فهرست منبع

Remove deprecated callbacks for encoders and dip switches (#13404)

Drashna Jaelre 3 سال پیش
والد
کامیت
b8a1e14f53
59فایلهای تغییر یافته به همراه343 افزوده شده و 463 حذف شده
  1. 7 3
      docs/ja/feature_encoders.md
  2. 12 13
      keyboards/gmmk/pro/ansi/keymaps/willwm/keymap.c
  3. 0 2
      keyboards/handwired/daishi/daishi.h
  4. 2 2
      keyboards/handwired/daishi/keymaps/default/keymap.c
  5. 5 6
      keyboards/hub20/keymaps/left_hand_numpad/keymap.c
  6. 5 9
      keyboards/hub20/keymaps/right_hand_numpad/keymap.c
  7. 43 41
      keyboards/manyboard/macro/keymaps/default/keymap.c
  8. 44 41
      keyboards/manyboard/macro/keymaps/via/keymap.c
  9. 8 10
      keyboards/nullbitsco/nibble/keymaps/oled_status/keymap.c
  10. 2 1
      keyboards/pearlboards/pandora/keymaps/default/keymap.c
  11. 2 1
      keyboards/pearlboards/pandora/keymaps/via/keymap.c
  12. 1 1
      keyboards/planck/keymaps/abishalom/keymap.c
  13. 1 1
      keyboards/planck/keymaps/atreus/keymap.c
  14. 1 1
      keyboards/planck/keymaps/charlesrocket/keymap.c
  15. 1 1
      keyboards/planck/keymaps/dear_vehicle_owner/keymap.c
  16. 1 1
      keyboards/planck/keymaps/default/keymap.c
  17. 1 1
      keyboards/planck/keymaps/eshesh2/keymap.c
  18. 2 2
      keyboards/planck/keymaps/fabian/keymap.c
  19. 1 1
      keyboards/planck/keymaps/gitdrik/keymap.c
  20. 1 1
      keyboards/planck/keymaps/grant24/keymap.c
  21. 1 1
      keyboards/planck/keymaps/hvp/keymap.c
  22. 2 1
      keyboards/planck/keymaps/jdelkins/keymap.c
  23. 3 2
      keyboards/planck/keymaps/jetpacktuxedo/keymap.c
  24. 1 1
      keyboards/planck/keymaps/lja83/keymap.c
  25. 2 2
      keyboards/planck/keymaps/mgalisa/keymap.c
  26. 3 2
      keyboards/planck/keymaps/mikethetiger/keymap.c
  27. 3 2
      keyboards/planck/keymaps/msiu/keymap.c
  28. 3 4
      keyboards/planck/keymaps/muzfuz/keymap.c
  29. 1 1
      keyboards/planck/keymaps/navi/keymap.c
  30. 1 1
      keyboards/planck/keymaps/nick/keymap.c
  31. 1 1
      keyboards/planck/keymaps/oryx/keymap.c
  32. 3 2
      keyboards/planck/keymaps/pascamel/keymap.c
  33. 4 3
      keyboards/planck/keymaps/pevecyan/keymap.c
  34. 3 2
      keyboards/planck/keymaps/ptillemans/keymap.c
  35. 3 2
      keyboards/planck/keymaps/raffle/keymap.c
  36. 1 1
      keyboards/planck/keymaps/rjhilgefort/keymap.c
  37. 1 1
      keyboards/planck/keymaps/sigul/keymap.c
  38. 3 2
      keyboards/planck/keymaps/skug/keymap.c
  39. 3 2
      keyboards/planck/keymaps/smittey/keymap.c
  40. 1 1
      keyboards/planck/keymaps/synth_sample/keymap.c
  41. 1 1
      keyboards/planck/keymaps/synth_wavetable/keymap.c
  42. 3 2
      keyboards/planck/keymaps/tom/keymap.c
  43. 1 1
      keyboards/planck/keymaps/tylerwince/keymap.c
  44. 3 2
      keyboards/planck/keymaps/unagi/keymap.c
  45. 6 5
      keyboards/planck/keymaps/winternebs/keymap.c
  46. 0 2
      keyboards/planck/planck.h
  47. 0 27
      keyboards/planck/rev6/rev6.c
  48. 2 1
      keyboards/preonic/keymaps/cranium/keymap.c
  49. 2 1
      keyboards/preonic/keymaps/fsck/keymap.c
  50. 2 1
      keyboards/preonic/keymaps/mikethetiger/keymap.c
  51. 3 2
      keyboards/preonic/keymaps/muzfuz/keymap.c
  52. 2 1
      keyboards/preonic/keymaps/xulkal/keymap.c
  53. 0 17
      keyboards/preonic/rev3/rev3.c
  54. 121 208
      keyboards/sofle/keymaps/helltm/keymap.c
  55. 4 5
      keyboards/work_louder/loop/keymaps/default/keymap.c
  56. 4 11
      keyboards/work_louder/nano/keymaps/default/keymap.c
  57. 2 1
      layouts/community/ortho_4x12/drashna/keymap.c
  58. 2 1
      layouts/community/ortho_4x12/juno/keymap.c
  59. 2 1
      layouts/community/ortho_4x12/junonum/keymap.c

+ 7 - 3
docs/ja/feature_encoders.md

@@ -51,15 +51,18 @@ ENCODER_ENABLE = yes
 コールバック関数を `<keyboard>.c` に記述することができます:
 
 ```c
-void encoder_update_kb(uint8_t index, bool clockwise) {
-    encoder_update_user(index, clockwise);
+bool encoder_update_kb(uint8_t index, bool clockwise) {
+    if (!encoder_update_user(index, clockwise)) {
+        return false;
+    }
+    
 }
 ```
 
 あるいは `keymap.c` に記述することもできます:
 
 ```c
-void encoder_update_user(uint8_t index, bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
     if (index == 0) { /* First encoder */
         if (clockwise) {
             tap_code(KC_PGDN);
@@ -73,6 +76,7 @@ void encoder_update_user(uint8_t index, bool clockwise) {
             tap_code(KC_UP);
         }
     }
+    return true;
 }
 ```
 

+ 12 - 13
keyboards/gmmk/pro/ansi/keymaps/willwm/keymap.c

@@ -16,16 +16,15 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
 #include QMK_KEYBOARD_H
 
+// clang-format off
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
-//      ESC      F1       F2       F3       F4       F5       F6       F7       F8       F9       F10      F11      F12	     Del           Rotary(Mute)
-//      ~        1        2        3        4        5        6        7        8        9        0         -       (=)	     BackSpc           Home
-//      Tab      Q        W        E        R        T        Y        U        I        O        P        [        ]        \                 PgUp
-//      Caps     A        S        D        F        G        H        J        K        L        ;        "                 Enter             PgDn
-//      Sh_L              Z        X        C        V        B        N        M        ,        .        ?                 Sh_R     Up       End
-//      Ct_L     Win_L    Alt_L                               SPACE                               Alt_R    FN       Ct_R     Left     Down     Right
-
-
+    //      ESC      F1       F2       F3       F4       F5       F6       F7       F8       F9       F10      F11      F12	     Del           Rotary(Mute)
+    //      ~        1        2        3        4        5        6        7        8        9        0         -       (=)	     BackSpc           Home
+    //      Tab      Q        W        E        R        T        Y        U        I        O        P        [        ]        \                 PgUp
+    //      Caps     A        S        D        F        G        H        J        K        L        ;        "                 Enter             PgDn
+    //      Sh_L              Z        X        C        V        B        N        M        ,        .        ?                 Sh_R     Up       End
+    //      Ct_L     Win_L    Alt_L                               SPACE                               Alt_R    FN       Ct_R     Left     Down     Right
     [0] = LAYOUT(
         KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,           KC_MUTE,
         KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,          KC_HOME,
@@ -61,14 +60,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
         _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______,
         _______, _______, _______,                            _______,                            _______, _______, _______, _______, _______, _______
     ),
-
 };
+// clang-format on
 
-
-void encoder_update_user(uint8_t index, bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
     if (clockwise) {
-      tap_code(KC_VOLU);
+        tap_code(KC_VOLU);
     } else {
-      tap_code(KC_VOLD);
+        tap_code(KC_VOLD);
     }
+    return true;
 }

+ 0 - 2
keyboards/handwired/daishi/daishi.h

@@ -2,8 +2,6 @@
 
 #include "quantum.h"
 
-#define encoder_update(clockwise) encoder_update_user(uint8_t index, clockwise)
-
 // The first section contains all of the arguments
 // The second converts the arguments into a two-dimensional array
 #define LAYOUT( \

+ 2 - 2
keyboards/handwired/daishi/keymaps/default/keymap.c

@@ -82,8 +82,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
     return true;
 };
 
-bool encoder_update(bool clockwise) {
- if (clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
+  if (clockwise) {
   tap_code(KC_VOLU);
  } else {
   tap_code(KC_VOLD);

+ 5 - 6
keyboards/hub20/keymaps/left_hand_numpad/keymap.c

@@ -15,15 +15,13 @@
  */
 #include QMK_KEYBOARD_H
 
-
-
 // #define LED_MERGE_NUMPAD_LEFT_HANDED_PLUS TRUE
 // #define LED_MERGE_NUMPAD_LEFT_HANDED_ENTER TRUE
 // #define LED_MERGE_NUMPAD_LEFT_HANDED_ZERO TRUE
 
+#define MO_NLCK LT(1, KC_NLCK)  // Numlock on tap, layer change on hold
 
-#define MO_NLCK LT(1, KC_NLCK) // Numlock on tap, layer change on hold
-
+// clang-format off
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     [0] = LAYOUT_left_handed(
                  KC_MUTE,  KC_MPLY,
@@ -42,8 +40,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
                  _______,        _______
 )
 };
+// clang-format of
 
-void encoder_update_user(uint8_t index, bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
     if (index == 0) { /* Left Encoder */
         if (clockwise) {
             tap_code(KC_VOLU);
@@ -57,5 +56,5 @@ void encoder_update_user(uint8_t index, bool clockwise) {
             tap_code(KC_MPRV);
         }
     }
+    return true;
 }
-

+ 5 - 9
keyboards/hub20/keymaps/right_hand_numpad/keymap.c

@@ -15,15 +15,13 @@
  */
 #include QMK_KEYBOARD_H
 
-
-
 // #define LED_MERGE_NUMPAD_RIGHT_HANDED_PLUS TRUE
 // #define LED_MERGE_NUMPAD_RIGHT_HANDED_ENTER TRUE
 // #define LED_MERGE_NUMPAD_RIGHT_HANDED_ZERO TRUE
 
+#define MO_NLCK LT(1, KC_NLCK)  // Numlock on tap, layer change on hold
 
-#define MO_NLCK LT(1, KC_NLCK) // Numlock on tap, layer change on hold
-
+// clang-format off
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
 //NOT TESTED, WAITING ENDORSEMENT FROM MANUFACTURER
@@ -44,11 +42,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
            _______,        _______,    _______
 )
 };
+// clang-format on
 
-
-
-
-void encoder_update_user(uint8_t index, bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
     if (index == 0) { /* Left Encoder */
         if (clockwise) {
             tap_code(KC_VOLU);
@@ -62,5 +58,5 @@ void encoder_update_user(uint8_t index, bool clockwise) {
             tap_code(KC_MPRV);
         }
     }
+    return true;
 }
-

+ 43 - 41
keyboards/manyboard/macro/keymaps/default/keymap.c

@@ -15,59 +15,61 @@
  */
 #include QMK_KEYBOARD_H
 
-
+// clang-format off
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-  [0] = LAYOUT_ortho_4x4( 
-    KC_F1,  KC_F2,  KC_F3,  KC_F4, 
-    KC_F5,  KC_F6,  KC_F7,  KC_F8, 
-    KC_F9,  KC_F10, KC_F11, KC_F12, 
+  [0] = LAYOUT_ortho_4x4(
+    KC_F1,  KC_F2,  KC_F3,  KC_F4,
+    KC_F5,  KC_F6,  KC_F7,  KC_F8,
+    KC_F9,  KC_F10, KC_F11, KC_F12,
     KC_F13, KC_F14, KC_F15, TO(1)
   ),
-  [1] = LAYOUT_ortho_4x4( 
-    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
-    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
-    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
+  [1] = LAYOUT_ortho_4x4(
+    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
+    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
+    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
     KC_TRNS,  KC_TRNS,  KC_TRNS,  TO(2)
   ),
-  [2] = LAYOUT_ortho_4x4( 
-    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
-    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
-    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
+  [2] = LAYOUT_ortho_4x4(
+    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
+    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
+    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
     KC_TRNS,  KC_TRNS,  KC_TRNS,  TO(0)
   ),
 };
+// clang-format on
 
 layer_state_t layer_state_set_user(layer_state_t state) {
     switch (get_highest_layer(state)) {
-    case 0:
-      sethsv(HSV_WHITE, (LED_TYPE *)&led[0]);
-	  rgblight_set();
-      break;
-    case 1:
-      sethsv(HSV_GREEN, (LED_TYPE *)&led[0]);
-	  rgblight_set();
-      break;
-	case 2:
-      sethsv(HSV_BLUE, (LED_TYPE *)&led[0]);
-	  rgblight_set();
-      break;
-  }
-  return state;
+        case 0:
+            sethsv(HSV_WHITE, (LED_TYPE *)&led[0]);
+            rgblight_set();
+            break;
+        case 1:
+            sethsv(HSV_GREEN, (LED_TYPE *)&led[0]);
+            rgblight_set();
+            break;
+        case 2:
+            sethsv(HSV_BLUE, (LED_TYPE *)&led[0]);
+            rgblight_set();
+            break;
+    }
+    return state;
 }
 
-void encoder_update_user(uint8_t index, bool clockwise) {
-  /* With an if statement we can check which encoder was turned. */
-  if (index == 0) { /* First encoder */
-    /* And with another if statement we can check the direction. */
-    if (clockwise) {
-      /* This is where the actual magic happens: this bit of code taps on the
-         Page Down key. You can do anything QMK allows you to do here.
-         You'll want to replace these lines with the things you want your
-         encoders to do. */
-      tap_code(KC_AUDIO_VOL_UP);
-    } else {
-      /* And likewise for the other direction, this time Vol Down is pressed. */
-      tap_code(KC_AUDIO_VOL_DOWN);
+bool encoder_update_user(uint8_t index, bool clockwise) {
+    /* With an if statement we can check which encoder was turned. */
+    if (index == 0) { /* First encoder */
+        /* And with another if statement we can check the direction. */
+        if (clockwise) {
+            /* This is where the actual magic happens: this bit of code taps on the
+               Page Down key. You can do anything QMK allows you to do here.
+               You'll want to replace these lines with the things you want your
+               encoders to do. */
+            tap_code(KC_AUDIO_VOL_UP);
+        } else {
+            /* And likewise for the other direction, this time Vol Down is pressed. */
+            tap_code(KC_AUDIO_VOL_DOWN);
+        }
     }
-  } 
+    return true;
 }

+ 44 - 41
keyboards/manyboard/macro/keymaps/via/keymap.c

@@ -15,58 +15,61 @@
  */
 #include QMK_KEYBOARD_H
 
-
+// clang-format off
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-  [0] = LAYOUT_ortho_4x4( 
-    KC_F1,  KC_F2,  KC_F3,  KC_F4, 
-    KC_F5,  KC_F6,  KC_F7,  KC_F8, 
-    KC_F9,  KC_F10, KC_F11, KC_F12, 
+  [0] = LAYOUT_ortho_4x4(
+    KC_F1,  KC_F2,  KC_F3,  KC_F4,
+    KC_F5,  KC_F6,  KC_F7,  KC_F8,
+    KC_F9,  KC_F10, KC_F11, KC_F12,
     KC_F13, KC_F14, KC_F15, TO(1)
   ),
-  [1] = LAYOUT_ortho_4x4( 
-    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
-    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
-    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
+  [1] = LAYOUT_ortho_4x4(
+    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
+    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
+    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
     KC_TRNS,  KC_TRNS,  KC_TRNS,  TO(2)
   ),
-  [2] = LAYOUT_ortho_4x4( 
-    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
-    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
-    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
+  [2] = LAYOUT_ortho_4x4(
+    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
+    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
+    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
     KC_TRNS,  KC_TRNS,  KC_TRNS,  TO(0)
   ),
 };
+// clang-format on
+
 layer_state_t layer_state_set_user(layer_state_t state) {
     switch (get_highest_layer(state)) {
-    case 0:
-      sethsv(HSV_WHITE, (LED_TYPE *)&led[0]);
-	  rgblight_set();
-      break;
-    case 1:
-      sethsv(HSV_GREEN, (LED_TYPE *)&led[0]);
-	  rgblight_set();
-      break;
-	case 2:
-      sethsv(HSV_BLUE, (LED_TYPE *)&led[0]);
-	  rgblight_set();
-      break;
-  }
-  return state;
+        case 0:
+            sethsv(HSV_WHITE, (LED_TYPE *)&led[0]);
+            rgblight_set();
+            break;
+        case 1:
+            sethsv(HSV_GREEN, (LED_TYPE *)&led[0]);
+            rgblight_set();
+            break;
+        case 2:
+            sethsv(HSV_BLUE, (LED_TYPE *)&led[0]);
+            rgblight_set();
+            break;
+    }
+    return state;
 }
 
-void encoder_update_user(uint8_t index, bool clockwise) {
-  /* With an if statement we can check which encoder was turned. */
-  if (index == 0) { /* First encoder */
-    /* And with another if statement we can check the direction. */
-    if (clockwise) {
-      /* This is where the actual magic happens: this bit of code taps on the
-         Page Down key. You can do anything QMK allows you to do here.
-         You'll want to replace these lines with the things you want your
-         encoders to do. */
-      tap_code(KC_AUDIO_VOL_UP);
-    } else {
-      /* And likewise for the other direction, this time Vol Down is pressed. */
-      tap_code(KC_AUDIO_VOL_DOWN);
+bool encoder_update_user(uint8_t index, bool clockwise) {
+    /* With an if statement we can check which encoder was turned. */
+    if (index == 0) { /* First encoder */
+        /* And with another if statement we can check the direction. */
+        if (clockwise) {
+            /* This is where the actual magic happens: this bit of code taps on the
+               Page Down key. You can do anything QMK allows you to do here.
+               You'll want to replace these lines with the things you want your
+               encoders to do. */
+            tap_code(KC_AUDIO_VOL_UP);
+        } else {
+            /* And likewise for the other direction, this time Vol Down is pressed. */
+            tap_code(KC_AUDIO_VOL_DOWN);
+        }
     }
-  } 
+    return true;
 }

+ 8 - 10
keyboards/nullbitsco/nibble/keymaps/oled_status/keymap.c

@@ -19,15 +19,13 @@
 #    include "oled_display.h"
 #endif
 
-enum layer_names {
-  _MA,
-  _FN
-};
+enum layer_names { _MA, _FN };
 
 enum custom_keycodes {
     KC_CUST = SAFE_RANGE,
 };
 
+// clang-format off
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     [_MA] = LAYOUT_ansi(
                 KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_HOME,
@@ -44,6 +42,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
         _______, _______, _______, _______,                   _______,                   _______, _______, _______, _______,          _______, _______
     ),
 };
+// clang-format on
 
 #ifdef OLED_DRIVER_ENABLE
 oled_rotation_t oled_init_user(oled_rotation_t rotation) {
@@ -53,7 +52,7 @@ oled_rotation_t oled_init_user(oled_rotation_t rotation) {
 }
 
 void oled_task_user(void) {
-     if (timer_elapsed(oled_timer) >= 3000) {
+    if (timer_elapsed(oled_timer) >= 3000) {
         set_oled_mode(OLED_MODE_IDLE);
     }
     render_frame();
@@ -64,23 +63,22 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
     // Send keystrokes to host keyboard, if connected (see readme)
     process_record_remote_kb(keycode, record);
 
-    switch(keycode) {
+    switch (keycode) {
         case RGB_TOG:
             if (record->event.pressed) {
 #ifdef OLED_DRIVER_ENABLE
                 process_record_keymap_oled(keycode);
 #endif
             }
-        break;
-        case KC_CUST: //custom macro
+            break;
+        case KC_CUST:  // custom macro
             if (record->event.pressed) {
             }
-        break;
+            break;
     }
     return true;
 }
 
-
 bool encoder_update_user(uint8_t index, bool clockwise) {
     if (clockwise) {
         tap_code(KC_VOLU);

+ 2 - 1
keyboards/pearlboards/pandora/keymaps/default/keymap.c

@@ -71,7 +71,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
     return true;
 }
 // Encoder click function
-void dip_switch_update_user(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
     switch (index) {
     /* First encoder */
     case 0:
@@ -80,4 +80,5 @@ void dip_switch_update_user(uint8_t index, bool active) {
         }
         break;
     }
+    return true;
 }

+ 2 - 1
keyboards/pearlboards/pandora/keymaps/via/keymap.c

@@ -85,7 +85,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
     return true;
 }
 // Encoder click function
-void dip_switch_update_user(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
     switch (index) {
     /* First encoder */
     case 0:
@@ -94,4 +94,5 @@ void dip_switch_update_user(uint8_t index, bool active) {
         }
         break;
     }
+    return true
 }

+ 1 - 1
keyboards/planck/keymaps/abishalom/keymap.c

@@ -221,7 +221,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {

+ 1 - 1
keyboards/planck/keymaps/atreus/keymap.c

@@ -144,7 +144,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {

+ 1 - 1
keyboards/planck/keymaps/charlesrocket/keymap.c

@@ -139,7 +139,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
     if (muse_mode) {
         if (IS_LAYER_ON(_RAISE)) {
             if (clockwise) {

+ 1 - 1
keyboards/planck/keymaps/dear_vehicle_owner/keymap.c

@@ -263,7 +263,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {

+ 1 - 1
keyboards/planck/keymaps/default/keymap.c

@@ -256,7 +256,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {

+ 1 - 1
keyboards/planck/keymaps/eshesh2/keymap.c

@@ -187,7 +187,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {

+ 2 - 2
keyboards/planck/keymaps/fabian/keymap.c

@@ -265,7 +265,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {
@@ -291,7 +291,7 @@ bool encoder_update(bool clockwise) {
   }
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {

+ 1 - 1
keyboards/planck/keymaps/gitdrik/keymap.c

@@ -137,7 +137,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RIGHT)) {
       if (clockwise) {

+ 1 - 1
keyboards/planck/keymaps/grant24/keymap.c

@@ -279,7 +279,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {

+ 1 - 1
keyboards/planck/keymaps/hvp/keymap.c

@@ -89,7 +89,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {

+ 2 - 1
keyboards/planck/keymaps/jdelkins/keymap.c

@@ -259,7 +259,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-void encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {
@@ -289,6 +289,7 @@ void encoder_update(bool clockwise) {
       #endif
     }
   }
+    return true;
 }
 
 bool dip_switch_update_user(uint8_t index, bool active) {

+ 3 - 2
keyboards/planck/keymaps/jetpacktuxedo/keymap.c

@@ -190,7 +190,7 @@ uint16_t muse_tempo = 20;
 
 extern float clicky_rand;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (is_clicky_on()) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {
@@ -241,7 +241,7 @@ bool encoder_update(bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -273,6 +273,7 @@ void dip_update(uint8_t index, bool active) {
         clicky_off();
       }
    }
+   return true;
 }
 
 void matrix_scan_user(void) {

+ 1 - 1
keyboards/planck/keymaps/lja83/keymap.c

@@ -266,7 +266,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update_user(uint16_t index, bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {

+ 2 - 2
keyboards/planck/keymaps/mgalisa/keymap.c

@@ -317,7 +317,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {
@@ -350,7 +350,7 @@ bool encoder_update(bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {

+ 3 - 2
keyboards/planck/keymaps/mikethetiger/keymap.c

@@ -256,7 +256,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {
@@ -293,7 +293,7 @@ bool encoder_update(bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -318,6 +318,7 @@ void dip_update(uint8_t index, bool active) {
         #endif
       }
    }
+   return true;
 }
 
 void matrix_scan_user(void) {

+ 3 - 2
keyboards/planck/keymaps/msiu/keymap.c

@@ -128,7 +128,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {
@@ -155,7 +155,7 @@ bool encoder_update(bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -180,6 +180,7 @@ void dip_update(uint8_t index, bool active) {
         #endif
       }
    }
+   return true;
 }
 
 void matrix_scan_user(void) {

+ 3 - 4
keyboards/planck/keymaps/muzfuz/keymap.c

@@ -177,8 +177,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise)
-{
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode)
   {
     if (IS_LAYER_ON(_RAISE))
@@ -230,8 +229,7 @@ bool encoder_update(bool clockwise)
     return true;
 }
 
-void dip_update(uint8_t index, bool active)
-{
+bool encoder_update_user(uint8_t index, bool clockwise) {
   switch (index)
   {
   case 0:
@@ -263,6 +261,7 @@ void dip_update(uint8_t index, bool active)
 #endif
     }
   }
+  return true;
 }
 
 void matrix_scan_user(void)

+ 1 - 1
keyboards/planck/keymaps/navi/keymap.c

@@ -170,7 +170,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {

+ 1 - 1
keyboards/planck/keymaps/nick/keymap.c

@@ -109,7 +109,7 @@ layer_state_t layer_state_set_user(layer_state_t state) {
   return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
 }
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
     if (clockwise && !IS_LAYER_ON(_RAISE)) {
         tap_code(KC_MS_WH_DOWN);
     } else if (!clockwise && !IS_LAYER_ON(_RAISE)) {

+ 1 - 1
keyboards/planck/keymaps/oryx/keymap.c

@@ -319,7 +319,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
     if (muse_mode) {
         if (IS_LAYER_ON(_RAISE)) {
             if (clockwise) {

+ 3 - 2
keyboards/planck/keymaps/pascamel/keymap.c

@@ -157,7 +157,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {
@@ -184,7 +184,7 @@ bool encoder_update(bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -209,6 +209,7 @@ void dip_update(uint8_t index, bool active) {
         #endif
       }
    }
+   return true;
 }
 
 void matrix_scan_user(void) {

+ 4 - 3
keyboards/planck/keymaps/pevecyan/keymap.c

@@ -132,7 +132,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  * |      |      |      |      |      |             |      |      |      |      |      |
  * `-----------------------------------------------------------------------------------'
  */
-[_ALTGR] = LAYOUT_planck_grid(k
+[_ALTGR] = LAYOUT_planck_grid(
     _______, SI_BSLS, SI_PIPE, SI_EURO, _______, _______, _______, _______, _______, _______, _______, _______,
     _______, _______, _______, _______, SI_LBRC, SI_RBRC, _______, _______, _______, _______, _______, _______,
     _______, _______, _______, _______, SI_AT,   SI_LCBR, SI_RCBR, _______, SI_LABK, SI_RABK, _______, _______,
@@ -178,7 +178,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {
@@ -205,7 +205,7 @@ bool encoder_update(bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -230,6 +230,7 @@ void dip_update(uint8_t index, bool active) {
         #endif
       }
    }
+   return true;
 }
 
 void matrix_scan_user(void) {

+ 3 - 2
keyboards/planck/keymaps/ptillemans/keymap.c

@@ -232,7 +232,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {
@@ -269,7 +269,7 @@ bool encoder_update(bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -294,6 +294,7 @@ void dip_update(uint8_t index, bool active) {
         #endif
       }
    }
+   return true;
 }
 
 void matrix_scan_user(void) {

+ 3 - 2
keyboards/planck/keymaps/raffle/keymap.c

@@ -223,7 +223,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {
@@ -250,7 +250,7 @@ bool encoder_update(bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -275,6 +275,7 @@ void dip_update(uint8_t index, bool active) {
         #endif
       }
    }
+   return true;
 }
 
 void matrix_scan_user(void) {

+ 1 - 1
keyboards/planck/keymaps/rjhilgefort/keymap.c

@@ -154,7 +154,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {

+ 1 - 1
keyboards/planck/keymaps/sigul/keymap.c

@@ -162,7 +162,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {

+ 3 - 2
keyboards/planck/keymaps/skug/keymap.c

@@ -264,7 +264,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {
@@ -291,7 +291,7 @@ bool encoder_update(bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -316,6 +316,7 @@ void dip_update(uint8_t index, bool active) {
         #endif
       }
    }
+   return true;
 }
 
 void matrix_scan_user(void) {

+ 3 - 2
keyboards/planck/keymaps/smittey/keymap.c

@@ -297,7 +297,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {
@@ -322,7 +322,7 @@ bool encoder_update(bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -347,6 +347,7 @@ void dip_update(uint8_t index, bool active) {
         #endif
       }
    }
+   return true;
 }
 
 void matrix_scan_user(void) {

+ 1 - 1
keyboards/planck/keymaps/synth_sample/keymap.c

@@ -247,7 +247,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
   return true;
 }
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
     if (clockwise) {
       #ifdef MOUSEKEY_ENABLE
         register_code(KC_MS_WH_DOWN);

+ 1 - 1
keyboards/planck/keymaps/synth_wavetable/keymap.c

@@ -308,7 +308,7 @@ uint16_t dac_value_generate(void) {
   return value;
 }
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (clockwise) {
     dac_morph = (dac_morph + 1) % AUDIO_DAC_WAVETABLE_CUSTOM_LENGTH;
   } else {

+ 3 - 2
keyboards/planck/keymaps/tom/keymap.c

@@ -139,7 +139,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {
@@ -172,7 +172,7 @@ bool encoder_update(bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -197,6 +197,7 @@ void dip_update(uint8_t index, bool active) {
         #endif
       }
    }
+   return true;
 }
 
 void matrix_scan_user(void) {

+ 1 - 1
keyboards/planck/keymaps/tylerwince/keymap.c

@@ -215,7 +215,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
     if (muse_mode) {
         if (IS_LAYER_ON(_RAISE)) {
             if (clockwise) {

+ 3 - 2
keyboards/planck/keymaps/unagi/keymap.c

@@ -267,7 +267,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {
@@ -294,7 +294,7 @@ bool encoder_update(bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -319,6 +319,7 @@ void dip_update(uint8_t index, bool active) {
         #endif
       }
    }
+   return true;
 }
 
 void matrix_scan_user(void) {

+ 6 - 5
keyboards/planck/keymaps/winternebs/keymap.c

@@ -64,10 +64,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  * `-----------------------------------------------------------------------------------'
  */
 [_WORKMAN] = LAYOUT_planck_grid(
-  KC_ESC,  KC_Q,    KC_D,    KC_R,    KC_W,    KC_B,    KC_J,    KC_F,    KC_U,    KC_P,    KC_SCLN, KC_BSPC, 
-  KC_TAB,  KC_A,    KC_S,    KC_H,    KC_T,    KC_G,    KC_Y,    KC_N,    KC_E,    KC_O,    KC_I,	 KC_QUOT, 
-  KC_LSFT, KC_Z,    KC_X,    KC_M,    KC_C,    KC_V,    KC_K,    KC_L,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT , 
-  KC_LCTL, KC_LGUI, _______, KC_LALT, LOWER,   KC_SPC,  KC_BSPC, ADJUST,  _______, KC_LEFT, KC_DOWN, KC_RGHT 
+  KC_ESC,  KC_Q,    KC_D,    KC_R,    KC_W,    KC_B,    KC_J,    KC_F,    KC_U,    KC_P,    KC_SCLN, KC_BSPC,
+  KC_TAB,  KC_A,    KC_S,    KC_H,    KC_T,    KC_G,    KC_Y,    KC_N,    KC_E,    KC_O,    KC_I,	 KC_QUOT,
+  KC_LSFT, KC_Z,    KC_X,    KC_M,    KC_C,    KC_V,    KC_K,    KC_L,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT ,
+  KC_LCTL, KC_LGUI, _______, KC_LALT, LOWER,   KC_SPC,  KC_BSPC, ADJUST,  _______, KC_LEFT, KC_DOWN, KC_RGHT
 ),
 
 /* Lower
@@ -149,7 +149,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
   return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -159,4 +159,5 @@ void dip_update(uint8_t index, bool active) {
       }
       break;
    }
+   return true;
 }

+ 0 - 2
keyboards/planck/planck.h

@@ -3,8 +3,6 @@
 
 #include "quantum.h"
 
-#define encoder_update(clockwise) encoder_update_user(uint8_t index, clockwise)
-
 #if defined(KEYBOARD_planck_ez)
   #include "ez.h"
 #elif defined(KEYBOARD_planck_light)

+ 0 - 27
keyboards/planck/rev6/rev6.c

@@ -40,31 +40,4 @@ led_config_t g_led_config = { {
 //        0
 //     7 8 1 2
 
-void suspend_power_down_kb(void) {
-    rgb_matrix_set_suspend_state(true);
-    suspend_power_down_user();
-}
-
-void suspend_wakeup_init_kb(void) {
-    rgb_matrix_set_suspend_state(false);
-    suspend_wakeup_init_user();
-}
-#endif
-
-void matrix_init_kb(void) {
-	matrix_init_user();
-}
-
-void matrix_scan_kb(void) {
-	matrix_scan_user();
-}
-
-#ifdef DIP_SWITCH_ENABLE
-__attribute__((weak))
-bool dip_update(uint8_t index, bool active) { return true; }
-
-__attribute__((weak))
-bool dip_switch_update_user(uint8_t index, bool active) {
-    return dip_update(index, active);
-}
 #endif

+ 2 - 1
keyboards/preonic/keymaps/cranium/keymap.c

@@ -175,7 +175,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -191,6 +191,7 @@ void dip_update(uint8_t index, bool active) {
         muse_mode = false;
       }
    }
+   return true;
 }
 
 void matrix_scan_user(void) {

+ 2 - 1
keyboards/preonic/keymaps/fsck/keymap.c

@@ -202,7 +202,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -221,6 +221,7 @@ void dip_update(uint8_t index, bool active) {
         #endif
       }
    }
+   return true;
 }
 
 void matrix_scan_user(void) {

+ 2 - 1
keyboards/preonic/keymaps/mikethetiger/keymap.c

@@ -242,7 +242,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -261,6 +261,7 @@ void dip_update(uint8_t index, bool active) {
         #endif
       }
    }
+   return true;
 }
 
 void matrix_scan_user(void) {

+ 3 - 2
keyboards/preonic/keymaps/muzfuz/keymap.c

@@ -197,7 +197,7 @@ uint16_t muse_counter = 0;
 uint8_t muse_offset = 70;
 uint16_t muse_tempo = 50;
 
-bool encoder_update(bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
   if (muse_mode) {
     if (IS_LAYER_ON(_RAISE)) {
       if (clockwise) {
@@ -224,7 +224,7 @@ bool encoder_update(bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -243,6 +243,7 @@ void dip_update(uint8_t index, bool active) {
         #endif
       }
    }
+   return true;
 }
 
 void matrix_scan_user(void) {

+ 2 - 1
keyboards/preonic/keymaps/xulkal/keymap.c

@@ -101,7 +101,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -120,6 +120,7 @@ void dip_update(uint8_t index, bool active) {
         #endif
       }
    }
+   return true
 }
 
 void matrix_scan_user(void) {

+ 0 - 17
keyboards/preonic/rev3/rev3.c

@@ -43,23 +43,6 @@ led_config_t g_led_config = { {
 //     7 8 1 2
 #endif
 
-void matrix_init_kb(void) {
-	matrix_init_user();
-}
-
-void matrix_scan_kb(void) {
-	matrix_scan_user();
-}
-
-#ifdef DIP_SWITCH_ENABLE
- __attribute__((weak))
-bool dip_update(uint8_t index, bool active) { return true;}
-
- __attribute__((weak))
-bool dip_switch_update_user(uint8_t index, bool active) {
-    return dip_update(index, active);
-}
-#endif
 
 #ifdef SWAP_HANDS_ENABLE
 __attribute__ ((weak))

+ 121 - 208
keyboards/sofle/keymaps/helltm/keymap.c

@@ -1,18 +1,18 @@
- /* Copyright 2021 HellSingCoder
-  *
-  * This program is free software: you can redistribute it and/or modify
-  * it under the terms of the GNU General Public License as published by
-  * the Free Software Foundation, either version 2 of the License, or
-  * (at your option) any later version.
-  *
-  * This program is distributed in the hope that it will be useful,
-  * but WITHOUT ANY WARRANTY; without even the implied warranty of
-  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-  * GNU General Public License for more details.
-  *
-  * You should have received a copy of the GNU General Public License
-  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
-  */
+/* Copyright 2021 HellSingCoder
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
 
 #include QMK_KEYBOARD_H
 
@@ -25,6 +25,7 @@ enum sofle_layers {
     _ADJUST,
 };
 
+// clang-format off
 enum custom_keycodes {
     KC_QWERTY = SAFE_RANGE,
     KC_GAMING,
@@ -40,23 +41,22 @@ enum custom_keycodes {
     KC_LAYER
 };
 
-
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/*
- * QWERTY
- * ,-----------------------------------------.                    ,-----------------------------------------.
- * | Esc  |   1  |   2  |   3  |   4  |   5  |                    |   6  |   7  |   8  |   9  |   0  |  BS  |
- * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
- * | Tab  |   Q  |   W  |   E  |   R  |   T  |                    |   Y  |   U  |   I  |   O  |   P  |  `   |
- * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
- * | Caps |   A  |   S  |   D  |   F  |   G  |-------.    ,-------|   H  |   J  |   K  |   L  |   ;  |  '   |
- * |------+------+------+------+------+------|  play |    | mute  |------+------+------+------+------+------|
- * |LShift|   Z  |   X  |   C  |   V  |   B  |-------|    |-------|   N  |   M  |   ,  |   .  |   /  |  \   |
- * `-----------------------------------------/       /     \      \-----------------------------------------'
- *            | LGUI | LAlt | LAYER| LCTR | /Enter  /       \Space \  |  [   |  ]   |  -   |  =   |
- *            |      |      |      |      |/       /         \      \ |      |      |      |      |
- *            `----------------------------------'           '------''---------------------------'
- */
+    /*
+     * QWERTY
+     * ,-----------------------------------------.                    ,-----------------------------------------.
+     * | Esc  |   1  |   2  |   3  |   4  |   5  |                    |   6  |   7  |   8  |   9  |   0  |  BS  |
+     * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+     * | Tab  |   Q  |   W  |   E  |   R  |   T  |                    |   Y  |   U  |   I  |   O  |   P  |  `   |
+     * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+     * | Caps |   A  |   S  |   D  |   F  |   G  |-------.    ,-------|   H  |   J  |   K  |   L  |   ;  |  '   |
+     * |------+------+------+------+------+------|  play |    | mute  |------+------+------+------+------+------|
+     * |LShift|   Z  |   X  |   C  |   V  |   B  |-------|    |-------|   N  |   M  |   ,  |   .  |   /  |  \   |
+     * `-----------------------------------------/       /     \      \-----------------------------------------'
+     *            | LGUI | LAlt | LAYER| LCTR | /Enter  /       \Space \  |  [   |  ]   |  -   |  =   |
+     *            |      |      |      |      |/       /         \      \ |      |      |      |      |
+     *            `----------------------------------'           '------''---------------------------'
+     */
 
 [_QWERTY] = LAYOUT(
   KC_ESC,   KC_1,   KC_2,    KC_3,    KC_4,    KC_5,                     KC_6,    KC_7,    KC_8,    KC_9,    KC_0,  KC_BSPC_DEL,
@@ -155,54 +155,36 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
                    _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______
   )
 };
+// clang-format on
 
 #ifdef OLED_DRIVER_ENABLE
 
 /* 32 * 32 logo */
 static void render_logo(void) {
-    static const char PROGMEM hell_logo[] = {
-    0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80,
-    0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00,
-    0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f,
-    0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01,
-    0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80,
-    0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38,
-    0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b,
-    0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
-	};
+    static const char PROGMEM hell_logo[] = {0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80, 0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00, 0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f, 0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01, 0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80, 0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38, 0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b, 0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
 
     oled_write_raw_P(hell_logo, sizeof(hell_logo));
 }
 
 /* 32 * 14 os logos */
-static const char PROGMEM windows_logo[] = {
-    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00,
-    0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00,
-    0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
-};
+static const char PROGMEM windows_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00, 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
 
-static const char PROGMEM mac_logo[] = {
-    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8,
-    0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f,
-    0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
-};
+static const char PROGMEM mac_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
 
 /* Smart Backspace Delete */
 
-bool shift_held = false;
+bool            shift_held = false;
 static uint16_t held_shift = 0;
 
 /* KEYBOARD PET START */
 
 /* settings */
-#define MIN_WALK_SPEED 10
-#define MIN_RUN_SPEED 40
+#    define MIN_WALK_SPEED      10
+#    define MIN_RUN_SPEED       40
 
 /* advanced settings */
-#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
-#define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
+#    define ANIM_FRAME_DURATION 200  // how long each frame lasts in ms
+#    define ANIM_SIZE           96   // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
 
 /* timers */
 uint32_t anim_timer = 0;
@@ -212,167 +194,101 @@ uint32_t anim_sleep = 0;
 uint8_t current_frame = 0;
 
 /* status variables */
-int current_wpm = 0;
+int   current_wpm = 0;
 led_t led_usb_state;
 
 bool isSneaking = false;
-bool isJumping = false;
+bool isJumping  = false;
 bool showedJump = true;
 
 /* logic */
 static void render_luna(int LUNA_X, int LUNA_Y) {
-
     /* Sit */
-    static const char PROGMEM sit[2][ANIM_SIZE] = {
-        /* 'sit1', 32x22px */
-        {
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
-            0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
-            0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        },
-
-        /* 'sit2', 32x22px */
-        {
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
-            0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
-            0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
-        }
-    };
+    static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
+                                                   {
+                                                       0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                   },
+
+                                                   /* 'sit2', 32x22px */
+                                                   {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
 
     /* Walk */
-    static const char PROGMEM walk[2][ANIM_SIZE] = {
-        /* 'walk1', 32x22px */
-        {
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80,
-            0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
-            0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03,
-            0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        },
-
-        /* 'walk2', 32x22px */
-        {
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
-            0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
-            0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e,
-            0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        }
-    };
+    static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
+                                                    {
+                                                        0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                    },
+
+                                                    /* 'walk2', 32x22px */
+                                                    {
+                                                        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                    }};
 
     /* Run */
-    static const char PROGMEM run[2][ANIM_SIZE] = {
-        /* 'run1', 32x22px */
-        {
-            0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
-            0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01,
-            0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
-        },
-
-        /* 'run2', 32x22px */
-        {
-            0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
-            0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37,
-            0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        }
-    };
+    static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
+                                                   {
+                                                       0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                   },
+
+                                                   /* 'run2', 32x22px */
+                                                   {
+                                                       0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                   }};
 
     /* Bark */
-    static const char PROGMEM bark[2][ANIM_SIZE] = {
-        /* 'bark1', 32x22px */
-        {
-            0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
-            0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
-            0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        },
-
-        /* 'bark2', 32x22px */
-        {
-            0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
-            0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
-            0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        }
-    };
+    static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
+                                                    {
+                                                        0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                    },
+
+                                                    /* 'bark2', 32x22px */
+                                                    {
+                                                        0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                    }};
 
     /* Sneak */
-    static const char PROGMEM sneak[2][ANIM_SIZE] = {
-        /* 'sneak1', 32x22px */
-        {
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04,
-            0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06,
-            0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
-        },
-
-        /* 'sneak2', 32x22px */
-        {
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04,
-            0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04,
-            0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
-        }
-    };
+    static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
+                                                     {
+                                                         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
+                                                     },
+
+                                                     /* 'sneak2', 32x22px */
+                                                     {
+                                                         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                     }};
 
     /* animation */
     void animate_luna(void) {
-
         /* jump */
         if (isJumping || !showedJump) {
-
             /* clear */
-            oled_set_cursor(LUNA_X,LUNA_Y +2);
+            oled_set_cursor(LUNA_X, LUNA_Y + 2);
             oled_write("     ", false);
 
-            oled_set_cursor(LUNA_X,LUNA_Y -1);
+            oled_set_cursor(LUNA_X, LUNA_Y - 1);
 
             showedJump = true;
         } else {
-
             /* clear */
-            oled_set_cursor(LUNA_X,LUNA_Y -1);
+            oled_set_cursor(LUNA_X, LUNA_Y - 1);
             oled_write("     ", false);
 
-            oled_set_cursor(LUNA_X,LUNA_Y);
+            oled_set_cursor(LUNA_X, LUNA_Y);
         }
 
         /* switch frame */
         current_frame = (current_frame + 1) % 2;
 
         /* current status */
-        if(led_usb_state.caps_lock) {
+        if (led_usb_state.caps_lock) {
             oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE);
 
-        } else if(isSneaking) {
+        } else if (isSneaking) {
             oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE);
 
-        } else if(current_wpm <= MIN_WALK_SPEED) {
+        } else if (current_wpm <= MIN_WALK_SPEED) {
             oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE);
 
-        } else if(current_wpm <= MIN_RUN_SPEED) {
+        } else if (current_wpm <= MIN_RUN_SPEED) {
             oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE);
 
         } else {
@@ -381,7 +297,7 @@ static void render_luna(int LUNA_X, int LUNA_Y) {
     }
 
     /* animation timer */
-    if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
+    if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
         anim_timer = timer_read32();
         animate_luna();
     }
@@ -390,10 +306,9 @@ static void render_luna(int LUNA_X, int LUNA_Y) {
     if (current_wpm > 0) {
         oled_on();
         anim_sleep = timer_read32();
-    } else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
+    } else if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
         oled_off();
     }
-
 }
 
 /* KEYBOARD PET END */
@@ -403,28 +318,28 @@ static void print_logo_narrow(void) {
 
     /* wpm counter */
     uint8_t n = get_current_wpm();
-    char wpm_str[4];
-    oled_set_cursor(0,14);
+    char    wpm_str[4];
+    oled_set_cursor(0, 14);
     wpm_str[3] = '\0';
     wpm_str[2] = '0' + n % 10;
-    wpm_str[1] = '0' + ( n /= 10) % 10;
+    wpm_str[1] = '0' + (n /= 10) % 10;
     wpm_str[0] = '0' + n / 10;
     oled_write(wpm_str, false);
 
-    oled_set_cursor(0,15);
+    oled_set_cursor(0, 15);
     oled_write(" wpm", false);
 }
 
 static void print_status_narrow(void) {
     /* Print current mode */
-    oled_set_cursor(0,0);
+    oled_set_cursor(0, 0);
     if (keymap_config.swap_lctl_lgui) {
         oled_write_raw_P(mac_logo, sizeof(mac_logo));
     } else {
         oled_write_raw_P(windows_logo, sizeof(windows_logo));
     }
 
-    oled_set_cursor(0,3);
+    oled_set_cursor(0, 3);
 
     switch (get_highest_layer(default_layer_state)) {
         case _QWERTY:
@@ -437,12 +352,12 @@ static void print_status_narrow(void) {
             oled_write("UNDEF", false);
     }
 
-    oled_set_cursor(0,5);
+    oled_set_cursor(0, 5);
 
     /* Print current layer */
     oled_write("LAYER", false);
 
-    oled_set_cursor(0,6);
+    oled_set_cursor(0, 6);
 
     switch (get_highest_layer(layer_state)) {
         case _QWERTY:
@@ -465,25 +380,22 @@ static void print_status_narrow(void) {
     }
 
     /* caps lock */
-    oled_set_cursor(0,8);
+    oled_set_cursor(0, 8);
     oled_write("CPSLK", led_usb_state.caps_lock);
 
     /* KEYBOARD PET RENDER START */
 
-    render_luna(0,13);
+    render_luna(0, 13);
 
     /* KEYBOARD PET RENDER END */
 }
 
-oled_rotation_t oled_init_user(oled_rotation_t rotation) {
-    return OLED_ROTATION_270;
-}
+oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
 
 void oled_task_user(void) {
-
     /* KEYBOARD PET VARIABLES START */
 
-    current_wpm = get_current_wpm();
+    current_wpm   = get_current_wpm();
     led_usb_state = host_keyboard_led_state();
 
     /* KEYBOARD PET VARIABLES END */
@@ -554,7 +466,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
             }
             break;
         case KC_NXTWD:
-             if (record->event.pressed) {
+            if (record->event.pressed) {
                 if (keymap_config.swap_lctl_lgui) {
                     register_mods(mod_config(MOD_LALT));
                     register_code(KC_RIGHT);
@@ -575,7 +487,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
         case KC_LSTRT:
             if (record->event.pressed) {
                 if (keymap_config.swap_lctl_lgui) {
-                     /* CMD-arrow on Mac, but we have CTL and GUI swapped */
+                    /* CMD-arrow on Mac, but we have CTL and GUI swapped */
                     register_mods(mod_config(MOD_LCTL));
                     register_code(KC_LEFT);
                 } else {
@@ -655,7 +567,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
             }
             return false;
 
-        /* Smart Backspace Delete */
+            /* Smart Backspace Delete */
 
         case KC_RSFT:
         case KC_LSFT:
@@ -679,7 +591,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
             }
             return false;
 
-        /* LAYER */
+            /* LAYER */
 
         case KC_LAYER:
             if (record->event.pressed) {
@@ -687,7 +599,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
                     if (record->event.pressed) {
                         if (get_highest_layer(default_layer_state) == _QWERTY) {
                             set_single_persistent_default_layer(_GAMING);
-                        } else if(get_highest_layer(default_layer_state) == _GAMING) {
+                        } else if (get_highest_layer(default_layer_state) == _GAMING) {
                             set_single_persistent_default_layer(_QWERTY);
                         }
                     }
@@ -701,7 +613,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
             }
             return false;
 
-        /* KEYBOARD PET STATUS START */
+            /* KEYBOARD PET STATUS START */
 
         case KC_LCTL:
         case KC_RCTL:
@@ -713,30 +625,30 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
             break;
         case KC_SPC:
             if (record->event.pressed) {
-                isJumping = true;
+                isJumping  = true;
                 showedJump = false;
             } else {
                 isJumping = false;
             }
             break;
 
-        /* KEYBOARD PET STATUS END */
+            /* KEYBOARD PET STATUS END */
     }
     return true;
 }
 
 #ifdef ENCODER_ENABLE
 
-void encoder_update_user(uint8_t index, bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
     if (index == 0) {
         if (clockwise) {
-            if(shift_held) {
+            if (shift_held) {
                 tap_code(KC_MNXT);
             } else {
                 tap_code(KC_RIGHT);
             }
         } else {
-            if(shift_held) {
+            if (shift_held) {
                 tap_code(KC_MPRV);
             } else {
                 tap_code(KC_LEFT);
@@ -744,19 +656,20 @@ void encoder_update_user(uint8_t index, bool clockwise) {
         }
     } else if (index == 1) {
         if (clockwise) {
-            if(shift_held) {
+            if (shift_held) {
                 tap_code(KC_VOLU);
             } else {
                 tap_code(KC_DOWN);
             }
         } else {
-            if(shift_held) {
+            if (shift_held) {
                 tap_code(KC_VOLD);
             } else {
                 tap_code(KC_UP);
             }
         }
     }
+    return true;
 }
 
 #endif

+ 4 - 5
keyboards/work_louder/loop/keymaps/default/keymap.c

@@ -15,10 +15,8 @@
  */
 #include QMK_KEYBOARD_H
 
-
-
+// clang-format off
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* Base */
     [0] = LAYOUT(
         KC_MUTE, KC_MPLY, R_M_TOG, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,  MO(1)
     ),
@@ -29,9 +27,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
         RESET,   _______, R_M_TOG, R_M_MOD, R_M_HUI, R_M_HUD, R_M_SAI, R_M_SAD, R_M_VAI, R_M_VAD, _______, _______
     )
 };
+// clang-format on
 
-
-// void encoder_update_user(uint8_t index, bool clockwise) {
+// bool encoder_update_user(uint8_t index, bool clockwise) {
 //     if (index == 0) {
 //         if (clockwise) {
 //             tap_code(KC_VOLD);
@@ -51,4 +49,5 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 //             rgb_matrix_step();
 //         }
 //     }
+//     return false;
 // }

+ 4 - 11
keyboards/work_louder/nano/keymaps/default/keymap.c

@@ -15,23 +15,16 @@
  */
 #include QMK_KEYBOARD_H
 
-
-
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     /* Base */
-    [0] = LAYOUT(
-        KC_PSCR, KC_LSFT, MO(1)
-    ),
-    [1] = LAYOUT(
-        RESET,   KC_LCTL, _______
-    )
-};
-
+    [0] = LAYOUT(KC_PSCR, KC_LSFT, MO(1)),
+    [1] = LAYOUT(RESET, KC_LCTL, _______)};
 
-//  void encoder_update_user(uint8_t index, bool clockwise) {
+//  bool encoder_update_user(uint8_t index, bool clockwise) {
 //     if (clockwise) {
 //         tap_code(KC_PGDN);
 //     } else {
 //         tap_code(KC_PGUP);
 //     }
+//     return false;
 // }

+ 2 - 1
layouts/community/ortho_4x12/drashna/keymap.c

@@ -368,7 +368,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
 #endif  // ENCODER_ENABLE
 
 #ifdef KEYBOARD_planck_rev6
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
     switch (index) {
         case 0:
             if (active) {
@@ -391,6 +391,7 @@ void dip_update(uint8_t index, bool active) {
             userspace_config.nuke_switch = active;
             break;
     }
+    return true;
 }
 #endif  // KEYBOARD_planck_rev6
 

+ 2 - 1
layouts/community/ortho_4x12/juno/keymap.c

@@ -395,7 +395,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
   switch (index) {
     case 0:
       if (active) {
@@ -420,6 +420,7 @@ void dip_update(uint8_t index, bool active) {
         #endif
       }
    }
+    return true;
 }
 
 void matrix_scan_user(void) {

+ 2 - 1
layouts/community/ortho_4x12/junonum/keymap.c

@@ -293,7 +293,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
     return true;
 }
 
-void dip_update(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
     switch (index) {
         case 0:
             if (active) {
@@ -318,6 +318,7 @@ void dip_update(uint8_t index, bool active) {
 #endif
             }
     }
+    return true;
 }
 
 void matrix_scan_user(void) {