keymap.c 7.8 KB

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  1. #include "levinson.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. extern keymap_config_t keymap_config;
  5. #define _QWERTY 0
  6. #define _COLEMAK 1
  7. #define _DVORAK 2
  8. #define _LOWER 3
  9. #define _RAISE 4
  10. #define _FN3 5
  11. #define _FN4 6
  12. #define _ADJUST 16
  13. enum custom_keycodes {
  14. QWERTY = SAFE_RANGE,
  15. COLEMAK,
  16. DVORAK,
  17. LOWER,
  18. RAISE,
  19. FN3,
  20. FN4,
  21. ADJUST,
  22. };
  23. #define KC_ KC_TRNS
  24. #define _______ KC_TRNS
  25. #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
  26. #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
  27. #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
  28. #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
  29. #define KC_X0 MT(MOD_LCTL, KC_ESC)
  30. #define KC_X1 LOWER
  31. #define KC_X2 RAISE
  32. #define KC_X3 LT(_FN3, KC_GRV)
  33. #define KC_X4 MT(MOD_LSFT, KC_ENT)
  34. #define KC_X5 BL_STEP
  35. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  36. [_QWERTY] = KC_KEYMAP(
  37. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  38. TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
  39. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  40. X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
  41. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  42. LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
  43. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  44. X5 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
  45. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  46. ),
  47. [_COLEMAK] = KC_KEYMAP(
  48. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  49. TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
  50. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  51. X0 , A , R , S , T , D , H , N , E , I , O ,QUOT,
  52. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  53. LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
  54. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  55. X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
  56. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  57. ),
  58. [_DVORAK] = KC_KEYMAP(
  59. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  60. TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
  61. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  62. X0 , A , O , E , U , I , D , H , T , N , S ,SLSH,
  63. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  64. LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
  65. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  66. X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
  67. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  68. ),
  69. [_LOWER] = KC_KEYMAP(
  70. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  71. , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
  72. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  73. DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
  74. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  75. ,CPYP, , ,DOWN,LCBR, RCBR, P1 , P2 , P3 ,MINS, ,
  76. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  77. , , , , , , DEL , , P0 ,PDOT, ,
  78. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  79. ),
  80. [_RAISE] = KC_KEYMAP(
  81. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  82. ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
  83. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  84. DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
  85. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  86. MUTE,MSTP,MPLY,VOLD,PGDN,MINS, PLUS,END , , , , ,
  87. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  88. , , , , , , , , , , ,
  89. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  90. ),
  91. [_FN3] = KC_KEYMAP(
  92. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  93. F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
  94. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  95. , , , , , , , , , , , ,
  96. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  97. , , , , , , , , , , , ,
  98. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  99. , , , , , , , , , , ,
  100. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  101. ),
  102. /* Adjust (Lower + Raise)
  103. * ,-----------------------------------------------------------------------------------.
  104. * | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
  105. * |------+------+------+------+------+-------------+------+------+------+------+------|
  106. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  107. * |------+------+------+------+------+------|------+------+------+------+------+------|
  108. * | | | | | | | | | | | | |
  109. * |------+------+------+------+------+------+------+------+------+------+------+------|
  110. * | | | | | | | | | | | |
  111. * `-----------------------------------------------------------------------------------'
  112. */
  113. [_ADJUST] = KEYMAP( \
  114. _______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
  115. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  116. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  117. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
  118. )
  119. };
  120. #ifdef AUDIO_ENABLE
  121. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  122. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  123. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  124. #endif
  125. void persistent_default_layer_set(uint16_t default_layer) {
  126. eeconfig_update_default_layer(default_layer);
  127. default_layer_set(default_layer);
  128. }
  129. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  130. switch (keycode) {
  131. case QWERTY:
  132. if (record->event.pressed) {
  133. #ifdef AUDIO_ENABLE
  134. PLAY_SONG(tone_qwerty);
  135. #endif
  136. persistent_default_layer_set(1UL<<_QWERTY);
  137. }
  138. return false;
  139. break;
  140. case COLEMAK:
  141. if (record->event.pressed) {
  142. #ifdef AUDIO_ENABLE
  143. PLAY_SONG(tone_colemak);
  144. #endif
  145. persistent_default_layer_set(1UL<<_COLEMAK);
  146. }
  147. return false;
  148. break;
  149. case DVORAK:
  150. if (record->event.pressed) {
  151. #ifdef AUDIO_ENABLE
  152. PLAY_SONG(tone_dvorak);
  153. #endif
  154. persistent_default_layer_set(1UL<<_DVORAK);
  155. }
  156. return false;
  157. break;
  158. case LOWER:
  159. if (record->event.pressed) {
  160. layer_on(_LOWER);
  161. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  162. } else {
  163. layer_off(_LOWER);
  164. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  165. }
  166. return false;
  167. break;
  168. case RAISE:
  169. if (record->event.pressed) {
  170. layer_on(_RAISE);
  171. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  172. } else {
  173. layer_off(_RAISE);
  174. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  175. }
  176. return false;
  177. break;
  178. case ADJUST:
  179. if (record->event.pressed) {
  180. layer_on(_ADJUST);
  181. } else {
  182. layer_off(_ADJUST);
  183. }
  184. return false;
  185. break;
  186. }
  187. return true;
  188. }