keymap.c 4.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141
  1. #include QMK_KEYBOARD_H
  2. #include "rgblight.h"
  3. //Layer definitions
  4. #define _BL 0
  5. #define _DL 1
  6. #define _UL 2
  7. #define _GL 3
  8. #define _BK 4
  9. //other variables
  10. int mCalled = 0;
  11. bool blockToggle = false;
  12. bool lRGB = true;
  13. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  14. [_BL] = LAYOUT(
  15. KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  16. KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, TG(_GL), \
  17. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_QUOT, KC_SLSH, KC_ENT, \
  18. KC_TAB, KC_ESC, KC_LCTL, KC_LALT, KC_COMMA, LT(_DL,KC_SPC), LT(_UL,KC_SPC), KC_DOT, KC_LGUI),
  19. [_DL] = LAYOUT(
  20. KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,\
  21. KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,\
  22. KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
  23. KC_TRNS, KC_F1, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
  24. [_UL] = LAYOUT(
  25. KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, KC_PIPE, KC_BSLS, KC_PLUS, KC_UNDS, KC_MINS, KC_EQL, KC_DEL,\
  26. KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TRNS, \
  27. KC_TRNS, KC_FN0, RGB_TOG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_SAD, RGB_VAD, KC_TRNS, KC_TRNS, \
  28. KC_TRNS, KC_GRV, KC_TRNS, RGB_MOD, RGB_HUI, KC_TRNS, KC_TRNS, RGB_SAI, RGB_VAI),
  29. [_GL] = LAYOUT(
  30. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, \
  31. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, \
  32. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
  33. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_SPC, KC_SPC, KC_TRNS, KC_TRNS),
  34. [_BK] = LAYOUT(
  35. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
  36. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
  37. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_TRNS, \
  38. KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_FN1, KC_NO, KC_NO),
  39. };
  40. //KC_MPLY, KC_VOLU, KC_VOLD, KC_TRNS, KC_TRNS, KC_MNXT, KC_MPRV
  41. //function to toggle the interactive rgb variable
  42. bool toggleLayerRGB(void){
  43. if(lRGB == true){
  44. return false;
  45. }
  46. else{
  47. return true;
  48. }
  49. }
  50. void matrix_init_user(void){
  51. rgblight_enable();
  52. rgblight_mode(1);
  53. rgblight_sethsv(0,10,255);
  54. }
  55. //check for layer and if there was a keypress change underglow lighting
  56. void matrix_scan_kb(void){
  57. if(lRGB == true)
  58. {
  59. //base layer
  60. if(layer_state == 0x00000000 && mCalled == 1 ){
  61. rgblight_sethsv(0,10,255);
  62. mCalled = 0;
  63. }
  64. //down layer
  65. else if(layer_state == 0x00000002 && mCalled == 1){
  66. rgblight_sethsv(160,255,255);
  67. mCalled = 0;
  68. }
  69. //up layer with rgb access blocked
  70. else if(layer_state == 0x00000004 && mCalled == 1 && lRGB == true){
  71. //blockToggle = true;
  72. layer_state = 0x00000014;
  73. rgblight_sethsv(180,255,255);
  74. mCalled = 0;
  75. }
  76. //arrow cluster layer
  77. else if(layer_state == 0x00000008 && mCalled == 1){
  78. rgblight_sethsv(0,180,255);
  79. mCalled = 0;
  80. }
  81. //if on blocked layer and the spacebar has been released reset to baselayer and set colours to white
  82. else if(layer_state == 0x00000014 && blockToggle == true )
  83. {
  84. blockToggle = false;
  85. layer_state = 0x00000000;
  86. rgblight_sethsv(0,10,255);
  87. }
  88. }
  89. }
  90. //set mCalled to 1 when a button is pressed to make sure the leds aren't continuesly updated.
  91. bool process_record_user (uint16_t keycode, keyrecord_t *record) {
  92. mCalled = 1;
  93. //uncommenting the line below causes the lights to flicker when typing on the keyboard.
  94. //rgblight_sethsv(0,255,0);
  95. if(keycode == KC_FN0 && record->event.pressed){
  96. //set the toggle and make sure to set the colour back to white
  97. lRGB = toggleLayerRGB();
  98. rgblight_enable();
  99. rgblight_mode(1);
  100. rgblight_sethsv(0,255,255);
  101. layer_state =0x00000000;
  102. return false;
  103. }
  104. //check if spacebar is released when on a different layer
  105. if(keycode == KC_FN1){
  106. if(record ->event.pressed){
  107. }else{
  108. blockToggle = true;
  109. }
  110. }
  111. return true;
  112. }