1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556 |
- #pragma once
- #include "config_common.h"
- /* key matrix size */
- #define MATRIX_ROWS 12
- #define MATRIX_COLS 9
- /* key matrix pins */
- #define MATRIX_ROW_PINS { B7, B3, B2, B1, B0, E6, F0, F1, F4, F5, F6, F7 }
- #define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
- /* COL2ROW or ROW2COL */
- #define DIODE_DIRECTION ROW2COL
- #define LED_NUM_LOCK_PIN C6
- #define LED_CAPS_LOCK_PIN C7
- #define LED_SCROLL_LOCK_PIN B5
- #define LED_PIN_ON_STATE 0
- /* number of backlight levels */
- #define BACKLIGHT_PIN B6
- #ifdef BACKLIGHT_PIN
- #define BACKLIGHT_LEVELS 5
- #endif
- /* Set location for BootMagic key*/
- #define BOOTMAGIC_LITE_ROW 5
- #define BOOTMAGIC_LITE_COLUMN 0
- /* Set 0 if debouncing isn't needed */
- #define DEBOUNCE 5
- /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
- #define LOCKING_SUPPORT_ENABLE
- /* Locking resynchronize hack */
- #define LOCKING_RESYNC_ENABLE
- #define RGB_DI_PIN E2
- #ifdef RGB_DI_PIN
- #define RGBLIGHT_EFFECT_BREATHING
- #define RGBLIGHT_EFFECT_RAINBOW_MOOD
- #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- #define RGBLIGHT_EFFECT_SNAKE
- #define RGBLIGHT_EFFECT_KNIGHT
- #define RGBLIGHT_EFFECT_CHRISTMAS
- #define RGBLIGHT_EFFECT_STATIC_GRADIENT
- #define RGBLIGHT_EFFECT_RGB_TEST
- #define RGBLIGHT_EFFECT_ALTERNATING
- #define RGBLIGHT_EFFECT_TWINKLE
- #define RGBLED_NUM 18
- #define RGBLIGHT_HUE_STEP 8
- #define RGBLIGHT_SAT_STEP 8
- #define RGBLIGHT_VAL_STEP 8
- #endif
|