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@@ -1,18 +1,18 @@
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- /* Copyright 2021 HellSingCoder
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- *
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- * This program is free software: you can redistribute it and/or modify
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- * it under the terms of the GNU General Public License as published by
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- * the Free Software Foundation, either version 2 of the License, or
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- * (at your option) any later version.
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- *
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- * This program is distributed in the hope that it will be useful,
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- * but WITHOUT ANY WARRANTY; without even the implied warranty of
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- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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- * GNU General Public License for more details.
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- *
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- * You should have received a copy of the GNU General Public License
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- * along with this program. If not, see <http://www.gnu.org/licenses/>.
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- */
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+/* Copyright 2021 HellSingCoder
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+ *
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+ * This program is free software: you can redistribute it and/or modify
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+ * it under the terms of the GNU General Public License as published by
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+ * the Free Software Foundation, either version 2 of the License, or
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+ * (at your option) any later version.
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+ *
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+ * This program is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ * GNU General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU General Public License
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+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
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+ */
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#include QMK_KEYBOARD_H
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@@ -25,6 +25,7 @@ enum sofle_layers {
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_ADJUST,
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};
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+// clang-format off
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enum custom_keycodes {
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KC_QWERTY = SAFE_RANGE,
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KC_GAMING,
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@@ -40,23 +41,22 @@ enum custom_keycodes {
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KC_LAYER
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};
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-
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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-/*
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- * QWERTY
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- * ,-----------------------------------------. ,-----------------------------------------.
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- * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
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- * |------+------+------+------+------+------| |------+------+------+------+------+------|
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- * | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` |
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- * |------+------+------+------+------+------| |------+------+------+------+------+------|
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- * | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
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- * |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------|
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- * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / | \ |
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- * `-----------------------------------------/ / \ \-----------------------------------------'
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- * | LGUI | LAlt | LAYER| LCTR | /Enter / \Space \ | [ | ] | - | = |
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- * | | | | |/ / \ \ | | | | |
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- * `----------------------------------' '------''---------------------------'
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- */
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+ /*
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+ * QWERTY
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+ * ,-----------------------------------------. ,-----------------------------------------.
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+ * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
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+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
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+ * | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` |
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+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
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+ * | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
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+ * |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------|
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+ * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / | \ |
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+ * `-----------------------------------------/ / \ \-----------------------------------------'
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+ * | LGUI | LAlt | LAYER| LCTR | /Enter / \Space \ | [ | ] | - | = |
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+ * | | | | |/ / \ \ | | | | |
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+ * `----------------------------------' '------''---------------------------'
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+ */
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[_QWERTY] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL,
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@@ -155,54 +155,36 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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+// clang-format on
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#ifdef OLED_DRIVER_ENABLE
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/* 32 * 32 logo */
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static void render_logo(void) {
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- static const char PROGMEM hell_logo[] = {
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- 0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80,
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- 0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00,
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- 0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f,
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- 0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01,
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- 0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80,
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- 0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38,
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- 0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b,
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- 0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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- };
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+ static const char PROGMEM hell_logo[] = {0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80, 0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00, 0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f, 0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01, 0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80, 0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38, 0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b, 0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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oled_write_raw_P(hell_logo, sizeof(hell_logo));
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}
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/* 32 * 14 os logos */
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-static const char PROGMEM windows_logo[] = {
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00,
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- 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00,
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- 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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-};
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+static const char PROGMEM windows_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00, 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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-static const char PROGMEM mac_logo[] = {
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8,
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- 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f,
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- 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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-};
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+static const char PROGMEM mac_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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/* Smart Backspace Delete */
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-bool shift_held = false;
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+bool shift_held = false;
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static uint16_t held_shift = 0;
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/* KEYBOARD PET START */
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/* settings */
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-#define MIN_WALK_SPEED 10
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-#define MIN_RUN_SPEED 40
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+# define MIN_WALK_SPEED 10
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+# define MIN_RUN_SPEED 40
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/* advanced settings */
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-#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
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-#define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
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+# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
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+# define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
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/* timers */
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uint32_t anim_timer = 0;
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@@ -212,167 +194,101 @@ uint32_t anim_sleep = 0;
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uint8_t current_frame = 0;
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/* status variables */
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-int current_wpm = 0;
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+int current_wpm = 0;
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led_t led_usb_state;
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bool isSneaking = false;
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-bool isJumping = false;
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+bool isJumping = false;
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bool showedJump = true;
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/* logic */
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static void render_luna(int LUNA_X, int LUNA_Y) {
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-
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/* Sit */
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- static const char PROGMEM sit[2][ANIM_SIZE] = {
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- /* 'sit1', 32x22px */
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- {
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
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- 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
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- 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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- },
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-
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- /* 'sit2', 32x22px */
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- {
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
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- 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
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- 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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- }
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- };
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+ static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
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+ {
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+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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+ },
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+
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+ /* 'sit2', 32x22px */
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+ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
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/* Walk */
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- static const char PROGMEM walk[2][ANIM_SIZE] = {
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- /* 'walk1', 32x22px */
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- {
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80,
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- 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00,
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
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- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00,
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03,
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- 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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- },
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-
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- /* 'walk2', 32x22px */
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- {
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
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|
|
- 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
|
|
|
- 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e,
|
|
|
- 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
- }
|
|
|
- };
|
|
|
+ static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
|
|
|
+ {
|
|
|
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
+ },
|
|
|
+
|
|
|
+ /* 'walk2', 32x22px */
|
|
|
+ {
|
|
|
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
+ }};
|
|
|
|
|
|
/* Run */
|
|
|
- static const char PROGMEM run[2][ANIM_SIZE] = {
|
|
|
- /* 'run1', 32x22px */
|
|
|
- {
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
|
|
|
- 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01,
|
|
|
- 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
- },
|
|
|
-
|
|
|
- /* 'run2', 32x22px */
|
|
|
- {
|
|
|
- 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
|
|
|
- 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00,
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37,
|
|
|
- 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
- }
|
|
|
- };
|
|
|
+ static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
|
|
|
+ {
|
|
|
+ 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
+ },
|
|
|
+
|
|
|
+ /* 'run2', 32x22px */
|
|
|
+ {
|
|
|
+ 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
+ }};
|
|
|
|
|
|
/* Bark */
|
|
|
- static const char PROGMEM bark[2][ANIM_SIZE] = {
|
|
|
- /* 'bark1', 32x22px */
|
|
|
- {
|
|
|
- 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
|
|
|
- 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
- 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
|
|
|
- 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
- },
|
|
|
-
|
|
|
- /* 'bark2', 32x22px */
|
|
|
- {
|
|
|
- 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
|
|
|
- 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
|
|
|
- 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10,
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
|
|
|
- 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
- }
|
|
|
- };
|
|
|
+ static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
|
|
|
+ {
|
|
|
+ 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
+ },
|
|
|
+
|
|
|
+ /* 'bark2', 32x22px */
|
|
|
+ {
|
|
|
+ 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
+ }};
|
|
|
|
|
|
/* Sneak */
|
|
|
- static const char PROGMEM sneak[2][ANIM_SIZE] = {
|
|
|
- /* 'sneak1', 32x22px */
|
|
|
- {
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04,
|
|
|
- 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06,
|
|
|
- 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
|
|
|
- },
|
|
|
-
|
|
|
- /* 'sneak2', 32x22px */
|
|
|
- {
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04,
|
|
|
- 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00,
|
|
|
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04,
|
|
|
- 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
- }
|
|
|
- };
|
|
|
+ static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
|
|
|
+ {
|
|
|
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
|
|
|
+ },
|
|
|
+
|
|
|
+ /* 'sneak2', 32x22px */
|
|
|
+ {
|
|
|
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
+ }};
|
|
|
|
|
|
/* animation */
|
|
|
void animate_luna(void) {
|
|
|
-
|
|
|
/* jump */
|
|
|
if (isJumping || !showedJump) {
|
|
|
-
|
|
|
/* clear */
|
|
|
- oled_set_cursor(LUNA_X,LUNA_Y +2);
|
|
|
+ oled_set_cursor(LUNA_X, LUNA_Y + 2);
|
|
|
oled_write(" ", false);
|
|
|
|
|
|
- oled_set_cursor(LUNA_X,LUNA_Y -1);
|
|
|
+ oled_set_cursor(LUNA_X, LUNA_Y - 1);
|
|
|
|
|
|
showedJump = true;
|
|
|
} else {
|
|
|
-
|
|
|
/* clear */
|
|
|
- oled_set_cursor(LUNA_X,LUNA_Y -1);
|
|
|
+ oled_set_cursor(LUNA_X, LUNA_Y - 1);
|
|
|
oled_write(" ", false);
|
|
|
|
|
|
- oled_set_cursor(LUNA_X,LUNA_Y);
|
|
|
+ oled_set_cursor(LUNA_X, LUNA_Y);
|
|
|
}
|
|
|
|
|
|
/* switch frame */
|
|
|
current_frame = (current_frame + 1) % 2;
|
|
|
|
|
|
/* current status */
|
|
|
- if(led_usb_state.caps_lock) {
|
|
|
+ if (led_usb_state.caps_lock) {
|
|
|
oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE);
|
|
|
|
|
|
- } else if(isSneaking) {
|
|
|
+ } else if (isSneaking) {
|
|
|
oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE);
|
|
|
|
|
|
- } else if(current_wpm <= MIN_WALK_SPEED) {
|
|
|
+ } else if (current_wpm <= MIN_WALK_SPEED) {
|
|
|
oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE);
|
|
|
|
|
|
- } else if(current_wpm <= MIN_RUN_SPEED) {
|
|
|
+ } else if (current_wpm <= MIN_RUN_SPEED) {
|
|
|
oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE);
|
|
|
|
|
|
} else {
|
|
@@ -381,7 +297,7 @@ static void render_luna(int LUNA_X, int LUNA_Y) {
|
|
|
}
|
|
|
|
|
|
/* animation timer */
|
|
|
- if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
|
|
|
+ if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
|
|
|
anim_timer = timer_read32();
|
|
|
animate_luna();
|
|
|
}
|
|
@@ -390,10 +306,9 @@ static void render_luna(int LUNA_X, int LUNA_Y) {
|
|
|
if (current_wpm > 0) {
|
|
|
oled_on();
|
|
|
anim_sleep = timer_read32();
|
|
|
- } else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
|
|
|
+ } else if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
|
|
|
oled_off();
|
|
|
}
|
|
|
-
|
|
|
}
|
|
|
|
|
|
/* KEYBOARD PET END */
|
|
@@ -403,28 +318,28 @@ static void print_logo_narrow(void) {
|
|
|
|
|
|
/* wpm counter */
|
|
|
uint8_t n = get_current_wpm();
|
|
|
- char wpm_str[4];
|
|
|
- oled_set_cursor(0,14);
|
|
|
+ char wpm_str[4];
|
|
|
+ oled_set_cursor(0, 14);
|
|
|
wpm_str[3] = '\0';
|
|
|
wpm_str[2] = '0' + n % 10;
|
|
|
- wpm_str[1] = '0' + ( n /= 10) % 10;
|
|
|
+ wpm_str[1] = '0' + (n /= 10) % 10;
|
|
|
wpm_str[0] = '0' + n / 10;
|
|
|
oled_write(wpm_str, false);
|
|
|
|
|
|
- oled_set_cursor(0,15);
|
|
|
+ oled_set_cursor(0, 15);
|
|
|
oled_write(" wpm", false);
|
|
|
}
|
|
|
|
|
|
static void print_status_narrow(void) {
|
|
|
/* Print current mode */
|
|
|
- oled_set_cursor(0,0);
|
|
|
+ oled_set_cursor(0, 0);
|
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
|
oled_write_raw_P(mac_logo, sizeof(mac_logo));
|
|
|
} else {
|
|
|
oled_write_raw_P(windows_logo, sizeof(windows_logo));
|
|
|
}
|
|
|
|
|
|
- oled_set_cursor(0,3);
|
|
|
+ oled_set_cursor(0, 3);
|
|
|
|
|
|
switch (get_highest_layer(default_layer_state)) {
|
|
|
case _QWERTY:
|
|
@@ -437,12 +352,12 @@ static void print_status_narrow(void) {
|
|
|
oled_write("UNDEF", false);
|
|
|
}
|
|
|
|
|
|
- oled_set_cursor(0,5);
|
|
|
+ oled_set_cursor(0, 5);
|
|
|
|
|
|
/* Print current layer */
|
|
|
oled_write("LAYER", false);
|
|
|
|
|
|
- oled_set_cursor(0,6);
|
|
|
+ oled_set_cursor(0, 6);
|
|
|
|
|
|
switch (get_highest_layer(layer_state)) {
|
|
|
case _QWERTY:
|
|
@@ -465,25 +380,22 @@ static void print_status_narrow(void) {
|
|
|
}
|
|
|
|
|
|
/* caps lock */
|
|
|
- oled_set_cursor(0,8);
|
|
|
+ oled_set_cursor(0, 8);
|
|
|
oled_write("CPSLK", led_usb_state.caps_lock);
|
|
|
|
|
|
/* KEYBOARD PET RENDER START */
|
|
|
|
|
|
- render_luna(0,13);
|
|
|
+ render_luna(0, 13);
|
|
|
|
|
|
/* KEYBOARD PET RENDER END */
|
|
|
}
|
|
|
|
|
|
-oled_rotation_t oled_init_user(oled_rotation_t rotation) {
|
|
|
- return OLED_ROTATION_270;
|
|
|
-}
|
|
|
+oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
|
|
|
|
|
|
void oled_task_user(void) {
|
|
|
-
|
|
|
/* KEYBOARD PET VARIABLES START */
|
|
|
|
|
|
- current_wpm = get_current_wpm();
|
|
|
+ current_wpm = get_current_wpm();
|
|
|
led_usb_state = host_keyboard_led_state();
|
|
|
|
|
|
/* KEYBOARD PET VARIABLES END */
|
|
@@ -554,7 +466,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
|
}
|
|
|
break;
|
|
|
case KC_NXTWD:
|
|
|
- if (record->event.pressed) {
|
|
|
+ if (record->event.pressed) {
|
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
|
register_mods(mod_config(MOD_LALT));
|
|
|
register_code(KC_RIGHT);
|
|
@@ -575,7 +487,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
|
case KC_LSTRT:
|
|
|
if (record->event.pressed) {
|
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
|
- /* CMD-arrow on Mac, but we have CTL and GUI swapped */
|
|
|
+ /* CMD-arrow on Mac, but we have CTL and GUI swapped */
|
|
|
register_mods(mod_config(MOD_LCTL));
|
|
|
register_code(KC_LEFT);
|
|
|
} else {
|
|
@@ -655,7 +567,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
|
}
|
|
|
return false;
|
|
|
|
|
|
- /* Smart Backspace Delete */
|
|
|
+ /* Smart Backspace Delete */
|
|
|
|
|
|
case KC_RSFT:
|
|
|
case KC_LSFT:
|
|
@@ -679,7 +591,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
|
}
|
|
|
return false;
|
|
|
|
|
|
- /* LAYER */
|
|
|
+ /* LAYER */
|
|
|
|
|
|
case KC_LAYER:
|
|
|
if (record->event.pressed) {
|
|
@@ -687,7 +599,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
|
if (record->event.pressed) {
|
|
|
if (get_highest_layer(default_layer_state) == _QWERTY) {
|
|
|
set_single_persistent_default_layer(_GAMING);
|
|
|
- } else if(get_highest_layer(default_layer_state) == _GAMING) {
|
|
|
+ } else if (get_highest_layer(default_layer_state) == _GAMING) {
|
|
|
set_single_persistent_default_layer(_QWERTY);
|
|
|
}
|
|
|
}
|
|
@@ -701,7 +613,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
|
}
|
|
|
return false;
|
|
|
|
|
|
- /* KEYBOARD PET STATUS START */
|
|
|
+ /* KEYBOARD PET STATUS START */
|
|
|
|
|
|
case KC_LCTL:
|
|
|
case KC_RCTL:
|
|
@@ -713,30 +625,30 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
|
break;
|
|
|
case KC_SPC:
|
|
|
if (record->event.pressed) {
|
|
|
- isJumping = true;
|
|
|
+ isJumping = true;
|
|
|
showedJump = false;
|
|
|
} else {
|
|
|
isJumping = false;
|
|
|
}
|
|
|
break;
|
|
|
|
|
|
- /* KEYBOARD PET STATUS END */
|
|
|
+ /* KEYBOARD PET STATUS END */
|
|
|
}
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
#ifdef ENCODER_ENABLE
|
|
|
|
|
|
-void encoder_update_user(uint8_t index, bool clockwise) {
|
|
|
+bool encoder_update_user(uint8_t index, bool clockwise) {
|
|
|
if (index == 0) {
|
|
|
if (clockwise) {
|
|
|
- if(shift_held) {
|
|
|
+ if (shift_held) {
|
|
|
tap_code(KC_MNXT);
|
|
|
} else {
|
|
|
tap_code(KC_RIGHT);
|
|
|
}
|
|
|
} else {
|
|
|
- if(shift_held) {
|
|
|
+ if (shift_held) {
|
|
|
tap_code(KC_MPRV);
|
|
|
} else {
|
|
|
tap_code(KC_LEFT);
|
|
@@ -744,19 +656,20 @@ void encoder_update_user(uint8_t index, bool clockwise) {
|
|
|
}
|
|
|
} else if (index == 1) {
|
|
|
if (clockwise) {
|
|
|
- if(shift_held) {
|
|
|
+ if (shift_held) {
|
|
|
tap_code(KC_VOLU);
|
|
|
} else {
|
|
|
tap_code(KC_DOWN);
|
|
|
}
|
|
|
} else {
|
|
|
- if(shift_held) {
|
|
|
+ if (shift_held) {
|
|
|
tap_code(KC_VOLD);
|
|
|
} else {
|
|
|
tap_code(KC_UP);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
+ return true;
|
|
|
}
|
|
|
|
|
|
#endif
|