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- #include "test_fixture.hpp"
- #include <algorithm>
- #include <cstdint>
- #include <cstdio>
- #include <cstdlib>
- #include "gmock/gmock-cardinalities.h"
- #include "gmock/gmock.h"
- #include "gtest/gtest.h"
- #include "keyboard_report_util.hpp"
- #include "keycode.h"
- #include "test_driver.hpp"
- #include "test_logger.hpp"
- #include "test_matrix.h"
- #include "test_keymap_key.hpp"
- extern "C" {
- #include "action.h"
- #include "action_tapping.h"
- #include "action_util.h"
- #include "action_layer.h"
- #include "debug.h"
- #include "eeconfig.h"
- #include "keyboard.h"
- #include "keymap.h"
- void set_time(uint32_t t);
- void advance_time(uint32_t ms);
- }
- using testing::_;
- /* This is used for dynamic dispatching keymap_key_to_keycode calls to the current active test_fixture. */
- TestFixture* TestFixture::m_this = nullptr;
- /* Override weak QMK function to allow the usage of isolated per-test keymaps in unit-tests.
- * The actual call is dynamicaly dispatched to the current active test fixture, which in turn has it's own keymap. */
- extern "C" uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t position) {
- uint16_t keycode;
- TestFixture::m_this->get_keycode(layer, position, &keycode);
- return keycode;
- }
- void TestFixture::SetUpTestCase() {
- test_logger.info() << "TestFixture setup-up start." << std::endl;
- // The following is enough to bootstrap the values set in main
- eeconfig_init_quantum();
- eeconfig_update_debug(debug_config.raw);
- TestDriver driver;
- keyboard_init();
- test_logger.info() << "TestFixture setup-up end." << std::endl;
- }
- void TestFixture::TearDownTestCase() {}
- TestFixture::TestFixture() {
- m_this = this;
- }
- TestFixture::~TestFixture() {
- test_logger.info() << "TestFixture clean-up start." << std::endl;
- TestDriver driver;
- /* Reset keyboard state. */
- clear_all_keys();
- clear_keyboard();
- clear_oneshot_mods();
- clear_oneshot_locked_mods();
- reset_oneshot_layer();
- layer_clear();
- #if defined(SWAP_HANDS_ENABLE)
- clear_oneshot_swaphands();
- #endif
- idle_for(TAPPING_TERM * 10);
- testing::Mock::VerifyAndClearExpectations(&driver);
- /* Verify that the matrix really is cleared */
- EXPECT_NO_REPORT(driver);
- idle_for(TAPPING_TERM * 10);
- testing::Mock::VerifyAndClearExpectations(&driver);
- m_this = nullptr;
- test_logger.info() << "TestFixture clean-up end." << std::endl;
- print_test_log();
- }
- void TestFixture::add_key(KeymapKey key) {
- if (this->find_key(key.layer, key.position)) {
- FAIL() << "Key is already mapped for layer " << +key.layer << " and (column,row) (" << +key.position.col << "," << +key.position.row << ")";
- }
- this->keymap.push_back(key);
- }
- void TestFixture::tap_key(KeymapKey key, unsigned delay_ms) {
- key.press();
- idle_for(delay_ms);
- key.release();
- run_one_scan_loop();
- }
- void TestFixture::tap_combo(const std::vector<KeymapKey>& chord_keys, unsigned delay_ms) {
- for (KeymapKey key : chord_keys) { // Press each key.
- key.press();
- run_one_scan_loop();
- }
- if (delay_ms > 1) {
- idle_for(delay_ms - 1);
- }
- for (KeymapKey key : chord_keys) { // Release each key.
- key.release();
- run_one_scan_loop();
- }
- }
- void TestFixture::set_keymap(std::initializer_list<KeymapKey> keys) {
- this->keymap.clear();
- for (auto& key : keys) {
- add_key(key);
- }
- }
- const KeymapKey* TestFixture::find_key(layer_t layer, keypos_t position) const {
- auto keymap_key_predicate = [&](KeymapKey candidate) { return candidate.layer == layer && candidate.position.col == position.col && candidate.position.row == position.row; };
- auto result = std::find_if(this->keymap.begin(), this->keymap.end(), keymap_key_predicate);
- if (result != std::end(this->keymap)) {
- return &(*result);
- }
- return nullptr;
- }
- void TestFixture::get_keycode(const layer_t layer, const keypos_t position, uint16_t* result) const {
- bool key_is_out_of_bounds = position.col >= MATRIX_COLS && position.row >= MATRIX_ROWS;
- if (key_is_out_of_bounds) {
- /* See if this is done in hardware as well, because this is 100% out of bounds reads on all QMK keebs out there. */
- auto msg = [&]() {
- std::stringstream msg;
- msg << "Keycode for position (" << +position.col << "," << +position.row << ") requested! This is out of bounds." << std::endl;
- return msg.str();
- }();
- *result = KC_NO;
- test_logger.error() << msg;
- EXPECT_FALSE(key_is_out_of_bounds) << msg;
- return;
- }
- if (auto key = this->find_key(layer, position)) {
- *result = key->code;
- return;
- }
- FAIL() << "No key is mapped for layer " << +layer << " and (column,row) " << +position.col << "," << +position.row << ")";
- }
- void TestFixture::run_one_scan_loop() {
- keyboard_task();
- advance_time(1);
- }
- void TestFixture::idle_for(unsigned time) {
- for (unsigned i = 0; i < time; i++) {
- run_one_scan_loop();
- }
- }
- void TestFixture::print_test_log() const {
- const ::testing::TestInfo* const test_info = ::testing::UnitTest::GetInstance()->current_test_info();
- if (HasFailure()) {
- std::cerr << test_info->test_case_name() << "." << test_info->name() << " failed!" << std::endl;
- test_logger.print_log();
- }
- test_logger.reset();
- }
- void TestFixture::expect_layer_state(layer_t layer_state) const {
- test_logger.trace() << "Layer state: (" << +layer_state << ") Highest layer bit: (" << +get_highest_layer(layer_state) << ")" << std::endl;
- EXPECT_TRUE(layer_state_is(layer_state));
- }
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