keymap.c 4.3 KB

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  1. #include "lets_split.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. extern keymap_config_t keymap_config;
  5. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  6. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  7. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  8. // entirely and just use numbers.
  9. #define _QWERTY 0
  10. #define _LOWER 1
  11. #define _RAISE 2
  12. enum custom_keycodes {
  13. QWERTY = SAFE_RANGE,
  14. LOWER,
  15. RAISE
  16. };
  17. // Fillers to make layering more clear
  18. #define _______ KC_TRNS
  19. #define XXXXXXX KC_NO
  20. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  21. /*
  22. * q w e r t _ _ y u i o p
  23. * a s d f g _ _ h j k l ;
  24. * z x c v b _ _ n m , . /
  25. * esc tab gui shift bksp ctrl alt space fn - ' enter
  26. */
  27. [_QWERTY] = KEYMAP( \
  28. KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P, \
  29. KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
  30. KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \
  31. KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, LOWER, KC_MINS, KC_QUOT, KC_ENT \
  32. ),
  33. /*
  34. * ! @ up { } _ _ pgup 7 8 9 *
  35. * # left down right $ _ _ pgdn 4 5 6 +
  36. * [ ] ( ) & _ _ ` 1 2 3 \
  37. * lower insert gui shift bksp ctrl alt space fn . 0 =
  38. */
  39. [_LOWER] = KEYMAP( \
  40. KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_NO, KC_NO, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR, \
  41. KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_NO, KC_NO, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS, \
  42. KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_NO, KC_NO, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS, \
  43. RAISE, KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL \
  44. ),
  45. /*
  46. * insert home up end pgup _ _ up F7 F8 F9 F10
  47. * del left down right pgdn _ _ down F4 F5 F6 F11
  48. * _ volup _ _ reset _ _ F1 F2 F3 F12
  49. * _ voldn super shift bksp ctrl alt space L0 prtsc scroll pause
  50. */
  51. [_RAISE] = KEYMAP( \
  52. KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_NO, KC_NO, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10, \
  53. KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_NO, KC_NO, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11, \
  54. KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_NO, KC_NO, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12, \
  55. KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, QWERTY, KC_PSCR, KC_SLCK, KC_PAUS \
  56. )
  57. };
  58. #ifdef AUDIO_ENABLE
  59. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  60. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  61. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  62. #endif
  63. void persistent_default_layer_set(uint16_t default_layer) {
  64. eeconfig_update_default_layer(default_layer);
  65. default_layer_set(default_layer);
  66. }
  67. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  68. // The value to return
  69. bool return_value = false;
  70. switch (keycode) {
  71. case QWERTY:
  72. if (record->event.pressed) {
  73. #ifdef AUDIO_ENABLE
  74. PLAY_SONG(tone_qwerty);
  75. #endif
  76. persistent_default_layer_set(1UL<<_QWERTY);
  77. }
  78. break;
  79. case LOWER:
  80. if (record->event.pressed) {
  81. layer_on(_LOWER);
  82. } else {
  83. layer_off(_LOWER);
  84. }
  85. break;
  86. case RAISE:
  87. persistent_default_layer_set(1UL<<_RAISE);
  88. break;
  89. default:
  90. // If the keycode is not handled by any of the other cases, we
  91. // should return true
  92. return_value = true;
  93. break;
  94. }
  95. return return_value;
  96. }