config.h 1.4 KB

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  1. #pragma once
  2. #include "config_common.h"
  3. /* key matrix size */
  4. #define MATRIX_ROWS 12
  5. #define MATRIX_COLS 9
  6. /* key matrix pins */
  7. #define MATRIX_ROW_PINS { B7, B3, B2, B1, B0, E6, F0, F1, F4, F5, F6, F7 }
  8. #define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
  9. /* COL2ROW or ROW2COL */
  10. #define DIODE_DIRECTION ROW2COL
  11. #define LED_NUM_LOCK_PIN C6
  12. #define LED_CAPS_LOCK_PIN C7
  13. #define LED_SCROLL_LOCK_PIN B5
  14. #define LED_PIN_ON_STATE 0
  15. /* number of backlight levels */
  16. #define BACKLIGHT_PIN B6
  17. #ifdef BACKLIGHT_PIN
  18. #define BACKLIGHT_LEVELS 5
  19. #endif
  20. /* Set location for BootMagic key*/
  21. #define BOOTMAGIC_LITE_ROW 5
  22. #define BOOTMAGIC_LITE_COLUMN 0
  23. /* Set 0 if debouncing isn't needed */
  24. #define DEBOUNCE 5
  25. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  26. #define LOCKING_SUPPORT_ENABLE
  27. /* Locking resynchronize hack */
  28. #define LOCKING_RESYNC_ENABLE
  29. #define RGB_DI_PIN E2
  30. #ifdef RGB_DI_PIN
  31. #define RGBLIGHT_EFFECT_BREATHING
  32. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  33. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  34. #define RGBLIGHT_EFFECT_SNAKE
  35. #define RGBLIGHT_EFFECT_KNIGHT
  36. #define RGBLIGHT_EFFECT_CHRISTMAS
  37. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  38. #define RGBLIGHT_EFFECT_RGB_TEST
  39. #define RGBLIGHT_EFFECT_ALTERNATING
  40. #define RGBLIGHT_EFFECT_TWINKLE
  41. #define RGBLED_NUM 18
  42. #define RGBLIGHT_HUE_STEP 8
  43. #define RGBLIGHT_SAT_STEP 8
  44. #define RGBLIGHT_VAL_STEP 8
  45. #endif