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Keep track of encoder activity (#11595)

* Keep track of encoder activity, provide API for either matrix/encoder.

* Fixup build when no RGBLIGHT or Backlight enabled.
Nick Brassel 4 jaren geleden
bovenliggende
commit
1108210f1b
4 gewijzigde bestanden met toevoegingen van 46 en 8 verwijderingen
  1. 18 4
      quantum/encoder.c
  2. 1 1
      quantum/encoder.h
  3. 21 3
      tmk_core/common/keyboard.c
  4. 6 0
      tmk_core/common/keyboard.h

+ 18 - 4
quantum/encoder.c

@@ -94,8 +94,9 @@ void encoder_init(void) {
 #endif
 }
 
-static void encoder_update(int8_t index, uint8_t state) {
-    uint8_t i = index;
+static bool encoder_update(int8_t index, uint8_t state) {
+    bool    changed = false;
+    uint8_t i       = index;
 
 #ifdef ENCODER_RESOLUTIONS
     int8_t resolution = encoder_resolutions[i];
@@ -109,40 +110,53 @@ static void encoder_update(int8_t index, uint8_t state) {
     encoder_pulses[i] += encoder_LUT[state & 0xF];
     if (encoder_pulses[i] >= resolution) {
         encoder_value[index]++;
+        changed = true;
         encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
     }
     if (encoder_pulses[i] <= -resolution) {  // direction is arbitrary here, but this clockwise
         encoder_value[index]--;
+        changed = true;
         encoder_update_kb(index, ENCODER_CLOCKWISE);
     }
     encoder_pulses[i] %= resolution;
+    return changed;
 }
 
-void encoder_read(void) {
+bool encoder_read(void) {
+    bool changed = false;
     for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
         encoder_state[i] <<= 2;
         encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
-        encoder_update(i, encoder_state[i]);
+        changed |= encoder_update(i, encoder_state[i]);
     }
+    return changed;
 }
 
 #ifdef SPLIT_KEYBOARD
+void last_encoder_activity_trigger(void);
+
 void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, &encoder_value[thisHand], sizeof(uint8_t) * NUMBER_OF_ENCODERS); }
 
 void encoder_update_raw(uint8_t* slave_state) {
+    bool changed = false;
     for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
         uint8_t index = i + thatHand;
         int8_t  delta = slave_state[i] - encoder_value[index];
         while (delta > 0) {
             delta--;
             encoder_value[index]++;
+            changed = true;
             encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
         }
         while (delta < 0) {
             delta++;
             encoder_value[index]--;
+            changed = true;
             encoder_update_kb(index, ENCODER_CLOCKWISE);
         }
     }
+
+    // Update the last encoder input time -- handled external to encoder_read() when we're running a split
+    if (changed) last_encoder_activity_trigger();
 }
 #endif

+ 1 - 1
quantum/encoder.h

@@ -20,7 +20,7 @@
 #include "quantum.h"
 
 void encoder_init(void);
-void encoder_read(void);
+bool encoder_read(void);
 
 void encoder_update_kb(int8_t index, bool clockwise);
 void encoder_update_user(int8_t index, bool clockwise);

+ 21 - 3
tmk_core/common/keyboard.c

@@ -97,9 +97,19 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #    include "dip_switch.h"
 #endif
 
+static uint32_t last_input_modification_time = 0;
+uint32_t        last_input_activity_time(void) { return last_input_modification_time; }
+uint32_t        last_input_activity_elapsed(void) { return timer_elapsed32(last_input_modification_time); }
+
 static uint32_t last_matrix_modification_time = 0;
 uint32_t        last_matrix_activity_time(void) { return last_matrix_modification_time; }
 uint32_t        last_matrix_activity_elapsed(void) { return timer_elapsed32(last_matrix_modification_time); }
+void            last_matrix_activity_trigger(void) { last_matrix_modification_time = last_input_modification_time = timer_read32(); }
+
+static uint32_t last_encoder_modification_time = 0;
+uint32_t        last_encoder_activity_time(void) { return last_encoder_modification_time; }
+uint32_t        last_encoder_activity_elapsed(void) { return timer_elapsed32(last_encoder_modification_time); }
+void            last_encoder_activity_trigger(void) { last_encoder_modification_time = last_input_modification_time = timer_read32(); }
 
 // Only enable this if console is enabled to print to
 #if defined(DEBUG_MATRIX_SCAN_RATE) && defined(CONSOLE_ENABLE)
@@ -338,12 +348,15 @@ void keyboard_task(void) {
 #ifdef QMK_KEYS_PER_SCAN
     uint8_t keys_processed = 0;
 #endif
+#ifdef ENCODER_ENABLE
+    bool encoders_changed = false;
+#endif
 
     housekeeping_task_kb();
     housekeeping_task_user();
 
     uint8_t matrix_changed = matrix_scan();
-    if (matrix_changed) last_matrix_modification_time = timer_read32();
+    if (matrix_changed) last_matrix_activity_trigger();
 
     if (should_process_keypress()) {
         for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
@@ -399,7 +412,8 @@ MATRIX_LOOP_END:
 #endif
 
 #ifdef ENCODER_ENABLE
-    encoder_read();
+    encoders_changed = encoder_read();
+    if (encoders_changed) last_encoder_activity_trigger();
 #endif
 
 #ifdef QWIIC_ENABLE
@@ -409,8 +423,12 @@ MATRIX_LOOP_END:
 #ifdef OLED_DRIVER_ENABLE
     oled_task();
 #    ifndef OLED_DISABLE_TIMEOUT
-    // Wake up oled if user is using those fabulous keys!
+    // Wake up oled if user is using those fabulous keys or spinning those encoders!
+#        ifdef ENCODER_ENABLE
+    if (matrix_changed || encoders_changed) oled_on();
+#        else
     if (matrix_changed) oled_on();
+#        endif
 #    endif
 #endif
 

+ 6 - 0
tmk_core/common/keyboard.h

@@ -73,9 +73,15 @@ void keyboard_post_init_user(void);
 void housekeeping_task_kb(void);
 void housekeeping_task_user(void);
 
+uint32_t last_input_activity_time(void);     // Timestamp of the last matrix or encoder activity
+uint32_t last_input_activity_elapsed(void);  // Number of milliseconds since the last matrix or encoder activity
+
 uint32_t last_matrix_activity_time(void);     // Timestamp of the last matrix activity
 uint32_t last_matrix_activity_elapsed(void);  // Number of milliseconds since the last matrix activity
 
+uint32_t last_encoder_activity_time(void);     // Timestamp of the last encoder activity
+uint32_t last_encoder_activity_elapsed(void);  // Number of milliseconds since the last encoder activity
+
 #ifdef __cplusplus
 }
 #endif