123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144 |
- #include "preonic.h"
- #include "action_layer.h"
- #include "eeconfig.h"
- #ifdef AUDIO_ENABLE
- #include "audio.h"
- #endif
- // Each layer gets a name for readability, which is then used in the keymap matrix below.
- // The underscores don't mean anything - you can have a layer called STUFF or any other name.
- // Layer names don't all need to be of the same length, obviously, and you can also skip them
- // entirely and just use numbers.
- #define _QWERTY 0
- #define _FN 1
- #define _ULCK 2
- // Fillers to make layering more clear
- #define _______ KC_TRNS
- #define XXXXXXX KC_NO
- #define HYP_TIC ALL_T(KC_GRV)
- #define EQ_LOCK TD(TD_EQ_LOCK)
- #define MIN_ULK TD(TD_MIN_ULOCK)
- //Tap Dance Declarations
- enum {
- TD_EQ_LOCK = 0,
- TD_MIN_ULOCK
- };
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Qwerty
- * ,-----------------------------------------------------------------------------------.
- * | = | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
- * |------+------+------+------+------+-------------+------+------+------+------+------|
- * | Ctrl | A | S | D | F | G | H | J | K | L | ; | " |
- * |------+------+------+------+------+------|------+------+------+------+------+------|
- * | Shift| Z | X | C | V | B | N | M | , | . | / |Shift |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | FN | ` | Alt | LGUI | Back | ESC |ENTER | SPCE | RGUI | [ | ] | FN |
- * `-----------------------------------------------------------------------------------'
- */
- [_QWERTY] = {
- {EQ_LOCK, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, MIN_ULK },
- {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS },
- {KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
- {KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC },
- {MO(_FN), HYP_TIC, KC_LALT, KC_LGUI, KC_BSPC, KC_ESC, KC_ENT, KC_SPC, KC_RGUI, KC_LBRC, KC_RBRC, MO(_FN) }
- },
- /* Fn
- * ,-----------------------------------------------------------------------------------.
- * | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | |
- * |------+------+------+------+------+-------------+------+------+------+------+------|
- * | | F11 | F12 | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | |
- * |------+------+------+------+------+-------------+------+------+------+------+------|
- * | | VOL- | VOL+ | MUTE |BLtogg| | LEFT | DOWN | UP | RGHT | | |
- * |------+------+------+------+------+------|------+------+------+------+------+------|
- * | | BL- | BL+ |Aud on|AudOff|AGnorm|AGswap| | | | | |
- * |------+------+------+------+------+------|------+------+------+------+------+------|
- * | |Voice-|Voice+|Mus on|MusOff| | |PLY/PS| | PREV | NEXT | |
- * `-----------------------------------------------------------------------------------'
- */
- [_FN] = {
- {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______ },
- {_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, _______ },
- {_______, KC_VOLD, KC_VOLU, KC_MUTE, BL_TOGG, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______ },
- {_______, BL_DEC, BL_INC, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______ },
- {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, _______, _______, KC_MPLY, _______, KC_MPRV, KC_MNXT, _______ }
- }
- };
- float tone_startup[][2] = {
- {NOTE_B5, 20},
- {NOTE_B6, 8},
- {NOTE_DS6, 20},
- {NOTE_B6, 8}
- };
- float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
- float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
- void persistant_default_layer_set(uint16_t default_layer) {
- eeconfig_update_default_layer(default_layer);
- default_layer_set(default_layer);
- }
- /*bool process_record_user(uint16_t keycode, keyrecord_t *record) {*/
- /*return true;*/
- /*[>switch (keycode) {<]*/
- /*[>case QWERTY:<]*/
- /*[>return true;<]*/
- /*[>}<]*/
- /*};*/
- void matrix_init_user(void) {
- startup_user();
- }
- void startup_user()
- {
- _delay_ms(20); // gets rid of tick
- PLAY_NOTE_ARRAY(tone_startup, false, 0);
- }
- void shutdown_user()
- {
- PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
- _delay_ms(150);
- stop_all_notes();
- }
- void music_on_user(void)
- {
- music_scale_user();
- }
- void music_scale_user(void)
- {
- PLAY_NOTE_ARRAY(music_scale, false, 0);
- }
- qk_tap_dance_action_t tap_dance_actions[] = {
- //Tap once for equal, twice for hyper + X (alfred lock)
- [TD_EQ_LOCK] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, HYPR(KC_X)),
- //Tap once for minus, twice for time.heals.nothing
- [TD_MIN_ULOCK] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, M(_ULCK))
- };
- const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
- {
- switch(id) {
- case _ULCK:
- if (record->event.pressed) {
- /* time.heals.nothing */
- return MACRO( I(220), T(T), T(I), T(M), T(E), T(DOT), T(H), T(E), T(A), T(L), T(S), T(DOT), T(N), T(O), T(T), T(H), T(I), T(N), T(G), END);
- }
- break;
- }
- return MACRO_NONE;
- };
|