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Merge branch 'debounce_refactor' of https://github.com/alex-ong/qmk_firmware into debounce_refactor

alex-ong 6 년 전
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4개의 변경된 파일7개의 추가작업 그리고 9개의 파일을 삭제
  1. 3 3
      common_features.mk
  2. 1 1
      keyboards/handwired/xealous/rules.mk
  3. 0 2
      quantum/debounce.h
  4. 3 3
      quantum/debounce/debounce_sym_g.c

+ 3 - 3
common_features.mk

@@ -265,11 +265,11 @@ endif
 
 DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce
 # Debounce Modules. If implemented in matrix.c, don't use these.
-ifeq ($(strip $(DEBOUNCE_ALGO)), manual)
+ifeq ($(strip $(DEBOUNCE_TYPE)), custom)
     # Do nothing. do your debouncing in matrix.c
-else ifeq ($(strip $(DEBOUNCE_ALGO)), sym_g)
+else ifeq ($(strip $(DEBOUNCE_TYPE)), sym_g)
     QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c
-else ifeq ($(strip $(DEBOUNCE_ALGO)), eager_pk)
+else ifeq ($(strip $(DEBOUNCE_TYPE)), eager_pk)
     QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_eager_pk.c
 else # default algorithm. Won't be used if we have a custom_matrix that doesn't utilize it
     QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c

+ 1 - 1
keyboards/handwired/xealous/rules.mk

@@ -68,7 +68,7 @@ SUBPROJECT_rev1 = yes
 SLEEP_LED_ENABLE = no    # Breathing sleep LED during USB suspend
 
 CUSTOM_MATRIX = no
-DEBOUNCE_ALGO = manual
+DEBOUNCE_TYPE = custom
 
 LAYOUTS = split60
 

+ 0 - 2
quantum/debounce.h

@@ -1,7 +1,5 @@
 #pragma once
 
-#include "matrix.h"
-
 // raw is the current key state
 // on entry cooked is the previous debounced state
 // on exit cooked is the current debounced state

+ 3 - 3
quantum/debounce/debounce_sym_g.c

@@ -16,9 +16,9 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 Basic global debounce algorithm. Used in 99% of keyboards at time of implementation
 When no state changes have occured for DEBOUNCE milliseconds, we push the state.
 */
-#include "debounce.h"
 #include "matrix.h"
 #include "timer.h"
+#include "quantum.h"
 #ifndef DEBOUNCE
   #define DEBOUNCE 5
 #endif
@@ -45,13 +45,13 @@ void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool
 #else //no debouncing.
 void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed)
 {
-  for (int i = 0; i < MATRIX_ROWS; i++) {
+  for (int i = 0; i < num_rows; i++) {
     cooked[i] = raw[i];
   }
 }
 #endif
 
-bool debounce_active() {
+bool debounce_active(void) {
   return debouncing;
 }