keymap_common.h 6.9 KB

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  1. /*
  2. Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #ifndef KEYMAP_H
  15. #define KEYMAP_H
  16. #include <stdint.h>
  17. #include <stdbool.h>
  18. #include "action.h"
  19. #include <avr/pgmspace.h>
  20. #include "keycode.h"
  21. #include "keymap.h"
  22. #include "action_macro.h"
  23. #include "report.h"
  24. #include "host.h"
  25. // #include "print.h"
  26. #include "debug.h"
  27. /* NOTE: Not portable. Bit field order depends on implementation */
  28. typedef union {
  29. uint16_t raw;
  30. struct {
  31. bool swap_control_capslock:1;
  32. bool capslock_to_control:1;
  33. bool swap_lalt_lgui:1;
  34. bool swap_ralt_rgui:1;
  35. bool no_gui:1;
  36. bool swap_grave_esc:1;
  37. bool swap_backslash_backspace:1;
  38. bool nkro:1;
  39. };
  40. } keymap_config_t;
  41. /* translates key to keycode */
  42. uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
  43. /* translates Fn keycode to action */
  44. action_t keymap_fn_to_action(uint16_t keycode);
  45. /* translates Fn keycode to action */
  46. action_t keymap_func_to_action(uint16_t keycode);
  47. extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
  48. extern const uint16_t fn_actions[];
  49. // Ability to use mods in layouts
  50. #define LCTL(kc) kc | 0x0100
  51. #define LSFT(kc) kc | 0x0200
  52. #define LALT(kc) kc | 0x0400
  53. #define LGUI(kc) kc | 0x0800
  54. #define HYPR(kc) kc | 0x0F00
  55. #define MEH(kc) kc | 0x0700
  56. #define LCAG(kc) kc | 0x0D00 // Modifier Ctrl Alt and GUI
  57. #define RCTL(kc) kc | 0x1100
  58. #define RSFT(kc) kc | 0x1200
  59. #define RALT(kc) kc | 0x1400
  60. #define RGUI(kc) kc | 0x1800
  61. // Aliases for shifted symbols
  62. // Each key has a 4-letter code, and some have longer aliases too.
  63. // While the long aliases are descriptive, the 4-letter codes
  64. // make for nicer grid layouts (everything lines up), and are
  65. // the preferred style for Quantum.
  66. #define KC_TILD LSFT(KC_GRV) // ~
  67. #define KC_TILDE KC_TILD
  68. #define KC_EXLM LSFT(KC_1) // !
  69. #define KC_EXCLAIM KC_EXLM
  70. #define KC_AT LSFT(KC_2) // @
  71. #define KC_HASH LSFT(KC_3) // #
  72. #define KC_DLR LSFT(KC_4) // $
  73. #define KC_DOLLAR KC_DLR
  74. #define KC_PERC LSFT(KC_5) // %
  75. #define KC_PERCENT KC_PERC
  76. #define KC_CIRC LSFT(KC_6) // ^
  77. #define KC_CIRCUMFLEX KC_CIRC
  78. #define KC_AMPR LSFT(KC_7) // &
  79. #define KC_AMPERSAND KC_AMPR
  80. #define KC_ASTR LSFT(KC_8) // *
  81. #define KC_ASTERISK KC_ASTR
  82. #define KC_LPRN LSFT(KC_9) // (
  83. #define KC_LEFT_PAREN KC_LPRN
  84. #define KC_RPRN LSFT(KC_0) // )
  85. #define KC_RIGHT_PAREN KC_RPRN
  86. #define KC_UNDS LSFT(KC_MINS) // _
  87. #define KC_UNDERSCORE KC_UNDS
  88. #define KC_PLUS LSFT(KC_EQL) // +
  89. #define KC_LCBR LSFT(KC_LBRC) // {
  90. #define KC_LEFT_CURLY_BRACE KC_LCBR
  91. #define KC_RCBR LSFT(KC_RBRC) // }
  92. #define KC_RIGHT_CURLY_BRACE KC_RCBR
  93. #define KC_COLN LSFT(KC_SCLN) // :
  94. #define KC_COLON KC_COLN
  95. #define KC_PIPE LSFT(KC_BSLS) // |
  96. #define KC_DELT KC_DELETE // Del key (four letter code)
  97. // Alias for function layers than expand past FN31
  98. #define FUNC(kc) kc | 0x2000
  99. // Aliases
  100. #define S(kc) LSFT(kc)
  101. #define F(kc) FUNC(kc)
  102. #define M(kc) kc | 0x3000
  103. #define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
  104. // These affect the backlight (if your keyboard has one).
  105. // We don't need to comment them out if your keyboard doesn't have a backlight,
  106. // since they don't take up any space.
  107. #define BL_ON 0x4009
  108. #define BL_OFF 0x4000
  109. #define BL_0 0x4000
  110. #define BL_1 0x4001
  111. #define BL_2 0x4002
  112. #define BL_3 0x4003
  113. #define BL_4 0x4004
  114. #define BL_5 0x4005
  115. #define BL_6 0x4006
  116. #define BL_7 0x4007
  117. #define BL_8 0x4008
  118. #define BL_9 0x4009
  119. #define BL_10 0x400A
  120. #define BL_11 0x400B
  121. #define BL_12 0x400C
  122. #define BL_13 0x400D
  123. #define BL_14 0x400E
  124. #define BL_15 0x400F
  125. #define BL_DEC 0x4010
  126. #define BL_INC 0x4011
  127. #define BL_TOGG 0x4012
  128. #define BL_STEP 0x4013
  129. #define RESET 0x5000
  130. #define DEBUG 0x5001
  131. // MAGIC keycodes
  132. #define MAGIC_SWAP_CONTROL_CAPSLOCK 0x5002
  133. #define MAGIC_UNSWAP_CONTROL_CAPSLOCK 0x5003
  134. #define MAGIC_CAPSLOCK_TO_CONTROL 0x5004
  135. #define MAGIC_UNCAPSLOCK_TO_CONTROL 0x5005
  136. #define MAGIC_SWAP_LALT_LGUI 0x5006
  137. #define MAGIC_UNSWAP_LALT_LGUI 0x5007
  138. #define MAGIC_SWAP_RALT_RGUI 0x5008
  139. #define MAGIC_UNSWAP_RALT_RGUI 0x5009
  140. #define MAGIC_NO_GUI 0x500a
  141. #define MAGIC_UNNO_GUI 0x500b
  142. #define MAGIC_SWAP_GRAVE_ESC 0x500c
  143. #define MAGIC_UNSWAP_GRAVE_ESC 0x500d
  144. #define MAGIC_SWAP_BACKSLASH_BACKSPACE 0x500e
  145. #define MAGIC_UNSWAP_BACKSLASH_BACKSPACE 0x500f
  146. #define MAGIC_HOST_NKRO 0x5010
  147. #define MAGIC_UNHOST_NKRO 0x5011
  148. #define MAGIC_SWAP_ALT_GUI 0x5012
  149. #define MAGIC_UNSWAP_ALT_GUI 0x5013
  150. #define AG_SWAP MAGIC_SWAP_ALT_GUI
  151. #define AG_NORM MAGIC_UNSWAP_ALT_GUI
  152. // GOTO layer - 16 layers max
  153. // when:
  154. // ON_PRESS = 1
  155. // ON_RELEASE = 2
  156. // Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
  157. #define TO(layer, when) (layer | 0x5100 | (when << 0x4))
  158. // Momentary switch layer - 256 layer max
  159. #define MO(layer) (layer | 0x5200)
  160. // Set default layer - 256 layer max
  161. #define DF(layer) (layer | 0x5300)
  162. // Toggle to layer - 256 layer max
  163. #define TG(layer) (layer | 0x5400)
  164. // M-od, T-ap - 256 keycode max
  165. #define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
  166. #define CTL_T(kc) MT(0x1, kc)
  167. #define SFT_T(kc) MT(0x2, kc)
  168. #define ALT_T(kc) MT(0x4, kc)
  169. #define GUI_T(kc) MT(0x8, kc)
  170. #define C_S_T(kc) MT(0x3, kc) // Control + Shift e.g. for gnome-terminal
  171. #define MEH_T(kc) MT(0x7, kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
  172. #define LCAG_T(kc) MT(0xD, kc) // Left control alt and gui
  173. #define ALL_T(kc) MT(0xF, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
  174. // Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
  175. #define KC_HYPR HYPR(KC_NO)
  176. #define KC_MEH MEH(KC_NO)
  177. // L-ayer, T-ap - 256 keycode max, 16 layer max
  178. #define LT(layer, kc) (kc | 0x8000 | ((layer & 0xF) << 8))
  179. // For sending unicode codes.
  180. // You may not send codes over 1FFF -- this supports most of UTF8.
  181. // To have a key that sends out Œ, go UC(0x0152)
  182. #define UNICODE(n) (n | 0x8000)
  183. #define UC(n) UNICODE(n)
  184. // For tri-layer
  185. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
  186. #define IS_LAYER_ON(layer) (layer_state & (1UL << (layer)))
  187. #define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
  188. #endif