keymap.c 27 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563
  1. #include QMK_KEYBOARD_H
  2. #include "debug.h"
  3. #include "action_layer.h"
  4. #include "version.h"
  5. #define BASE 0 // default layer
  6. #define SYMB 1 // symbols
  7. #define MDIA 2 // media keys and navigation
  8. #define UNI 3 // unicode 1
  9. #define UNI2 4 // unicode 2
  10. enum macros {
  11. RUN
  12. };
  13. enum function_ids {
  14. EMOJI,
  15. EMOJI2,
  16. EPRM,
  17. VRSN,
  18. RGB_SLD,
  19. GO_GROUP
  20. };
  21. /* opt can only be 0-15 */
  22. enum emojis {
  23. SHRUG,
  24. YAY,
  25. HUG,
  26. SMILE,
  27. SMILE2,
  28. HMM1,
  29. HMM2,
  30. BEAR1,
  31. BEAR2,
  32. FUU,
  33. EGGY1,
  34. EGGY2,
  35. FACE1,
  36. FACE2,
  37. UHU,
  38. SMRK1
  39. };
  40. enum emojis2 {
  41. SMRK2,
  42. LOVE
  43. };
  44. enum progmem_ids {
  45. EMOJI_SHRUG,
  46. EMOJI_YAY,
  47. EMOJI_HUG,
  48. EMOJI_SMILE,
  49. EMOJI_SMILE2,
  50. EMOJI_HMM1,
  51. EMOJI_HMM2,
  52. EMOJI_BEAR1,
  53. EMOJI_BEAR2,
  54. EMOJI_FUU,
  55. EMOJI_EGGY1,
  56. EMOJI_EGGY2,
  57. EMOJI_FACE1,
  58. EMOJI_FACE2,
  59. EMOJI_UHU,
  60. EMOJI_SMRK1,
  61. EMOJI_SMRK2,
  62. EMOJI_LOVE,
  63. F_EPRM,
  64. F_VRSN,
  65. F_RGB_SLD,
  66. I3_GO_GROUP_10,
  67. I3_GO_GROUP_1,
  68. I3_GO_GROUP_2,
  69. I3_GO_GROUP_3,
  70. I3_GO_GROUP_4,
  71. I3_GO_GROUP_5,
  72. I3_GO_GROUP_6,
  73. I3_GO_GROUP_7,
  74. I3_GO_GROUP_8,
  75. I3_GO_GROUP_9,
  76. };
  77. // TODO: Finish the macros for i3 (Macros should potentially be own function instead to make things easier? some of them at least, f. ex. the ones that use 1-0 keys so we can have a single switch)
  78. // TODO: Do stuff with hyper and meh keys
  79. // TODO: Add macros for lots of stuff. (Lastpass cli, pushbullet cli, other push service cli, linode cli, more?)
  80. // TODO: Make macros for gnu screen and i3wm
  81. // TODO: Need to change hotkeys for lastpass, and potentially make my own keys for them on one of my layers
  82. // TODO: Look into using tap dance
  83. // TODO: Use leader key for stuff. See https://github.com/qmk/qmk_firmware/wiki
  84. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  85. /* Keymap 0: Basic layer
  86. *
  87. * ,--------------------------------------------------. ,--------------------------------------------------.
  88. * | Esc/L3 | 1 | 2 | 3 | 4 | 5 | 6 | | 6 | 7 | 8 | 9 | 0 | - | =/L3 |
  89. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  90. * | Tab/L1 | Q | W | E | R | T | L1 | | L2 | Y | U | I | O | P | \/L1 |
  91. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  92. * | LCtrl | A | S | D | F | G |------| |------| H | J | K | L | ; | ctrl/'|
  93. * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
  94. * | LShift |Z / L4|X / L2| C | V | B | | | | N | M | , |. / L2|/ / L4| RShift |
  95. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  96. * |Grv/L1| UNI |AltShf| Lalt | Ralt | | Lalt | Ralt | LEAD | UNI | ~/L1 |
  97. * `----------------------------------' `----------------------------------'
  98. * ,-------------. ,-------------.
  99. * | App | Home | | PgUp | Ins |
  100. * ,------|------|------| |------+--------+------.
  101. * | | | End | | PgDn | | |
  102. * | Space| TAB |------| |------| BSPC |Enter |
  103. * | | | [ | | ] | | |
  104. * `--------------------' `----------------------'
  105. */
  106. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  107. // Otherwise, it needs KC_*
  108. [BASE] = LAYOUT_ergodox( // layer 0 : default
  109. // left hand
  110. LT(UNI,KC_ESC), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
  111. LT(SYMB,KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
  112. KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
  113. KC_LSFT, LT(4, KC_Z), LT(MDIA, KC_X), KC_C, KC_V, KC_B, ALL_T(KC_NO),
  114. LT(SYMB,KC_GRV),LCTL(LSFT(KC_U)), LALT(KC_LSFT), KC_RALT,KC_LALT,
  115. ALT_T(KC_APP), KC_HOME,
  116. KC_END,
  117. KC_SPC,KC_TAB,KC_LBRC,
  118. // right hand
  119. KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, LT(UNI,KC_EQL),
  120. TG(MDIA), KC_Y, KC_U, KC_I, KC_O, KC_P, LT(SYMB, KC_BSLS),
  121. KC_H, KC_J, KC_K, KC_L, KC_SCLN,CTL_T(KC_QUOT),
  122. MEH_T(KC_NO),KC_N, KC_M, KC_COMM,LT(MDIA, KC_DOT), LT(UNI2, KC_SLSH), KC_RSFT,
  123. KC_LALT, KC_RALT,KC_LEAD,LCTL(LSFT(KC_U)), LT(SYMB,KC_TILD),
  124. KC_PGUP, KC_INS,
  125. KC_PGDN,
  126. KC_RBRC,KC_BSPC, KC_ENT
  127. ),
  128. /* Keymap 1: Symbol Layer LCTL(LSFT(KC_U))
  129. *
  130. * ,--------------------------------------------------. ,--------------------------------------------------.
  131. * | | F1 | F2 | F3 | F4 | F5 | F6 | | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
  132. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  133. * | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | |
  134. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  135. * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
  136. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  137. * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
  138. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  139. * | | | | | | | | . | 0 | = | |
  140. * `----------------------------------' `----------------------------------'
  141. * ,-------------. ,-------------.
  142. * |Toggle|Animat| | Hue+ | Hue- |
  143. * ,------|------|------| |------+------+------.
  144. * |Bright|Bright|Solid | | | | |
  145. * |ness- |ness+ |------| |------| DEL | |
  146. * | | | | | EPRM | | |
  147. * `--------------------' `--------------------'
  148. */
  149. // SYMBOLS
  150. [SYMB] = LAYOUT_ergodox(
  151. // left hand
  152. KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
  153. KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
  154. KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
  155. KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
  156. KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
  157. RGB_TOG,RGB_MOD,
  158. F(F_RGB_SLD),
  159. RGB_VAD,RGB_VAI,KC_TRNS,
  160. // right hand
  161. KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
  162. KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_TRNS,
  163. KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
  164. KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
  165. KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS,
  166. RGB_HUD, RGB_HUI,
  167. KC_TRNS,
  168. F(F_EPRM), KC_DEL, KC_TRNS
  169. ),
  170. /* Keymap 2: Media, mouse and navigation
  171. *
  172. * ,--------------------------------------------------. ,--------------------------------------------------.
  173. * | | gg(1)| gg(2)| gg(3)| gg(4)| gg(5)| gg(6)| | gg(6)| gg(7)| gg(8)| gg(9)| gg(0)| | |
  174. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  175. * | | | | MsUp | RUN | | | | | | | Up | | | |
  176. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  177. * | | |MsLeft|MsDown|MsRght| |------| |------| | Left | Down | Right| | Play |
  178. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  179. * | | | | | | | | | | | Prev | Next | | | |
  180. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  181. * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
  182. * `----------------------------------' `----------------------------------'
  183. * ,-------------. ,-------------.
  184. * | | | | | |
  185. * ,------|------|------| |------+------+------.
  186. * | | | | | | |Brwser|
  187. * | | |------| |------| |Back |
  188. * | | | | | | | |
  189. * `--------------------' `--------------------'
  190. */
  191. // MEDIA , MOUSE and NAVIGATION
  192. [MDIA] = LAYOUT_ergodox(
  193. KC_TRNS, F(I3_GO_GROUP_1), F(I3_GO_GROUP_2), F(I3_GO_GROUP_3), F(I3_GO_GROUP_4), F(I3_GO_GROUP_5), F(I3_GO_GROUP_6),
  194. KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, M(RUN), KC_TRNS, KC_TRNS,
  195. KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
  196. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
  197. KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
  198. KC_TRNS, KC_TRNS,
  199. KC_TRNS,
  200. KC_TRNS, KC_TRNS, KC_TRNS,
  201. // right hand
  202. F(I3_GO_GROUP_6), F(I3_GO_GROUP_7), F(I3_GO_GROUP_8), F(I3_GO_GROUP_9), F(I3_GO_GROUP_10), KC_TRNS, KC_TRNS,
  203. KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS,
  204. KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_MPLY,
  205. KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS,
  206. KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
  207. KC_TRNS, KC_TRNS,
  208. KC_TRNS,
  209. KC_TRNS, KC_TRNS, KC_WBAK
  210. ),
  211. /* Keymap 3: Unicode
  212. *
  213. * ,--------------------------------------------------. ,--------------------------------------------------.
  214. * | | ┌ | ┐ | └ | ┘ | │ | ─ | | ╔ | ╗ | ╚ | ╝ | ║ | ═ | |
  215. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  216. * | | shrug| yay | hug | smile|smile2| | | | ■ | λ | → | ➙ | ▻ | █ |
  217. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  218. * | | hmm1 | hmm2 | bear1| bear2| fuu |------| |------| ☺ | ☻ | ☹ | ♡ | ♥ | ░ |
  219. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  220. * | | eggy1| eggy2| face1| face2| uhu | | | | ❤ | ☐ | ☑ | ☒ | ✓ | ▄ |
  221. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  222. * | | smrk1| smrk2| love | VER | | ✔ | ✗ | ✘ | ● | ▀ |
  223. * `----------------------------------' `----------------------------------'
  224. * ,-------------. ,-------------.
  225. * | | | | ▒ | ▓ |
  226. * ,------|------|------| |------+------+------.
  227. * | | | | | | | |
  228. * | | |------| |------| | |
  229. * | | | | | | | |
  230. * `--------------------' `--------------------'
  231. */
  232. // Unicode
  233. [UNI] = LAYOUT_ergodox(
  234. KC_TRNS, UC(0x250c), UC(0x2510), UC(0x2514), UC(0x2518), UC(0x2502), UC(0x2500),
  235. KC_TRNS, F(EMOJI_SHRUG), F(EMOJI_YAY), F(EMOJI_HUG), F(EMOJI_SMILE), F(EMOJI_SMILE2), KC_TRNS,
  236. KC_TRNS, F(EMOJI_HMM1), F(EMOJI_HMM2), F(EMOJI_BEAR1), F(EMOJI_BEAR2), F(EMOJI_FUU),
  237. KC_TRNS, F(EMOJI_EGGY1), F(EMOJI_EGGY2), F(EMOJI_FACE1), F(EMOJI_FACE2), F(EMOJI_UHU), KC_TRNS,
  238. KC_TRNS, F(EMOJI_SMRK1), F(EMOJI_SMRK2), F(EMOJI_LOVE), F(F_VRSN),
  239. KC_TRNS, KC_TRNS,
  240. KC_TRNS,
  241. KC_TRNS, KC_TRNS, KC_TRNS,
  242. // right hand
  243. UC(0x2554), UC(0x2557), UC(0x255a), UC(0x255d), UC(0x2551), UC(0x2550), KC_TRNS,
  244. KC_TRNS, UC(0x25a0), UC(0x03bb), UC(0x2192), UC(0x2799), UC(0x25bb), UC(0x2588),
  245. UC(0x263a), UC(0x263b), UC(0x2639), UC(0x2661), UC(0x2665), UC(0x2591),
  246. KC_TRNS, UC(0x2764), UC(0x2610), UC(0x2611), UC(0x2612), UC(0x2713), UC(0x2584),
  247. UC(0x2714), UC(0x2717), UC(0x2718), UC(0x25cf), UC(0x2580),
  248. UC(0x2592), UC(0x2593),
  249. KC_TRNS,
  250. KC_TRNS, KC_TRNS, KC_TRNS
  251. ),
  252. /* Keymap 4: Unicode 2
  253. *
  254. * ,--------------------------------------------------. ,--------------------------------------------------.
  255. * | | ¹ | ² | ³ | ⁴ | ⁵ | ⁶ | | ⁶ | ⁷ | ⁸ | ⁹ | ⁰ | ℃ | ™ |
  256. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  257. * | | ₁ | ₂ | ₃ | ₄ | ₅ | ₆ | | ₆ | ₇ | ₈ | ₉ | ₀ | ⁄ | |
  258. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  259. * | | ⅞ | ⅝ | ⅜ | ⅛ | ⅚ |------| |------| ⅓ | ⅒ | ⅑ | ⅐ | ¾ | |
  260. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  261. * | | | | ⅗ | ⅖ | ⅕ | ⅔ | | ¼ | ⅙ | ⅘ | ½ | | | |
  262. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  263. * | | | | | | | | | | | |
  264. * `----------------------------------' `----------------------------------'
  265. * ,-------------. ,-------------.
  266. * | | | | | |
  267. * ,------|------|------| |------+------+------.
  268. * | | | | | | | |
  269. * | | |------| |------| | |
  270. * | | | | | | | |
  271. * `--------------------' `--------------------'
  272. */
  273. // Unicode 2
  274. [UNI2] = LAYOUT_ergodox(
  275. KC_TRNS, UC(0x00b9), UC(0x00b2), UC(0x00b3), UC(0x2074), UC(0x2075), UC(0x2076),
  276. KC_TRNS, UC(0x2081), UC(0x2082), UC(0x2083), UC(0x2084), UC(0x2085), UC(0x2086),
  277. KC_TRNS, UC(0x215e), UC(0x215d), UC(0x215c), UC(0x215b), UC(0x215a),
  278. KC_TRNS, KC_TRNS, KC_TRNS, UC(0x2157), UC(0x2156), UC(0x2155), UC(0x2154),
  279. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
  280. KC_TRNS, KC_TRNS,
  281. KC_TRNS,
  282. KC_TRNS, KC_TRNS, KC_TRNS,
  283. // right hand
  284. UC(0x2076), UC(0x2077), UC(0x2078), UC(0x2079), UC(0x2070), UC(0x2103), UC(0x2122),
  285. UC(0x2086), UC(0x2087), UC(0x2088), UC(0x2089), UC(0x2080), UC(0x2044), KC_TRNS,
  286. UC(0x2153), UC(0x2152), UC(0x2151), UC(0x2150), UC(0x00be), KC_TRNS,
  287. UC(0x00bc), UC(0x2159), UC(0x2158), UC(0x00bd), KC_TRNS, KC_TRNS, KC_TRNS,
  288. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
  289. KC_TRNS, KC_TRNS,
  290. KC_TRNS,
  291. KC_TRNS, KC_TRNS, KC_TRNS
  292. ),
  293. };
  294. const uint16_t PROGMEM fn_actions[] = {
  295. [EMOJI_SHRUG] = ACTION_FUNCTION_OPT(EMOJI, SHRUG),
  296. [EMOJI_YAY] = ACTION_FUNCTION_OPT(EMOJI, YAY),
  297. [EMOJI_HUG] = ACTION_FUNCTION_OPT(EMOJI,HUG),
  298. [EMOJI_SMILE] = ACTION_FUNCTION_OPT(EMOJI,SMILE),
  299. [EMOJI_SMILE2] = ACTION_FUNCTION_OPT(EMOJI,SMILE2),
  300. [EMOJI_HMM1] = ACTION_FUNCTION_OPT(EMOJI,HMM1),
  301. [EMOJI_HMM2] = ACTION_FUNCTION_OPT(EMOJI,HMM2),
  302. [EMOJI_BEAR1] = ACTION_FUNCTION_OPT(EMOJI,BEAR1),
  303. [EMOJI_BEAR2] = ACTION_FUNCTION_OPT(EMOJI,BEAR2),
  304. [EMOJI_FUU] = ACTION_FUNCTION_OPT(EMOJI,FUU),
  305. [EMOJI_EGGY1] = ACTION_FUNCTION_OPT(EMOJI,EGGY1),
  306. [EMOJI_EGGY2] = ACTION_FUNCTION_OPT(EMOJI,EGGY2),
  307. [EMOJI_FACE1] = ACTION_FUNCTION_OPT(EMOJI,FACE1),
  308. [EMOJI_FACE2] = ACTION_FUNCTION_OPT(EMOJI,FACE2),
  309. [EMOJI_UHU] = ACTION_FUNCTION_OPT(EMOJI,UHU),
  310. [EMOJI_SMRK1] = ACTION_FUNCTION_OPT(EMOJI,SMRK1),
  311. [EMOJI_SMRK2] = ACTION_FUNCTION_OPT(EMOJI2,SMRK2),
  312. [EMOJI_LOVE] = ACTION_FUNCTION_OPT(EMOJI2,LOVE),
  313. [F_EPRM] = ACTION_FUNCTION(EPRM),
  314. [F_VRSN] = ACTION_FUNCTION(VRSN),
  315. [F_RGB_SLD] = ACTION_FUNCTION(RGB_SLD),
  316. [I3_GO_GROUP_10]= ACTION_FUNCTION_OPT(GO_GROUP,0),
  317. [I3_GO_GROUP_1] = ACTION_FUNCTION_OPT(GO_GROUP,1),
  318. [I3_GO_GROUP_2] = ACTION_FUNCTION_OPT(GO_GROUP,2),
  319. [I3_GO_GROUP_3] = ACTION_FUNCTION_OPT(GO_GROUP,3),
  320. [I3_GO_GROUP_4] = ACTION_FUNCTION_OPT(GO_GROUP,4),
  321. [I3_GO_GROUP_5] = ACTION_FUNCTION_OPT(GO_GROUP,5),
  322. [I3_GO_GROUP_6] = ACTION_FUNCTION_OPT(GO_GROUP,6),
  323. [I3_GO_GROUP_7] = ACTION_FUNCTION_OPT(GO_GROUP,7),
  324. [I3_GO_GROUP_8] = ACTION_FUNCTION_OPT(GO_GROUP,8),
  325. [I3_GO_GROUP_9] = ACTION_FUNCTION_OPT(GO_GROUP,9),
  326. };
  327. #define TAP_ONCE(code) \
  328. register_code (code); \
  329. unregister_code (code)
  330. void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
  331. if (record->event.pressed) {
  332. switch(id) {
  333. case EPRM:
  334. eeconfig_init();
  335. break;
  336. case VRSN:
  337. SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
  338. break;
  339. case RGB_SLD:
  340. #ifdef RGBLIGHT_ENABLE
  341. rgblight_mode(1);
  342. #endif
  343. break;
  344. case GO_GROUP:
  345. register_code(KC_LCTL); TAP_ONCE(KC_I); unregister_code(KC_LCTL);
  346. TAP_ONCE(KC_G);
  347. if (opt == 0) {
  348. TAP_ONCE(39);
  349. } else {
  350. TAP_ONCE(29+opt);
  351. }
  352. break;
  353. case EMOJI:
  354. switch(opt) {
  355. case SHRUG:
  356. unicode_input_start(); register_hex(0xaf); unicode_input_finish();
  357. TAP_ONCE (KC_BSLS);
  358. register_code (KC_RSFT); TAP_ONCE (KC_MINS); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
  359. unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
  360. register_code (KC_RSFT); TAP_ONCE (KC_0); TAP_ONCE (KC_MINS); unregister_code (KC_RSFT);
  361. TAP_ONCE (KC_SLSH);
  362. unicode_input_start (); register_hex(0xaf); unicode_input_finish();
  363. break;
  364. case YAY:
  365. SEND_STRING ("\\o/");
  366. break;
  367. case HUG:
  368. unicode_input_start(); register_hex(0x0f3c); unicode_input_finish();
  369. TAP_ONCE (KC_SPC);
  370. unicode_input_start(); register_hex(0x3064); unicode_input_finish();
  371. TAP_ONCE (KC_SPC);
  372. unicode_input_start(); register_hex(0x25d5); unicode_input_finish();
  373. unicode_input_start(); register_hex(0x005f); unicode_input_finish();
  374. unicode_input_start(); register_hex(0x25d5); unicode_input_finish();
  375. TAP_ONCE (KC_SPC);
  376. unicode_input_start(); register_hex(0x0f3d); unicode_input_finish();
  377. unicode_input_start(); register_hex(0x3064); unicode_input_finish();
  378. break;
  379. case SMILE:
  380. unicode_input_start(); register_hex(0x0298); unicode_input_finish();
  381. unicode_input_start(); register_hex(0x203f); unicode_input_finish();
  382. unicode_input_start(); register_hex(0x0298); unicode_input_finish();
  383. break;
  384. case SMILE2:
  385. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  386. unicode_input_start(); register_hex(0x0298); unicode_input_finish();
  387. unicode_input_start(); register_hex(0x203f); unicode_input_finish();
  388. unicode_input_start(); register_hex(0x0298); unicode_input_finish();
  389. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  390. break;
  391. case HMM1:
  392. unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
  393. unicode_input_start(); register_hex(0x005f); unicode_input_finish();
  394. unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
  395. break;
  396. case HMM2:
  397. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  398. unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
  399. unicode_input_start(); register_hex(0x005f); unicode_input_finish();
  400. unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
  401. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  402. break;
  403. case BEAR1:
  404. unicode_input_start(); register_hex(0x0295); unicode_input_finish();
  405. unicode_input_start(); register_hex(0x2022); unicode_input_finish();
  406. unicode_input_start(); register_hex(0x1d25); unicode_input_finish();
  407. unicode_input_start(); register_hex(0x2022); unicode_input_finish();
  408. unicode_input_start(); register_hex(0x0294); unicode_input_finish();
  409. break;
  410. case BEAR2:
  411. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  412. unicode_input_start(); register_hex(0x1d54); unicode_input_finish();
  413. unicode_input_start(); register_hex(0x1d25); unicode_input_finish();
  414. unicode_input_start(); register_hex(0x1d54); unicode_input_finish();
  415. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  416. break;
  417. case FUU:
  418. unicode_input_start(); register_hex(0x256d); unicode_input_finish();
  419. unicode_input_start(); register_hex(0x2229); unicode_input_finish();
  420. unicode_input_start(); register_hex(0x256e); unicode_input_finish();
  421. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  422. unicode_input_start(); register_hex(0x002d); unicode_input_finish();
  423. unicode_input_start(); register_hex(0x005f); unicode_input_finish();
  424. unicode_input_start(); register_hex(0x002d); unicode_input_finish();
  425. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  426. unicode_input_start(); register_hex(0x256d); unicode_input_finish();
  427. unicode_input_start(); register_hex(0x2229); unicode_input_finish();
  428. unicode_input_start(); register_hex(0x256e); unicode_input_finish();
  429. break;
  430. case EGGY1:
  431. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  432. unicode_input_start(); register_hex(0x256f); unicode_input_finish();
  433. unicode_input_start(); register_hex(0x00b0); unicode_input_finish();
  434. unicode_input_start(); register_hex(0x25a1); unicode_input_finish();
  435. unicode_input_start(); register_hex(0x00b0); unicode_input_finish();
  436. unicode_input_start(); register_hex(0xff09); unicode_input_finish();
  437. unicode_input_start(); register_hex(0x256f); unicode_input_finish();
  438. break;
  439. case EGGY2:
  440. unicode_input_start(); register_hex(0x30ce); unicode_input_finish();
  441. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  442. unicode_input_start(); register_hex(0x0020); unicode_input_finish();
  443. unicode_input_start(); register_hex(0x309c); unicode_input_finish();
  444. unicode_input_start(); register_hex(0x002d); unicode_input_finish();
  445. unicode_input_start(); register_hex(0x309c); unicode_input_finish();
  446. unicode_input_start(); register_hex(0x30ce); unicode_input_finish();
  447. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  448. break;
  449. case FACE1:
  450. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  451. unicode_input_start(); register_hex(0x002d); unicode_input_finish();
  452. unicode_input_start(); register_hex(0x005f); unicode_input_finish();
  453. unicode_input_start(); register_hex(0x002d); unicode_input_finish();
  454. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  455. break;
  456. case FACE2:
  457. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  458. unicode_input_start(); register_hex(0x2022); unicode_input_finish();
  459. unicode_input_start(); register_hex(0x005f); unicode_input_finish();
  460. unicode_input_start(); register_hex(0x2022); unicode_input_finish();
  461. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  462. break;
  463. case UHU:
  464. unicode_input_start(); register_hex(0x2299); unicode_input_finish();
  465. unicode_input_start(); register_hex(0xfe4f); unicode_input_finish();
  466. unicode_input_start(); register_hex(0x2299); unicode_input_finish();
  467. break;
  468. case SMRK1:
  469. unicode_input_start(); register_hex(0x005e); unicode_input_finish();
  470. unicode_input_start(); register_hex(0x032e); unicode_input_finish();
  471. unicode_input_start(); register_hex(0x005e); unicode_input_finish();
  472. break;
  473. }
  474. break;
  475. case EMOJI2:
  476. switch(opt) {
  477. case SMRK2:
  478. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  479. unicode_input_start(); register_hex(0x005e); unicode_input_finish();
  480. unicode_input_start(); register_hex(0x032e); unicode_input_finish();
  481. unicode_input_start(); register_hex(0x005e); unicode_input_finish();
  482. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  483. break;
  484. case LOVE:
  485. unicode_input_start(); register_hex(0x2665); unicode_input_finish();
  486. unicode_input_start(); register_hex(0x203f); unicode_input_finish();
  487. unicode_input_start(); register_hex(0x2665); unicode_input_finish();
  488. break;
  489. }
  490. break;
  491. }
  492. }
  493. }
  494. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
  495. if (record->event.pressed) {
  496. switch(id) {
  497. case RUN:
  498. return MACRO( D(LCTL), T(I), U(LCTL), T(R), END );
  499. break;
  500. }
  501. }
  502. return MACRO_NONE;
  503. };
  504. // Runs just one time when the keyboard initializes.
  505. void matrix_init_user(void) {
  506. set_unicode_input_mode(UC_LNX);
  507. };
  508. // Runs constantly in the background, in a loop.
  509. void matrix_scan_user(void) {
  510. uint8_t layer = biton32(layer_state);
  511. ergodox_board_led_off();
  512. ergodox_right_led_1_off();
  513. ergodox_right_led_2_off();
  514. ergodox_right_led_3_off();
  515. switch (layer) {
  516. case 1:
  517. ergodox_right_led_1_on();
  518. #ifdef RGBLIGHT_ENABLE
  519. rgblight_setrgb(0xff,0x00,0x00);
  520. #endif
  521. break;
  522. case 2:
  523. ergodox_right_led_2_on();
  524. #ifdef RGBLIGHT_ENABLE
  525. rgblight_setrgb(0x00,0xff,0x00);
  526. #endif
  527. break;
  528. case 3:
  529. ergodox_right_led_3_on();
  530. #ifdef RGBLIGHT_ENABLE
  531. rgblight_setrgb(0x00,0x00,0xff);
  532. #endif
  533. break;
  534. case 4:
  535. ergodox_right_led_1_on();
  536. ergodox_right_led_3_on();
  537. #ifdef RGBLIGHT_ENABLE
  538. rgblight_setrgb(0xff,0x00,0xff);
  539. #endif
  540. break;
  541. default:
  542. // none
  543. break;
  544. }
  545. };