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- #pragma once
- // Tapping term settings
- #define TAPPING_TERM_PER_KEY
- #define TAP_HOLD_CAPS_DELAY 350
- // OLED settings
- #define OLED_FONT_H "users/tominabox1/doug.c"
- #define OLED_DISABLE_TIMEOUT
- #define DEBOUNCE 5
- // Setup RGB settings for the Dimple.
- #ifdef KEYBOARD_lazydesigners_dimple
- #ifdef RGBLIGHT_ENABLE
- #undef RGBLED_NUM
- #define RGBLED_NUM 50
- #define RGBLIGHT_EFFECT_BREATHING
- #define RGBLIGHT_EFFECT_RAINBOW_MOOD
- #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- #define RGBLIGHT_EFFECT_SNAKE
- #define RGBLIGHT_EFFECT_KNIGHT
- #define RGBLIGHT_EFFECT_CHRISTMAS
- #define RGBLIGHT_EFFECT_STATIC_GRADIENT
- #define RGBLIGHT_EFFECT_RGB_TEST
- #define RGBLIGHT_EFFECT_ALTERNATING
- #define RGBLIGHT_EFFECT_TWINKLE
- #define RGBLIGHT_SLEEP
- #endif // RGBLIGHT_ENABLE
- #ifdef RGB_MATRIX_ENABLE
- #undef RGBLED_NUM
- #define RGBLED_NUM 50
- #define RGB_MATRIX_LED_COUNT RGBLED_NUM
- #endif // RGBL_MATRIX_ENABLE
- #endif // KEYBOARD_lazydesigners_dimple
- // RGB_Matrix settings
- #ifdef RGB_MATRIX_ENABLE
- #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
- #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
- #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
- #define RGB_MATRIX_HUE_STEP 8
- #define RGB_MATRIX_SAT_STEP 8
- #define RGB_MATRIX_VAL_STEP 8
- #define RGB_MATRIX_SPD_STEP 10
- #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
- /* Disable the animations you don't want/need. You will need to disable a good number of these
- because they take up a lot of space. Disable until you can successfully compile your firmware. */
- // #undef ENABLE_RGB_MATRIX_ALPHAS_MODS
- // #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- # undef ENABLE_RGB_MATRIX_BREATHING
- // #undef ENABLE_RGB_MATRIX_CYCLE_ALL
- // #undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- // #undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
- // #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
- // #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- # undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- # undef ENABLE_RGB_MATRIX_DUAL_BEACON
- # undef ENABLE_RGB_MATRIX_RAINBOW_BEACON
- # undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- // #undef ENABLE_RGB_MATRIX_RAINDROPS
- # undef ENABLE_RGB_MATRIX_JELLYBEN_RAINDROPS
- // # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
- # undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
- # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
- # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- // #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- // #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- // #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- # undef ENABLE_RGB_MATRIX_SPLASH
- # undef ENABLE_RGB_MATRIX_MULTISPLASH
- # undef ENABLE_RGB_MATRIX_SOLID_SPLASH
- # undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
- #endif //RGB_MATRIX_ENABLE
- // Hex size reduction options
- #ifndef NO_DEBUG
- #define NO_DEBUG
- #endif // !NO_DEBUG
- #if !defined(NO_PRINT) && !defined(CONSOLE_ENABLE)
- #define NO_PRINT
- #endif // !NO_PRINT
- #define NO_ACTION_ONESHOT
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