keymap.c 9.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215
  1. #include "preonic.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. #include "keymap_nordic.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #endif
  8. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  9. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  10. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  11. // entirely and just use numbers.
  12. #define _QWERTY 0
  13. #define _LOWER 3
  14. #define _RAISE 4
  15. #define _ADJUST 16
  16. enum preonic_keycodes {
  17. QWERTY = SAFE_RANGE,
  18. LOWER,
  19. RAISE,
  20. BACKLIT
  21. };
  22. // Fillers to make layering more clear
  23. #define _______ KC_TRNS
  24. #define XXXXXXX KC_NO
  25. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  26. /* Qwerty
  27. * ,-----------------------------------------------------------------------------------.
  28. * | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | + | Bksp |
  29. * |------+------+------+------+------+------+------+------+------+------+------+------|
  30. * | Esc | Q | W | E | R | T | Y | U | I | O | P | Å |
  31. * |------+------+------+------+------+-------------+------+------+------+------+------|
  32. * | Tab | A | S | D | F | G | H | J | K | L | Ö | Ä |
  33. * |------+------+------+------+------+------|------+------+------+------+------+------|
  34. * | Shift| < | Z | X | C | V | B | N | M | . | , | - |
  35. * |------+------+------+------+------+------+------+------+------+------+------+------|
  36. * | Ctrl | GUI | Alt |AltGr |Lower | Space| Enter|Raise | Left | Down | Up |Right |
  37. * `-----------------------------------------------------------------------------------'
  38. */
  39. [_QWERTY] = {
  40. {KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, NO_PLUS, KC_BSPC},
  41. {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, NO_AM },
  42. {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NO_AE, NO_OSLH},
  43. {KC_LSFT, NO_LESS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_DOT, KC_COMM, NO_MINS},
  44. {KC_LCTL, KC_LGUI, KC_LALT, NO_ALGR, LOWER, KC_SPC, KC_ENT, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  45. },
  46. /* Lower
  47. * ,-----------------------------------------------------------------------------------.
  48. * | | @ | £ | $ | | | { | [ | ] | } | \ | Del |
  49. * |------+------+------+------+------+-------------+------+------+------+------+------|
  50. * | | | | | | | | |VolUp | | | ~ |
  51. * |------+------+------+------+------+-------------+------+------+------+------+------|
  52. * | | | | | | | |LastS |PauseP|NextS | | * |
  53. * |------+------+------+------+------+------|------+------+------+------+------+------|
  54. * | | | | | | | | | |VolDwn| | | |
  55. * |------+------+------+------+------+------+------+------+------+------+------+------|
  56. * | | | | | | |Bspc | | | | | |
  57. * `-----------------------------------------------------------------------------------'
  58. */
  59. [_LOWER] = {
  60. {_______, NO_AT, NO_PND, NO_DLR, _______, _______, NO_LCBR, NO_LBRC, NO_RBRC, NO_RCBR, NO_BSLS, KC_DEL},
  61. {_______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU, _______, _______, NO_TILD},
  62. {_______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, LSFT(KC_BSLS)},
  63. {_______, NO_PIPE, _______, _______, _______, _______, _______, _______, KC_VOLD, _______, _______, _______},
  64. {_______, _______, _______, _______, _______, _______, KC_BSPC, _______, _______, _______, _______, _______}
  65. },
  66. /* Raise
  67. * ,-----------------------------------------------------------------------------------.
  68. * | ! | " | # | ¤ | % | & | / | ( | ) | = | ? | Ins |
  69. * |------+------+------+------+------+------+------+------+------+------+------+------|
  70. * | | | |Mouse^| | | | |ScrlUp| | | ^ |
  71. * |------+------+------+------+------+-------------+------+------+------+------+------|
  72. * | | |Mouse<|MouseV|Mouse>| | |MLC |MMC |MRC | ' | " |
  73. * |------+------+------+------+------+------|------+------+------+------+------+------|
  74. * | | > | | | | | | |ScrlDown| : | ; | _ |
  75. * |------+------+------+------+------+------+------+------+------+------+------+------|
  76. * | | | | | |Bspc | | | | | | |
  77. * `-----------------------------------------------------------------------------------'
  78. */
  79. [_RAISE] = {
  80. {LSFT(KC_1),NO_QUO2,LSFT(KC_3), NO_BULT,LSFT(KC_5), NO_AMPR, NO_SLSH, NO_LPRN, NO_RPRN, NO_EQL, NO_QUES, KC_INS},
  81. {_______, _______, _______, KC_MS_U, _______, _______, _______, _______, KC_WH_U, _______, _______, NO_CIRC},
  82. {_______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, KC_BTN1, KC_BTN3, KC_BTN2, NO_APOS, NO_QUOT},
  83. {_______, NO_GRTR, _______, _______, _______, _______, _______, _______, KC_WH_D, NO_COLN, NO_SCLN, NO_UNDS},
  84. {_______, _______, _______, _______, _______, KC_BSPC, _______, _______, _______, _______, _______, _______}
  85. },
  86. /* Adjust (Lower + Raise)
  87. * ,-----------------------------------------------------------------------------------.
  88. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
  89. * |------+------+------+------+------+------+------+------+------+------+------+------|
  90. * | | | | Reset| | | | | | | | |
  91. * |------+------+------+------+------+-------------+------+------+------+------+------|
  92. * | | | | | | | | | | | |Rsft |
  93. * |------+------+------+------+------+------|------+------+------+------+------+------|
  94. * | |MusOn |MusOff| | | | | | | | | Reset|
  95. * |------+------+------+------+------+------+------+------+------+------+------+------|
  96. * | | | | | | | | | | | |
  97. * `-----------------------------------------------------------------------------------'
  98. */
  99. [_ADJUST] = {
  100. {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
  101. {_______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______},
  102. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT},
  103. {_______, MU_ON, MU_OFF, _______, _______, _______, _______, _______, _______, _______, _______, RESET },
  104. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  105. }
  106. };
  107. #ifdef AUDIO_ENABLE
  108. float tone_startup[][2] = {
  109. {NOTE_B5, 20},
  110. {NOTE_B6, 8},
  111. {NOTE_DS6, 20},
  112. {NOTE_B6, 8}
  113. };
  114. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  115. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  116. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  117. #endif
  118. void persistant_default_layer_set(uint16_t default_layer) {
  119. eeconfig_update_default_layer(default_layer);
  120. default_layer_set(default_layer);
  121. }
  122. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  123. switch (keycode) {
  124. case QWERTY:
  125. if (record->event.pressed) {
  126. #ifdef AUDIO_ENABLE
  127. PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
  128. #endif
  129. persistant_default_layer_set(1UL<<_QWERTY);
  130. }
  131. return false;
  132. break;
  133. case LOWER:
  134. if (record->event.pressed) {
  135. layer_on(_LOWER);
  136. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  137. } else {
  138. layer_off(_LOWER);
  139. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  140. }
  141. return false;
  142. break;
  143. case RAISE:
  144. if (record->event.pressed) {
  145. layer_on(_RAISE);
  146. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  147. } else {
  148. layer_off(_RAISE);
  149. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  150. }
  151. return false;
  152. break;
  153. case BACKLIT:
  154. if (record->event.pressed) {
  155. register_code(KC_RSFT);
  156. #ifdef BACKLIGHT_ENABLE
  157. backlight_step();
  158. #endif
  159. } else {
  160. unregister_code(KC_RSFT);
  161. }
  162. return false;
  163. break;
  164. }
  165. return true;
  166. };
  167. void matrix_init_user(void) {
  168. #ifdef AUDIO_ENABLE
  169. startup_user();
  170. #endif
  171. }
  172. #ifdef AUDIO_ENABLE
  173. void startup_user()
  174. {
  175. _delay_ms(20); // gets rid of tick
  176. PLAY_NOTE_ARRAY(tone_startup, false, 0);
  177. }
  178. void shutdown_user()
  179. {
  180. PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
  181. _delay_ms(150);
  182. stop_all_notes();
  183. }
  184. void music_on_user(void)
  185. {
  186. music_scale_user();
  187. }
  188. void music_scale_user(void)
  189. {
  190. PLAY_NOTE_ARRAY(music_scale, false, 0);
  191. }
  192. #endif