keyboard.c 4.7 KB

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  1. /*
  2. Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include "keyboard.h"
  16. #include "matrix.h"
  17. #include "keymap.h"
  18. #include "host.h"
  19. #include "led.h"
  20. #include "keycode.h"
  21. #include "timer.h"
  22. #include "print.h"
  23. #include "debug.h"
  24. #include "command.h"
  25. #include "util.h"
  26. #include "sendchar.h"
  27. #ifdef BOOTMAGIC_ENABLE
  28. #include "bootmagic.h"
  29. #else
  30. #include "magic.h"
  31. #endif
  32. #include "eeconfig.h"
  33. #include "backlight.h"
  34. #ifdef MOUSEKEY_ENABLE
  35. # include "mousekey.h"
  36. #endif
  37. #ifdef PS2_MOUSE_ENABLE
  38. # include "ps2_mouse.h"
  39. #endif
  40. #ifdef SERIAL_MOUSE_ENABLE
  41. #include "serial_mouse.h"
  42. #endif
  43. #ifdef ADB_MOUSE_ENABLE
  44. #include "adb.h"
  45. #endif
  46. #ifdef MATRIX_HAS_GHOST
  47. static bool has_ghost_in_row(uint8_t row)
  48. {
  49. matrix_row_t matrix_row = matrix_get_row(row);
  50. // No ghost exists when less than 2 keys are down on the row
  51. if (((matrix_row - 1) & matrix_row) == 0)
  52. return false;
  53. // Ghost occurs when the row shares column line with other row
  54. for (uint8_t i=0; i < MATRIX_ROWS; i++) {
  55. if (i != row && (matrix_get_row(i) & matrix_row))
  56. return true;
  57. }
  58. return false;
  59. }
  60. #endif
  61. __attribute__ ((weak)) void matrix_setup(void) {}
  62. void keyboard_setup(void)
  63. {
  64. matrix_setup();
  65. }
  66. void keyboard_init(void)
  67. {
  68. timer_init();
  69. matrix_init();
  70. #ifdef PS2_MOUSE_ENABLE
  71. ps2_mouse_init();
  72. #endif
  73. #ifdef SERIAL_MOUSE_ENABLE
  74. serial_mouse_init();
  75. #endif
  76. #ifdef ADB_MOUSE_ENABLE
  77. adb_mouse_init();
  78. #endif
  79. #ifdef BOOTMAGIC_ENABLE
  80. bootmagic();
  81. #else
  82. magic();
  83. #endif
  84. #ifdef BACKLIGHT_ENABLE
  85. backlight_init();
  86. #endif
  87. #if defined(NKRO_ENABLE) && defined(FORCE_NKRO)
  88. keyboard_nkro = true;
  89. #endif
  90. }
  91. /*
  92. * Do keyboard routine jobs: scan mantrix, light LEDs, ...
  93. * This is repeatedly called as fast as possible.
  94. */
  95. void keyboard_task(void)
  96. {
  97. static matrix_row_t matrix_prev[MATRIX_ROWS];
  98. #ifdef MATRIX_HAS_GHOST
  99. static matrix_row_t matrix_ghost[MATRIX_ROWS];
  100. #endif
  101. static uint8_t led_status = 0;
  102. matrix_row_t matrix_row = 0;
  103. matrix_row_t matrix_change = 0;
  104. matrix_scan();
  105. for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
  106. matrix_row = matrix_get_row(r);
  107. matrix_change = matrix_row ^ matrix_prev[r];
  108. if (matrix_change) {
  109. #ifdef MATRIX_HAS_GHOST
  110. if (has_ghost_in_row(r)) {
  111. /* Keep track of whether ghosted status has changed for
  112. * debugging. But don't update matrix_prev until un-ghosted, or
  113. * the last key would be lost.
  114. */
  115. if (debug_matrix && matrix_ghost[r] != matrix_row) {
  116. matrix_print();
  117. }
  118. matrix_ghost[r] = matrix_row;
  119. continue;
  120. }
  121. matrix_ghost[r] = matrix_row;
  122. #endif
  123. if (debug_matrix) matrix_print();
  124. for (uint8_t c = 0; c < MATRIX_COLS; c++) {
  125. if (matrix_change & ((matrix_row_t)1<<c)) {
  126. action_exec((keyevent_t){
  127. .key = (keypos_t){ .row = r, .col = c },
  128. .pressed = (matrix_row & ((matrix_row_t)1<<c)),
  129. .time = (timer_read() | 1) /* time should not be 0 */
  130. });
  131. // record a processed key
  132. matrix_prev[r] ^= ((matrix_row_t)1<<c);
  133. // process a key per task call
  134. goto MATRIX_LOOP_END;
  135. }
  136. }
  137. }
  138. }
  139. // call with pseudo tick event when no real key event.
  140. action_exec(TICK);
  141. MATRIX_LOOP_END:
  142. #ifdef MOUSEKEY_ENABLE
  143. // mousekey repeat & acceleration
  144. mousekey_task();
  145. #endif
  146. #ifdef PS2_MOUSE_ENABLE
  147. ps2_mouse_task();
  148. #endif
  149. #ifdef SERIAL_MOUSE_ENABLE
  150. serial_mouse_task();
  151. #endif
  152. #ifdef ADB_MOUSE_ENABLE
  153. adb_mouse_task();
  154. #endif
  155. // update LED
  156. if (led_status != host_keyboard_leds()) {
  157. led_status = host_keyboard_leds();
  158. keyboard_set_leds(led_status);
  159. }
  160. }
  161. void keyboard_set_leds(uint8_t leds)
  162. {
  163. if (debug_keyboard) { debug("keyboard_set_led: "); debug_hex8(leds); debug("\n"); }
  164. led_set(leds);
  165. }