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@@ -94,8 +94,9 @@ void encoder_init(void) {
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#endif
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#endif
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}
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}
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-static void encoder_update(int8_t index, uint8_t state) {
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- uint8_t i = index;
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+static bool encoder_update(int8_t index, uint8_t state) {
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+ bool changed = false;
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+ uint8_t i = index;
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#ifdef ENCODER_RESOLUTIONS
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#ifdef ENCODER_RESOLUTIONS
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int8_t resolution = encoder_resolutions[i];
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int8_t resolution = encoder_resolutions[i];
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@@ -109,40 +110,53 @@ static void encoder_update(int8_t index, uint8_t state) {
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encoder_pulses[i] += encoder_LUT[state & 0xF];
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encoder_pulses[i] += encoder_LUT[state & 0xF];
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if (encoder_pulses[i] >= resolution) {
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if (encoder_pulses[i] >= resolution) {
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encoder_value[index]++;
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encoder_value[index]++;
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+ changed = true;
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encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
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encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
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}
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}
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if (encoder_pulses[i] <= -resolution) { // direction is arbitrary here, but this clockwise
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if (encoder_pulses[i] <= -resolution) { // direction is arbitrary here, but this clockwise
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encoder_value[index]--;
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encoder_value[index]--;
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+ changed = true;
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encoder_update_kb(index, ENCODER_CLOCKWISE);
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encoder_update_kb(index, ENCODER_CLOCKWISE);
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}
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}
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encoder_pulses[i] %= resolution;
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encoder_pulses[i] %= resolution;
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+ return changed;
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}
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}
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-void encoder_read(void) {
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+bool encoder_read(void) {
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+ bool changed = false;
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for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
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for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
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encoder_state[i] <<= 2;
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encoder_state[i] <<= 2;
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encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
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encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
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- encoder_update(i, encoder_state[i]);
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+ changed |= encoder_update(i, encoder_state[i]);
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}
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}
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+ return changed;
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}
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}
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#ifdef SPLIT_KEYBOARD
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#ifdef SPLIT_KEYBOARD
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+void last_encoder_activity_trigger(void);
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+
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void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, &encoder_value[thisHand], sizeof(uint8_t) * NUMBER_OF_ENCODERS); }
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void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, &encoder_value[thisHand], sizeof(uint8_t) * NUMBER_OF_ENCODERS); }
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void encoder_update_raw(uint8_t* slave_state) {
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void encoder_update_raw(uint8_t* slave_state) {
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+ bool changed = false;
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for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
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for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
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uint8_t index = i + thatHand;
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uint8_t index = i + thatHand;
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int8_t delta = slave_state[i] - encoder_value[index];
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int8_t delta = slave_state[i] - encoder_value[index];
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while (delta > 0) {
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while (delta > 0) {
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delta--;
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delta--;
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encoder_value[index]++;
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encoder_value[index]++;
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+ changed = true;
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encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
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encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
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}
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}
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while (delta < 0) {
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while (delta < 0) {
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delta++;
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delta++;
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encoder_value[index]--;
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encoder_value[index]--;
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+ changed = true;
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encoder_update_kb(index, ENCODER_CLOCKWISE);
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encoder_update_kb(index, ENCODER_CLOCKWISE);
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}
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}
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}
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}
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+
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+ // Update the last encoder input time -- handled external to encoder_read() when we're running a split
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+ if (changed) last_encoder_activity_trigger();
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}
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}
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#endif
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#endif
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