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Add support for ISSI drivers on both sides of a split keyboard (#13842)

* Gets RGB working on a split keyboard with IS31FL3733. Currently needs small tweak to re-enable WS2812

* Added helper function

* Trying to integrate the function

* Moved functionality into a macro

* Swapped conditional for a macro everywhere

* Tidying up

* More code cleanup

* Documentation updates

* Fixed formatting via linter

* Switching to a function from a macro

* Fixed compile error

* Fixing WS2812 behavior. UNTESTED.

* Updated documentation about the driver addresses.

* Fixed code for WS2812

* Trying to add in LED_MATRIX support

* Updated effects for LED matrix

* Updated third-party effect defines.

* Ran format-c on modified files

* Apply suggestions from code review

Co-authored-by: Ryan <fauxpark@gmail.com>

* Move to static inline. Avoids issues with gcc v8+

* Move helper function for LED_matrix to static inline to avoid issues with gcc v8+

Co-authored-by: Vlad Kvitnevskiy <vladkvit@outlook.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Vlad K 3 gadi atpakaļ
vecāks
revīzija
a29ca1e7f1
33 mainītis faili ar 127 papildinājumiem un 72 dzēšanām
  1. 4 3
      docs/feature_led_matrix.md
  2. 4 3
      docs/feature_rgb_matrix.md
  3. 3 3
      keyboards/bandominedoni/rgb_matrix_user.inc
  4. 5 5
      keyboards/percent/canoe_gen2/rgb_matrix_kb.inc
  5. 1 1
      keyboards/yushakobo/quick17/rgb_matrix_kb.inc
  6. 1 1
      quantum/led_matrix/animations/alpha_mods_anim.h
  7. 1 1
      quantum/led_matrix/animations/breathing_anim.h
  8. 1 1
      quantum/led_matrix/animations/runners/effect_runner_dx_dy.h
  9. 1 1
      quantum/led_matrix/animations/runners/effect_runner_dx_dy_dist.h
  10. 1 1
      quantum/led_matrix/animations/runners/effect_runner_i.h
  11. 1 1
      quantum/led_matrix/animations/runners/effect_runner_reactive.h
  12. 1 1
      quantum/led_matrix/animations/runners/effect_runner_reactive_splash.h
  13. 1 1
      quantum/led_matrix/animations/runners/effect_runner_sin_cos_i.h
  14. 1 1
      quantum/led_matrix/animations/solid_anim.h
  15. 2 12
      quantum/led_matrix/led_matrix.c
  16. 38 7
      quantum/led_matrix/led_matrix.h
  17. 1 1
      quantum/rgb_matrix/animations/alpha_mods_anim.h
  18. 1 1
      quantum/rgb_matrix/animations/breathing_anim.h
  19. 1 1
      quantum/rgb_matrix/animations/gradient_left_right_anim.h
  20. 1 1
      quantum/rgb_matrix/animations/gradient_up_down_anim.h
  21. 1 1
      quantum/rgb_matrix/animations/hue_breathing_anim.h
  22. 1 1
      quantum/rgb_matrix/animations/jellybean_raindrops_anim.h
  23. 1 1
      quantum/rgb_matrix/animations/raindrops_anim.h
  24. 1 1
      quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h
  25. 1 1
      quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h
  26. 1 1
      quantum/rgb_matrix/animations/runners/effect_runner_i.h
  27. 1 1
      quantum/rgb_matrix/animations/runners/effect_runner_reactive.h
  28. 1 1
      quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h
  29. 1 1
      quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h
  30. 1 1
      quantum/rgb_matrix/animations/solid_color_anim.h
  31. 1 8
      quantum/rgb_matrix/rgb_matrix.c
  32. 38 7
      quantum/rgb_matrix/rgb_matrix.h
  33. 8 0
      quantum/rgb_matrix/rgb_matrix_drivers.c

+ 4 - 3
docs/feature_led_matrix.md

@@ -49,6 +49,8 @@ Here is an example using 2 drivers.
 
 !> Note the parentheses, this is so when `LED_DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL)` will give very different results than `rand() % LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL`.
 
+For split keyboards using `LED_MATRIX_SPLIT` with an LED driver, you can either have the same driver address or different driver addresses. If using different addresses, use `DRIVER_ADDR_1` for one and `DRIVER_ADDR_2` for the other one. Then, in `g_is31_leds`, fill out the correct driver index (0 or 1). If using one address, use `DRIVER_ADDR_1` for both, and use index 0 for `g_is31_leds`.
+
 Define these arrays listing all the LEDs in your `<keyboard>.c`:
 
 ```c
@@ -219,7 +221,7 @@ static bool my_cool_effect(effect_params_t* params) {
   for (uint8_t i = led_min; i < led_max; i++) {
     led_matrix_set_value(i, 0xFF);
   }
-  return led_max < DRIVER_LED_TOTAL;
+  return led_matrix_check_finished_leds(led_max);
 }
 
 // e.g: A more complex effect, relying on external methods and state, with
@@ -233,8 +235,7 @@ static bool my_cool_effect2_complex_run(effect_params_t* params) {
   for (uint8_t i = led_min; i < led_max; i++) {
     led_matrix_set_value(i, some_global_state++);
   }
-
-  return led_max < DRIVER_LED_TOTAL;
+  return led_matrix_check_finished_leds(led_max);
 }
 static bool my_cool_effect2(effect_params_t* params) {
   if (params->init) my_cool_effect2_complex_init(params);

+ 4 - 3
docs/feature_rgb_matrix.md

@@ -49,6 +49,8 @@ Here is an example using 2 drivers.
 
 !> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
 
+For split keyboards using `RGB_MATRIX_SPLIT` with an LED driver, you can either have the same driver address or different driver addresses. If using different addresses, use `DRIVER_ADDR_1` for one and `DRIVER_ADDR_2` for the other one. Then, in `g_is31_leds`, fill out the correct driver index (0 or 1). If using one address, use `DRIVER_ADDR_1` for both, and use index 0 for `g_is31_leds`.
+
 Define these arrays listing all the LEDs in your `<keyboard>.c`:
 
 ```c
@@ -540,7 +542,7 @@ static bool my_cool_effect(effect_params_t* params) {
   for (uint8_t i = led_min; i < led_max; i++) {
     rgb_matrix_set_color(i, 0xff, 0xff, 0x00);
   }
-  return led_max < DRIVER_LED_TOTAL;
+  return rgb_matrix_check_finished_leds(led_max);
 }
 
 // e.g: A more complex effect, relying on external methods and state, with
@@ -554,8 +556,7 @@ static bool my_cool_effect2_complex_run(effect_params_t* params) {
   for (uint8_t i = led_min; i < led_max; i++) {
     rgb_matrix_set_color(i, 0xff, some_global_state++, 0xff);
   }
-
-  return led_max < DRIVER_LED_TOTAL;
+  return rgb_matrix_check_finished_leds(led_max);
 }
 static bool my_cool_effect2(effect_params_t* params) {
   if (params->init) my_cool_effect2_complex_init(params);

+ 3 - 3
keyboards/bandominedoni/rgb_matrix_user.inc

@@ -9,8 +9,8 @@ bool my_party_rocks(effect_params_t* params) {
     RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
     // rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
     rgb_matrix_set_color_all(rgb.r, rgb.g, rgb.b);
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }
 
-#    endif      // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-#endif          // RGB_MATRIX_KEYREACTIVE_ENABLED
+#    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+#endif      // RGB_MATRIX_KEYREACTIVE_ENABLED

+ 5 - 5
keyboards/percent/canoe_gen2/rgb_matrix_kb.inc

@@ -25,13 +25,13 @@ static bool indicator_static(effect_params_t* params) {
     HSV hsv = rgb_matrix_config.hsv;
     RGB rgb = hsv_to_rgb(hsv);
     RGB_MATRIX_USE_LIMITS(led_min, led_max);
-    for (uint8_t i = led_min ; i < 74; i++) {
+    for (uint8_t i = led_min; i < 74; i++) {
         rgb_matrix_set_color(i, 0x00, 0x00, 0x00);
     }
-    for (uint8_t i = 74 ; i < led_max; i++) {
+    for (uint8_t i = 74; i < led_max; i++) {
         rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }
 
 bool effect_runner_indicator(effect_params_t* params, i_f effect_func) {
@@ -47,7 +47,7 @@ bool effect_runner_indicator(effect_params_t* params, i_f effect_func) {
             rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
         }
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }
 
 static HSV indicator_gradient_math(HSV hsv, uint8_t i, uint8_t time) {
@@ -64,4 +64,4 @@ static HSV indicator_cycle_all_math(HSV hsv, uint8_t i, uint8_t time) {
 
 bool indicator_cycle_all(effect_params_t* params) { return effect_runner_indicator(params, &indicator_cycle_all_math); }
 
-#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+#endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

+ 1 - 1
keyboards/yushakobo/quick17/rgb_matrix_kb.inc

@@ -111,7 +111,7 @@ static bool quick17_rgbm_effect (effect_params_t* params) {
             led_color_set(i, rgb_keymaps[_CONTROL][i]);
         }
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }
 
 #endif

+ 1 - 1
quantum/led_matrix/animations/alpha_mods_anim.h

@@ -17,7 +17,7 @@ bool ALPHAS_MODS(effect_params_t* params) {
             led_matrix_set_value(i, val1);
         }
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return led_matrix_check_finished_leds(led_max);
 }
 
 #    endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS

+ 1 - 1
quantum/led_matrix/animations/breathing_anim.h

@@ -12,7 +12,7 @@ bool BREATHING(effect_params_t* params) {
         LED_MATRIX_TEST_LED_FLAGS();
         led_matrix_set_value(i, val);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return led_matrix_check_finished_leds(led_max);
 }
 
 #    endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS

+ 1 - 1
quantum/led_matrix/animations/runners/effect_runner_dx_dy.h

@@ -12,5 +12,5 @@ bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
         int16_t dy = g_led_config.point[i].y - k_led_matrix_center.y;
         led_matrix_set_value(i, effect_func(led_matrix_eeconfig.val, dx, dy, time));
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return led_matrix_check_finished_leds(led_max);
 }

+ 1 - 1
quantum/led_matrix/animations/runners/effect_runner_dx_dy_dist.h

@@ -13,5 +13,5 @@ bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func)
         uint8_t dist = sqrt16(dx * dx + dy * dy);
         led_matrix_set_value(i, effect_func(led_matrix_eeconfig.val, dx, dy, dist, time));
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return led_matrix_check_finished_leds(led_max);
 }

+ 1 - 1
quantum/led_matrix/animations/runners/effect_runner_i.h

@@ -10,5 +10,5 @@ bool effect_runner_i(effect_params_t* params, i_f effect_func) {
         LED_MATRIX_TEST_LED_FLAGS();
         led_matrix_set_value(i, effect_func(led_matrix_eeconfig.val, i, time));
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return led_matrix_check_finished_leds(led_max);
 }

+ 1 - 1
quantum/led_matrix/animations/runners/effect_runner_reactive.h

@@ -22,7 +22,7 @@ bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
         uint16_t offset = scale16by8(tick, led_matrix_eeconfig.speed);
         led_matrix_set_value(i, effect_func(led_matrix_eeconfig.val, offset));
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return led_matrix_check_finished_leds(led_max);
 }
 
 #endif  // LED_MATRIX_KEYREACTIVE_ENABLED

+ 1 - 1
quantum/led_matrix/animations/runners/effect_runner_reactive_splash.h

@@ -20,7 +20,7 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react
         }
         led_matrix_set_value(i, scale8(val, led_matrix_eeconfig.val));
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return led_matrix_check_finished_leds(led_max);
 }
 
 #endif  // LED_MATRIX_KEYREACTIVE_ENABLED

+ 1 - 1
quantum/led_matrix/animations/runners/effect_runner_sin_cos_i.h

@@ -12,5 +12,5 @@ bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
         LED_MATRIX_TEST_LED_FLAGS();
         led_matrix_set_value(i, effect_func(led_matrix_eeconfig.val, cos_value, sin_value, i, time));
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return led_matrix_check_finished_leds(led_max);
 }

+ 1 - 1
quantum/led_matrix/animations/solid_anim.h

@@ -9,7 +9,7 @@ bool SOLID(effect_params_t* params) {
         LED_MATRIX_TEST_LED_FLAGS();
         led_matrix_set_value(i, val);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return led_matrix_check_finished_leds(led_max);
 }
 
 #endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS

+ 2 - 12
quantum/led_matrix/led_matrix.c

@@ -156,20 +156,10 @@ uint8_t led_matrix_map_row_column_to_led(uint8_t row, uint8_t column, uint8_t *l
 void led_matrix_update_pwm_buffers(void) { led_matrix_driver.flush(); }
 
 void led_matrix_set_value(int index, uint8_t value) {
-#if defined(LED_MATRIX_ENABLE) && defined(LED_MATRIX_SPLIT)
-    if (!is_keyboard_left() && index >= k_led_matrix_split[0])
-#    ifdef USE_CIE1931_CURVE
-        led_matrix_driver.set_value(index - k_led_matrix_split[0], pgm_read_byte(&CIE1931_CURVE[value]));
-#    else
-        led_matrix_driver.set_value(index - k_led_matrix_split[0], value);
-#    endif
-    else if (is_keyboard_left() && index < k_led_matrix_split[0])
-#endif
 #ifdef USE_CIE1931_CURVE
-        led_matrix_driver.set_value(index, pgm_read_byte(&CIE1931_CURVE[value]));
-#else
-    led_matrix_driver.set_value(index, value);
+    value = pgm_read_byte(&CIE1931_CURVE[value]);
 #endif
+    led_matrix_driver.set_value(index, value);
 }
 
 void led_matrix_set_value_all(uint8_t value) {

+ 38 - 7
quantum/led_matrix/led_matrix.h

@@ -38,14 +38,33 @@
 #endif
 
 #if defined(LED_MATRIX_LED_PROCESS_LIMIT) && LED_MATRIX_LED_PROCESS_LIMIT > 0 && LED_MATRIX_LED_PROCESS_LIMIT < DRIVER_LED_TOTAL
-#    define LED_MATRIX_USE_LIMITS(min, max)                        \
-        uint8_t min = LED_MATRIX_LED_PROCESS_LIMIT * params->iter; \
-        uint8_t max = min + LED_MATRIX_LED_PROCESS_LIMIT;          \
-        if (max > DRIVER_LED_TOTAL) max = DRIVER_LED_TOTAL;
+#    if defined(LED_MATRIX_SPLIT)
+#        define LED_MATRIX_USE_LIMITS(min, max)
+uint8_t min = LED_MATRIX_LED_PROCESS_LIMIT * params->iter;
+uint8_t max = min + LED_MATRIX_LED_PROCESS_LIMIT;
+if (max > DRIVER_LED_TOTAL) max = DRIVER_LED_TOTAL;
+uint8_t k_led_matrix_split[2] = LED_MATRIX_SPLIT;
+if (is_keyboard_left() && (max > k_led_matrix_split[0])) max = k_led_matrix_split[0];
+if (!(is_keyboard_left()) && (min < k_led_matrix_split[0])) min = k_led_matrix_split[0];
+#    else
+#        define LED_MATRIX_USE_LIMITS(min, max)                        \
+            uint8_t min = LED_MATRIX_LED_PROCESS_LIMIT * params->iter; \
+            uint8_t max = min + LED_MATRIX_LED_PROCESS_LIMIT;          \
+            if (max > DRIVER_LED_TOTAL) max = DRIVER_LED_TOTAL;
+#    endif
 #else
-#    define LED_MATRIX_USE_LIMITS(min, max) \
-        uint8_t min = 0;                    \
-        uint8_t max = DRIVER_LED_TOTAL;
+#    if defined(LED_MATRIX_SPLIT)
+#        define LED_MATRIX_USE_LIMITS(min, max)                                                   \
+            uint8_t       min                   = 0;                                              \
+            uint8_t       max                   = DRIVER_LED_TOTAL;                               \
+            const uint8_t k_led_matrix_split[2] = LED_MATRIX_SPLIT;                               \
+            if (is_keyboard_left() && (max > k_led_matrix_split[0])) max = k_led_matrix_split[0]; \
+            if (!(is_keyboard_left()) && (min < k_led_matrix_split[0])) min = k_led_matrix_split[0];
+#    else
+#        define LED_MATRIX_USE_LIMITS(min, max) \
+            uint8_t min = 0;                    \
+            uint8_t max = DRIVER_LED_TOTAL;
+#    endif
 #endif
 
 #define LED_MATRIX_TEST_LED_FLAGS() \
@@ -147,6 +166,18 @@ typedef struct {
     void (*flush)(void);
 } led_matrix_driver_t;
 
+static inline bool led_matrix_check_finished_leds(uint8_t led_idx) {
+#if defined(LED_MATRIX_SPLIT)
+    if (is_keyboard_left()) {
+        uint8_t k_led_matrix_split[2] = LED_MATRIX_SPLIT;
+        return led_idx < k_led_matrix_split[0];
+    } else
+        return led_idx < DRIVER_LED_TOTAL;
+#else
+    return led_idx < DRIVER_LED_TOTAL;
+#endif
+}
+
 extern const led_matrix_driver_t led_matrix_driver;
 
 extern led_eeconfig_t led_matrix_eeconfig;

+ 1 - 1
quantum/rgb_matrix/animations/alpha_mods_anim.h

@@ -19,7 +19,7 @@ bool ALPHAS_MODS(effect_params_t* params) {
             rgb_matrix_set_color(i, rgb1.r, rgb1.g, rgb1.b);
         }
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }
 
 #    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

+ 1 - 1
quantum/rgb_matrix/animations/breathing_anim.h

@@ -13,7 +13,7 @@ bool BREATHING(effect_params_t* params) {
         RGB_MATRIX_TEST_LED_FLAGS();
         rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }
 
 #    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

+ 1 - 1
quantum/rgb_matrix/animations/gradient_left_right_anim.h

@@ -15,7 +15,7 @@ bool GRADIENT_LEFT_RIGHT(effect_params_t* params) {
         RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
         rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }
 
 #    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

+ 1 - 1
quantum/rgb_matrix/animations/gradient_up_down_anim.h

@@ -15,7 +15,7 @@ bool GRADIENT_UP_DOWN(effect_params_t* params) {
         RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
         rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }
 
 #    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

+ 1 - 1
quantum/rgb_matrix/animations/hue_breathing_anim.h

@@ -15,7 +15,7 @@ bool HUE_BREATHING(effect_params_t* params) {
         RGB_MATRIX_TEST_LED_FLAGS();
         rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }
 
 #    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

+ 1 - 1
quantum/rgb_matrix/animations/jellybean_raindrops_anim.h

@@ -22,7 +22,7 @@ bool JELLYBEAN_RAINDROPS(effect_params_t* params) {
     for (int i = led_min; i < led_max; i++) {
         jellybean_raindrops_set_color(i, params);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }
 
 #    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

+ 1 - 1
quantum/rgb_matrix/animations/raindrops_anim.h

@@ -32,7 +32,7 @@ bool RAINDROPS(effect_params_t* params) {
     for (int i = led_min; i < led_max; i++) {
         raindrops_set_color(i, params);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }
 
 #    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

+ 1 - 1
quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h

@@ -13,5 +13,5 @@ bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
         RGB     rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
         rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }

+ 1 - 1
quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h

@@ -14,5 +14,5 @@ bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func)
         RGB     rgb  = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time));
         rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }

+ 1 - 1
quantum/rgb_matrix/animations/runners/effect_runner_i.h

@@ -11,5 +11,5 @@ bool effect_runner_i(effect_params_t* params, i_f effect_func) {
         RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
         rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }

+ 1 - 1
quantum/rgb_matrix/animations/runners/effect_runner_reactive.h

@@ -23,7 +23,7 @@ bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
         RGB      rgb    = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset));
         rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }
 
 #endif  // RGB_MATRIX_KEYREACTIVE_ENABLED

+ 1 - 1
quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h

@@ -23,7 +23,7 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react
         RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
         rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }
 
 #endif  // RGB_MATRIX_KEYREACTIVE_ENABLED

+ 1 - 1
quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h

@@ -13,5 +13,5 @@ bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
         RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
         rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }

+ 1 - 1
quantum/rgb_matrix/animations/solid_color_anim.h

@@ -9,7 +9,7 @@ bool SOLID_COLOR(effect_params_t* params) {
         RGB_MATRIX_TEST_LED_FLAGS();
         rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
     }
-    return led_max < DRIVER_LED_TOTAL;
+    return rgb_matrix_check_finished_leds(led_max);
 }
 
 #endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

+ 1 - 8
quantum/rgb_matrix/rgb_matrix.c

@@ -178,14 +178,7 @@ uint8_t rgb_matrix_map_row_column_to_led(uint8_t row, uint8_t column, uint8_t *l
 
 void rgb_matrix_update_pwm_buffers(void) { rgb_matrix_driver.flush(); }
 
-void rgb_matrix_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
-#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
-    if (!is_keyboard_left() && index >= k_rgb_matrix_split[0])
-        rgb_matrix_driver.set_color(index - k_rgb_matrix_split[0], red, green, blue);
-    else if (is_keyboard_left() && index < k_rgb_matrix_split[0])
-#endif
-        rgb_matrix_driver.set_color(index, red, green, blue);
-}
+void rgb_matrix_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) { rgb_matrix_driver.set_color(index, red, green, blue); }
 
 void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue) {
 #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)

+ 38 - 7
quantum/rgb_matrix/rgb_matrix.h

@@ -48,14 +48,33 @@
 #endif
 
 #if defined(RGB_MATRIX_LED_PROCESS_LIMIT) && RGB_MATRIX_LED_PROCESS_LIMIT > 0 && RGB_MATRIX_LED_PROCESS_LIMIT < DRIVER_LED_TOTAL
-#    define RGB_MATRIX_USE_LIMITS(min, max)                        \
-        uint8_t min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter; \
-        uint8_t max = min + RGB_MATRIX_LED_PROCESS_LIMIT;          \
-        if (max > DRIVER_LED_TOTAL) max = DRIVER_LED_TOTAL;
+#    if defined(RGB_MATRIX_SPLIT)
+#        define RGB_MATRIX_USE_LIMITS(min, max)                                                   \
+            uint8_t min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter;                            \
+            uint8_t max = min + RGB_MATRIX_LED_PROCESS_LIMIT;                                     \
+            if (max > DRIVER_LED_TOTAL) max = DRIVER_LED_TOTAL;                                   \
+            uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;                                     \
+            if (is_keyboard_left() && (max > k_rgb_matrix_split[0])) max = k_rgb_matrix_split[0]; \
+            if (!(is_keyboard_left()) && (min < k_rgb_matrix_split[0])) min = k_rgb_matrix_split[0];
+#    else
+#        define RGB_MATRIX_USE_LIMITS(min, max)                        \
+            uint8_t min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter; \
+            uint8_t max = min + RGB_MATRIX_LED_PROCESS_LIMIT;          \
+            if (max > DRIVER_LED_TOTAL) max = DRIVER_LED_TOTAL;
+#    endif
 #else
-#    define RGB_MATRIX_USE_LIMITS(min, max) \
-        uint8_t min = 0;                    \
-        uint8_t max = DRIVER_LED_TOTAL;
+#    if defined(RGB_MATRIX_SPLIT)
+#        define RGB_MATRIX_USE_LIMITS(min, max)                                                   \
+            uint8_t       min                   = 0;                                              \
+            uint8_t       max                   = DRIVER_LED_TOTAL;                               \
+            const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;                               \
+            if (is_keyboard_left() && (max > k_rgb_matrix_split[0])) max = k_rgb_matrix_split[0]; \
+            if (!(is_keyboard_left()) && (min < k_rgb_matrix_split[0])) min = k_rgb_matrix_split[0];
+#    else
+#        define RGB_MATRIX_USE_LIMITS(min, max) \
+            uint8_t min = 0;                    \
+            uint8_t max = DRIVER_LED_TOTAL;
+#    endif
 #endif
 
 #define RGB_MATRIX_INDICATOR_SET_COLOR(i, r, g, b) \
@@ -214,6 +233,18 @@ typedef struct {
     void (*flush)(void);
 } rgb_matrix_driver_t;
 
+static inline bool rgb_matrix_check_finished_leds(uint8_t led_idx) {
+#if defined(RGB_MATRIX_SPLIT)
+    if (is_keyboard_left()) {
+        uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;
+        return led_idx < k_rgb_matrix_split[0];
+    } else
+        return led_idx < DRIVER_LED_TOTAL;
+#else
+    return led_idx < DRIVER_LED_TOTAL;
+#endif
+}
+
 extern const rgb_matrix_driver_t rgb_matrix_driver;
 
 extern rgb_config_t rgb_matrix_config;

+ 8 - 0
quantum/rgb_matrix/rgb_matrix_drivers.c

@@ -250,6 +250,14 @@ static void flush(void) {
 
 // Set an led in the buffer to a color
 static inline void setled(int i, uint8_t r, uint8_t g, uint8_t b) {
+#    if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
+    const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;
+    if (!is_keyboard_left() && (i >= k_rgb_matrix_split[0])) {
+        i -= k_rgb_matrix_split[0];
+    } else if (is_keyboard_left() && (i >= k_rgb_matrix_split[0]))
+        return;
+#    endif
+
     rgb_matrix_ws2812_array[i].r = r;
     rgb_matrix_ws2812_array[i].g = g;
     rgb_matrix_ws2812_array[i].b = b;