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+// this is the style you want to emulate.
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+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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+
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+#include "dichotemy.h"
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+#include "report.h"
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+#include "pointing_device.h"
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+
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+// Each layer gets a name for readability, which is then used in the keymap matrix below.
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+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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+// Layer names don't all need to be of the same length, obviously, and you can also skip them
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+// entirely and just use numbers.
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+enum dichotemy_layers
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+{
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+ _BS,
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+ _SF,
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+ _NM,
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+ _NS,
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+ _MS
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+};
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+
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+#define LONGPRESS_COUNT 4
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+
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+enum dichotemy_keycodes
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+{
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+ CK_1G = SAFE_RANGE,
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+ CK_BSPE,
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+ CK_QE,
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+ CK_TE, //these 4 CK_XXXX keys are special "alternate long-press" keys controlled with unique timers. Make sure you understand them before you mess with them.
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+ NS_HYPH,
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+ NS_EQU,
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+ NUMKEY,
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+ SFTKEY,
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+ MOUSE,
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+ MS_BTN1,
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+ MS_BTN2
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+ //MS_BTN3
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+};
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+
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+// Macro definitions for readability
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+enum dichotemy_macros
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+{
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+ VOLU,
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+ VOLD,
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+ ESCM
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+};
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+
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+#define LONGPRESS_DELAY 150
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+#define MAX_TOGGLE_LENGTH 300
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+#define TAPPING_TOGGLE 1
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+
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+// Fillers to make layering more clear
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+#define _______ KC_TRNS
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+#define XXXXXXX KC_NO
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+
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+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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+[_BS] = { /* Base layout, nearly qwerty but with modifications because it's not a full keyboard. Obviously. */
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+ {CK_TE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
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+ {NUMKEY, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, CK_QE },
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+ {SFTKEY, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MOUSE },
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+ {XXXXXXX, XXXXXXX, XXXXXXX, KC_LCTL, KC_LALT, KC_LGUI, KC_RGUI, KC_RALT, KC_RCTL, XXXXXXX, XXXXXXX, XXXXXXX },
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+ {XXXXXXX, XXXXXXX, XXXXXXX, KC_LBRC, KC_LPRN, KC_QUOT, KC_SPC, KC_RPRN, KC_RBRC, XXXXXXX, XXXXXXX, XXXXXXX }
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+},
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+
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+[_SF] = { /* Shifted layout, small changes (because angle brackets have been moved to thumb cluster buttons) */
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+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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+ {_______, _______, _______, _______, _______, _______, _______, _______, NS_HYPH, KC_UNDS, _______, _______ },
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+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX },
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+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_LABK, _______, _______, KC_RABK, _______, XXXXXXX, XXXXXXX, XXXXXXX }
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+},
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+
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+[_NM] = { /* Number layout, basically the main function layer */
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+ {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______ },
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+ {_______, CK_1G, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, CK_BSPE },
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+ {_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, _______ },
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+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX },
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+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX }
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+},
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+
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+[_NS] = { /* Shifted number/function layout, for per-key control. Only active when shift is held, and number is toggled or held */
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+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, NS_EQU, _______ },
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+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX },
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+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX }
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+},
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+
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+[_MS] = { /* Mouse layer, including buttons for clicking. */
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+ {_______, _______, _______, _______, _______, _______, KC_VOLU, KC_HOME, KC_PGUP, _______, _______, _______ },
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+ {_______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, _______, _______, _______ },
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+ {_______, _______, _______, _______, _______, _______, KC_VOLD, KC_END, KC_PGDN, _______, _______, _______ },
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+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, KC_UP, _______, XXXXXXX, XXXXXXX, XXXXXXX },
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+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX }
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+}
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+
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+};
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+
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+
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+const uint16_t PROGMEM fn_actions[] = {
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+
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+};
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+
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+static uint16_t special_timers[LONGPRESS_COUNT] = {0xFFFF,0xFFFF,0xFFFF,0xFFFF};
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+static bool special_key_states[LONGPRESS_COUNT] = {0,0,0,0};
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+
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+static uint16_t shift_timer;
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+static uint16_t num_timer;
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+static uint16_t mouse_timer;
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+
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+static bool shift_singular_key = false;
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+static bool number_singular_key = false;
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+static bool mouse_singular_key = false;
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+
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+static bool shift_held = false;
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+static bool shift_suspended = false;
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+report_mouse_t currentReport = {};
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+
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+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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+
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+ //uint8_t layer;
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+ //layer = biton32(layer_state); // get the current layer //Or don't, I didn't use it.
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+
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+ //custom layer handling for tri_layer,
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+ switch (keycode) {
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+ case NUMKEY:
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+ if (record->event.pressed) {
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+ num_timer = timer_read();
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+ number_singular_key = true;
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+ layer_invert(_NM);
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+ } else {
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+ if (timer_elapsed(num_timer) < MAX_TOGGLE_LENGTH && number_singular_key) {
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+ //do nothing, the layer has already been inverted
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+ } else {
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+ layer_invert(_NM);
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+ }
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+ }
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+ update_tri_layer(_NM, _SF, _NS);
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+ return false;
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+ break;
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+ //SHIFT is handled as LSHIFT in the general case - 'toggle' shoudl activate caps, while the layer is only active when shift is held.
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+ case SFTKEY:
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+ if (record->event.pressed) {
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+ shift_held = true;
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+ shift_suspended = false;
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+ shift_timer = timer_read();
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+ shift_singular_key = true;
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+ layer_on(_SF);
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+ register_code(KC_LSFT);
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+ } else {
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+ shift_held = false;
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+ if (timer_elapsed(shift_timer) < MAX_TOGGLE_LENGTH && shift_singular_key) {
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+ //this was basically a toggle, so activate/deactivate caps lock.
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+ SEND_STRING(SS_TAP(X_CAPSLOCK));
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+ }
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+ layer_off(_SF);
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+ unregister_code(KC_LSFT);
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+ }
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+ update_tri_layer(_NM, _SF, _NS);
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+ return false;
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+ break;
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+ //MOUSE layer needs to be handled the same way as NUMKEY, but differently from shift
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+ case MOUSE:
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+ if (record->event.pressed) {
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+ mouse_timer = timer_read();
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+ mouse_singular_key = true;
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+ layer_invert(_MS);
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+ } else {
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+ if (timer_elapsed(mouse_timer) < MAX_TOGGLE_LENGTH && number_singular_key){
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+ //do nothing, it was a toggle (and it's already been toggled)
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+ } else {
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+ layer_invert(_MS);
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+ }
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+ }
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+ return false;
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+ break;
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+ //Custom macros for strange keys with different long-tap behavior
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+ case CK_1G:
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+ if (shift_held && shift_suspended){
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+ register_code(KC_LSFT);
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+ shift_suspended = false;
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+ }
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+ shift_singular_key = false;
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+ number_singular_key = false;
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+ mouse_singular_key = false;
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+ if (record->event.pressed) {
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+ special_timers[CK_1G-SAFE_RANGE] = timer_read();
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+ } else {
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+ if (special_key_states[CK_1G-SAFE_RANGE]){
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+ //key was activated after longpress_delay, need to close those keycodes
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+ special_key_states[CK_1G-SAFE_RANGE] = 0;
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+ unregister_code(KC_GRAVE);
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+ } else {
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+ //key was not activated, return macro activating proper, pre-long-tap key
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+ SEND_STRING(SS_TAP(X_1));
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+ }
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+ special_timers[CK_1G-SAFE_RANGE] = 0xFFFF;
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+ }
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+ break;
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+ case CK_BSPE:
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+ if (shift_held && shift_suspended){
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+ register_code(KC_LSFT);
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+ shift_suspended = false;
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+ }
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+ shift_singular_key = false;
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+ number_singular_key = false;
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+ mouse_singular_key = false;
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+ if (record->event.pressed) {
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+ special_timers[CK_BSPE-SAFE_RANGE] = timer_read();
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+ } else {
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+ if (special_key_states[CK_BSPE-SAFE_RANGE]){
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+ //key was activated after longpress_delay, need to close those keycodes
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+ special_key_states[CK_BSPE-SAFE_RANGE] = 0;
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+ unregister_code(KC_ENTER);
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+ } else {
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+ //key was not activated, return macro activating proper, pre-long-tap key
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+ SEND_STRING(SS_TAP(X_BSLASH));
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+ }
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+ special_timers[CK_BSPE-SAFE_RANGE] = 0xFFFF;
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+ }
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+ break;
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+ case CK_QE:
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+ if (shift_held && shift_suspended){
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+ register_code(KC_LSFT);
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+ shift_suspended = false;
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+ }
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+ shift_singular_key = false;
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+ number_singular_key = false;
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+ mouse_singular_key = false;
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+ if (record->event.pressed) {
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+ special_timers[CK_QE-SAFE_RANGE] = timer_read();
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+ } else {
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+ if (special_key_states[CK_QE-SAFE_RANGE]){
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+ //key was activated after longpress_delay, need to close those keycodes
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+ special_key_states[CK_QE-SAFE_RANGE] = 0;
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+ unregister_code(KC_ENTER);
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+ } else {
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+ //key was not activated, return macro activating proper, pre-long-tap key
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+ SEND_STRING(SS_TAP(X_QUOTE));
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+ }
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+ special_timers[CK_QE-SAFE_RANGE] = 0xFFFF;
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+ }
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+ break;
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+ case CK_TE:
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+ if (shift_held && shift_suspended){
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+ register_code(KC_LSFT);
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+ shift_suspended = false;
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+ }
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+ if (record->event.pressed) {
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+ special_timers[CK_TE-SAFE_RANGE] = timer_read();
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+ } else {
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+ if (special_key_states[CK_TE-SAFE_RANGE]){
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+ //key was activated after longpress_delay, need to close those keycodes
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+ special_key_states[CK_TE-SAFE_RANGE] = 0;
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+ unregister_code(KC_ENTER);
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+ } else {
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+ //key was not activated, return macro activating proper, pre-long-tap key
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+ SEND_STRING(SS_TAP(X_TAB));
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+ }
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+ special_timers[CK_TE-SAFE_RANGE] = 0xFFFF;
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+ }
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+ break;
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+ //No-shift keys, they unregister the KC_LSFT code so they can send
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+ //unshifted values - but they don't change the bool. if any other
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+ //key is pressed and the bool is set, KC_LSFT is registered again.
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+ case NS_HYPH:
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+ if (record->event.pressed) {
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+ shift_suspended = true;
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+ unregister_code(KC_LSFT);
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+ register_code(KC_MINS);
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+ } else {
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+ unregister_code(KC_MINS);
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+ if (shift_held && shift_suspended){
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+ register_code(KC_LSFT);
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+ shift_suspended = false;
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+ }
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+ }
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+ break;
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+ case NS_EQU:
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+ if (record->event.pressed) {
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+ shift_suspended = true;
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+ unregister_code(KC_LSFT);
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+ register_code(KC_EQUAL);
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+ } else {
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+ unregister_code(KC_EQUAL);
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+ if (shift_held && shift_suspended){
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+ register_code(KC_LSFT);
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+ shift_suspended = false;
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+ }
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+ }
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+ break;
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+
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+ //mouse buttons, for 1-3, to update the mouse report:
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+ case MS_BTN1:
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+ currentReport = pointing_device_get_report();
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+ if (record->event.pressed) {
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+ if (shift_held && shift_suspended){
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+ register_code(KC_LSFT);
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+ shift_suspended = false;
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+ }
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+ //update mouse report here
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+ currentReport.buttons |= MOUSE_BTN1; //MOUSE_BTN1 is a const defined in report.h
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+ } else {
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+ //update mouse report here
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+ currentReport.buttons &= ~MOUSE_BTN1;
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+ }
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+ pointing_device_set_report(currentReport);
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+ break;
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+ case MS_BTN2:
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+ currentReport = pointing_device_get_report();
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+ if (record->event.pressed) {
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+ if (shift_held && shift_suspended){
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+ register_code(KC_LSFT);
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+ shift_suspended = false;
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+ }
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+ //update mouse report here
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+ currentReport.buttons |= MOUSE_BTN2; //MOUSE_BTN2 is a const defined in report.h
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+ } else {
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+ //update mouse report here
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+ }
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+ pointing_device_set_report(currentReport);
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+ break;
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+ //there is a case for button 3, but that's handled in dichotemy.c, and this is being
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+ //disabled to avoid any conflict.
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+ /*case MS_BTN3:
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+ currentReport = pointing_device_get_report();
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+ if (record->event.pressed) {
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+ if (shift_held && shift_suspended){
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+ register_code(KC_LSFT);
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+ shift_suspended = false;
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+ }
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+ //update mouse report here
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+ currentReport.buttons |= MOUSE_BTN3; //MOUSE_BTN2 is a const defined in report.h
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+ } else {
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+ //update mouse report here
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+ }
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+ pointing_device_set_report(currentReport);
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+ break;*/
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+
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+ //If any other key was pressed during the layer mod hold period,
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+ //then the layer mod was used momentarily, and should block latching
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+ //Additionally, if NS_ keys are in use, then shift may be held (but is
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+ //disabled for the unshifted keycodes to be send. Check the bool and
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+ //register shift as necessary.
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+ default:
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+ if (shift_held){
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+ register_code(KC_LSFT);
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+ }
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+ shift_singular_key = false;
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+ number_singular_key = false;
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+ mouse_singular_key = false;
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+ break;
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+ }
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+ return true;
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+};
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+
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+void matrix_scan_user(void) {
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+ uint8_t layer = biton32(layer_state);
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+ for (uint8_t i = 0; i<LONGPRESS_COUNT; i++){
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+ if (timer_elapsed(special_timers[i]) >= LONGPRESS_DELAY && !special_key_states[i]){
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+ switch (i + SAFE_RANGE){
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+ case CK_1G:
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+ register_code(KC_GRAVE);
|
|
|
+ break;
|
|
|
+ case CK_BSPE:
|
|
|
+ register_code(KC_ENTER);
|
|
|
+ break;
|
|
|
+ case CK_QE:
|
|
|
+ register_code(KC_ENTER);
|
|
|
+ break;
|
|
|
+ case CK_TE:
|
|
|
+ register_code(KC_ESCAPE);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ special_key_states[i] = 1;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ switch (layer) {
|
|
|
+ case _BS:
|
|
|
+ set_led_off;
|
|
|
+ break;
|
|
|
+ case _NM:
|
|
|
+ set_led_blue;
|
|
|
+ break;
|
|
|
+ case _SF:
|
|
|
+ set_led_red;
|
|
|
+ break;
|
|
|
+ case _NS:
|
|
|
+ set_led_green;
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ break;
|
|
|
+ }
|
|
|
+};
|
|
|
+
|