config.h 4.4 KB

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  1. /*
  2. Copyright 2012 Jun Wako <wakojun@gmail.com>
  3. Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
  4. This program is free software: you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation, either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. #ifndef ERGODOX_EZ_CONFIG_H
  16. #define ERGODOX_EZ_CONFIG_H
  17. #include "config_common.h"
  18. /* USB Device descriptor parameter */
  19. #define VENDOR_ID 0xFEED
  20. #define PRODUCT_ID 0x1307
  21. #define DEVICE_VER 0x0001
  22. #define MANUFACTURER ErgoDox EZ
  23. #define PRODUCT ErgoDox EZ
  24. #define DESCRIPTION QMK keyboard firmware for Ergodox EZ
  25. /* key matrix size */
  26. #define MATRIX_ROWS 14
  27. #define MATRIX_ROWS_PER_SIDE (MATRIX_ROWS / 2)
  28. #define MATRIX_COLS 6
  29. #define MOUSEKEY_INTERVAL 20
  30. #define MOUSEKEY_DELAY 0
  31. #define MOUSEKEY_TIME_TO_MAX 60
  32. #define MOUSEKEY_MAX_SPEED 7
  33. #define MOUSEKEY_WHEEL_DELAY 0
  34. #define TAPPING_TOGGLE 1
  35. /* define if matrix has ghost */
  36. //#define MATRIX_HAS_GHOST
  37. #define TAPPING_TERM 200
  38. #define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
  39. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  40. #define LOCKING_SUPPORT_ENABLE
  41. /* Locking resynchronize hack */
  42. #define LOCKING_RESYNC_ENABLE
  43. /* key combination for command */
  44. #define IS_COMMAND() ( \
  45. get_mods() == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \
  46. get_mods() == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \
  47. )
  48. /* number of backlight levels */
  49. #define BACKLIGHT_LEVELS 3
  50. #ifndef LED_BRIGHTNESS_LO
  51. #define LED_BRIGHTNESS_LO 15
  52. #endif
  53. #ifndef LED_BRIGHTNESS_HI
  54. #define LED_BRIGHTNESS_HI 255
  55. #endif
  56. #define LED_BRIGHTNESS_DEFAULT (LED_BRIGHTNESS_HI)
  57. /* ws2812 RGB LED */
  58. #define RGB_DI_PIN D7
  59. #define RGBLIGHT_ANIMATIONS
  60. #define RGBLED_NUM 15 // Number of LEDs
  61. #define RGBLIGHT_HUE_STEP 12
  62. #define RGBLIGHT_SAT_STEP 255
  63. #define RGBLIGHT_VAL_STEP 12
  64. /* fix space cadet rollover issue */
  65. #define DISABLE_SPACE_CADET_ROLLOVER
  66. #define RGBW_BB_TWI
  67. #define RGBW 1
  68. #define RGBLIGHT_SLEEP
  69. /*
  70. * The debounce filtering reports a key/switch change directly,
  71. * without any extra delay. After that the debounce logic will filter
  72. * all further changes, until the key/switch reports the same state for
  73. * the given count of scans.
  74. * So a perfect switch will get a short debounce period and
  75. * a bad key will get a much longer debounce period.
  76. * The result is an adaptive debouncing period for each switch.
  77. *
  78. * If you don't define it here, the matrix code will default to
  79. * 5, which is now closer to 10ms, but still plenty according to
  80. * manufacturer specs.
  81. */
  82. #define USB_MAX_POWER_CONSUMPTION 500
  83. // RGB backlight
  84. #define DRIVER_ADDR_1 0b1110100
  85. #define DRIVER_ADDR_2 0b1110111
  86. #define DRIVER_COUNT 2
  87. #define DRIVER_1_LED_TOTAL 24
  88. #define DRIVER_2_LED_TOTAL 24
  89. #define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
  90. #define RGB_MATRIX_LED_PROCESS_LIMIT 5
  91. #define RGB_MATRIX_LED_FLUSH_LIMIT 26
  92. #define RGB_DISABLE_WHEN_USB_SUSPENDED true
  93. // #define RGBLIGHT_COLOR_LAYER_0 0x00, 0x00, 0xFF
  94. /* #define RGBLIGHT_COLOR_LAYER_1 0x00, 0x00, 0xFF */
  95. /* #define RGBLIGHT_COLOR_LAYER_2 0xFF, 0x00, 0x00 */
  96. /* #define RGBLIGHT_COLOR_LAYER_3 0x00, 0xFF, 0x00 */
  97. /* #define RGBLIGHT_COLOR_LAYER_4 0xFF, 0xFF, 0x00 */
  98. /* #define RGBLIGHT_COLOR_LAYER_5 0x00, 0xFF, 0xFF */
  99. /* #define RGBLIGHT_COLOR_LAYER_6 0xFF, 0x00, 0xFF */
  100. /* #define RGBLIGHT_COLOR_LAYER_7 0xFF, 0xFF, 0xFF */
  101. /*
  102. * Feature disable options
  103. * These options are also useful to firmware size reduction.
  104. */
  105. /* disable debug print */
  106. // #define NO_DEBUG
  107. /* disable print */
  108. // #define NO_PRINT
  109. /* disable action features */
  110. //#define NO_ACTION_LAYER
  111. //#define NO_ACTION_TAPPING
  112. //#define NO_ACTION_ONESHOT
  113. //#define NO_ACTION_MACRO
  114. //#define NO_ACTION_FUNCTION
  115. //#define DEBUG_MATRIX_SCAN_RATE
  116. #endif