
  68. * | | |------| |------| | |
  69. * | | | | | | | |
  70. * `--------------------' `--------------------'
  71. */
  72. // PROGRAMMING
  73. [PROG] = KEYMAP(
  74. // left hand
  75. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
  76. KC_TRNS, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_TRNS,
  77. KC_TRNS, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV,
  78. KC_TRNS, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_TRNS,
  79. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
  80. KC_TRNS, KC_TRNS,
  81. TO(NAVI, ON_PRESS),
  82. KC_TRNS, KC_TRNS, KC_TRNS,
  83. // right hand
  84. KC_TRNS, KC_TRNS, KC_NO, KC_PSLS, KC_PAST, KC_PMNS, KC_EQUAL,
  85. KC_TRNS, KC_TRNS, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_NUHS,
  86. KC_TRNS, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_QUOT,
  87. KC_TRNS, KC_TRNS, KC_P1, KC_P2, KC_P3, KC_PENT, KC_TRNS,
  88. KC_P0, KC_P0, KC_PDOT, KC_PENT, KC_TRNS,
  89. KC_TRNS, KC_TRNS,
  90. TO(NAVI, ON_PRESS),
  91. KC_TRNS, KC_TRNS, KC_TRNS
  92. ),
  93. /* Keymap 2: Navigation and system keys
  94. *
  95. * ,--------------------------------------------------. ,--------------------------------------------------.
  96. * | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
  97. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  98. * | | Home | Up | End | Ins | PgUp | | | | | | Ins | | | |
  99. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  100. * | | Left | Down | Rght | Del | PgDn |------| |------| | Back | Del | Fwrd | | |
  101. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  102. * | | Lclk | MsUp | Rclk | | | | | | | Prev | Play | Next | | |
  103. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  104. * | | MsLt | MsDn | MsRt | | |VolDn | Mute |VolUp | | |
  105. * `----------------------------------' `----------------------------------'
  106. * ,-------------. ,-------------.
  107. * | | | | | |
  108. * ,------|------|------| |------+------+------.
  109. * | | | L0 | | L0 | | |
  110. * | | |------| |------| | |
  111. * | | | | | | | |
  112. * `--------------------' `--------------------'
  113. */
  114. // NAVIGATION
  115. [NAVI] = KEYMAP(
  116. KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
  117. KC_TRNS, KC_HOME, KC_UP, KC_END, KC_INS, KC_PGUP, KC_TRNS,
  118. KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_DELT, KC_PGDN,
  119. KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS,
  120. KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
  121. KC_TRNS, KC_TRNS,
  122. TO(BASE, ON_PRESS),
  123. KC_TRNS, KC_TRNS, KC_TRNS,
  124. // right hand
  125. KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
  126. KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_TRNS, KC_TRNS,
  127. KC_TRNS, KC_WBAK, KC_DELT, KC_WFWD, KC_TRNS, KC_TRNS,
  128. KC_TRNS, KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS,
  129. KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS,
  130. KC_TRNS, KC_TRNS,
  131. TO(BASE, ON_PRESS),
  132. KC_TRNS, KC_TRNS, KC_TRNS
  133. ),
  134. };
  135. const uint16_t PROGMEM fn_actions[] = {
  136. //[1] = ACTION_LAYER_TAP_TOGGLE(PROG), // FN1 - Momentary Layer 1 (Symbols)
  137. //[2] = ACTION_LAYER_TAP_TOGGLE(NAVI) // FN2 - Momentary Layer 2 (Navigation)
  138. };
  139. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  140. {
  141. // MACRODOWN only works in this function
  142. switch(id) {
  143. case 0:
  144. if (record->event.pressed) {
  145. register_code(KC_RSFT);
  146. } else {
  147. unregister_code(KC_RSFT);
  148. }
  149. break;
  150. }
  151. return MACRO_NONE;
  152. };
  153. // Runs just one time when the keyboard initializes.
  154. void matrix_init_user(void) {
  155. };
  156. // Runs constantly in the background, in a loop.
  157. void matrix_scan_user(void) {
  158. /* leds is a static array holding the current brightness of each of the
  159. * three keyboard LEDs. It's 4 long simply to avoid the ugliness of +1s and
  160. * -1s in the code below, and because wasting a byte really doesn't matter
  161. * that much (no, it *doesn't*, stop whinging!). Note that because it's
  162. * static it'll maintain state across invocations of this routine.
  163. */
  164. static uint8_t leds[4];
  165. uint8_t led;
  166. uint8_t layer = biton32(layer_state);
  167. ergodox_board_led_off();
  168. /* Loop over each LED/layer */
  169. for (led = 1; led <= 3; ++led) {
  170. /* If the current layer matches the current LED, increment its
  171. * brightness by 1 up to a maximum of 255. If the current layer doesn't
  172. * match, decrement its brightness by 1 down to a minimum of zero.
  173. */
  174. leds[led] += (layer == led) ?
  175. (leds[led] < 255 ? 1 : 0):
  176. (leds[led] > 0 ? -1 : 0);
  177. /* Set LED state according to the new brightness */
  178. if (leds[led]) {
  179. ergodox_right_led_on(led);
  180. ergodox_right_led_set(led, leds[led]);
  181. }
  182. else {
  183. ergodox_right_led_off(led);
  184. }
  185. }
  186. };